Player Matchup

Chronos
Chronos
Aetherns
Chronos
Level 108
God Stats
24W - 21L
1,491 SR
Queue Stats
421W - 415L
1,471 Elo+
Party 1
Bellona
Bellona
BLANKll162
Bellona
Level 25
God Stats
40W - 58L
1,123 SR
Queue Stats
254W - 237L
1,457 Elo+
Party 1
Cerberus
Cerberus
Muerte_para_tu
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,375 Elo+
Solo
Cupid
Cupid
Musculardruid
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,177 Elo+
Party 1
Zeus
Zeus
SLIM_SHADY_559
Zeus
Level 96
God Stats
6W - 3L
1,861 SR
Queue Stats
487W - 467L
1,508 Elo+
Solo
Team Averages
Level 68
1,495 SR
1,398 Elo+

VS

Team Averages
Level 52
1,577 SR
1,449 Elo+
Set
Set
BelgicWaffle
Set
Level 44
God Stats
3W - 2L
1,670 SR
Queue Stats
255W - 177L
1,607 Elo+
Solo
Zeus
Zeus
HammahJay
Zeus
Level 48
God Stats
1W - 2L
1,738 SR
Queue Stats
198W - 206L
1,349 Elo+
Solo
Osiris
Osiris
HectickMoose
Osiris
Level 44
God Stats
14W - 17L
1,651 SR
Queue Stats
654W - 669L
1,462 Elo+
Party 2
Ymir
Ymir
I_SomeMexican_I
Ymir
Level 78
God Stats
7W - 6L
1,621 SR
Queue Stats
355W - 378L
1,396 Elo+
Party 2
Rama
Rama
zekethegeek816
Rama
Level 46
God Stats
7W - 6L
1,208 SR
Queue Stats
553W - 579L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aetherns
Chronos
16
9 / 3 / 5
9,848
579
11,399
17,681
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BLANKll162
Bellona
13
3 / 7 / 2
8,173
481
5,359
13,186
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
11
0 / 6 / 2
7,017
413
2,370
15,655
7,154
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 8 / 3
7,283
428
6,131
11,156
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 6 / 7
9,644
567
11,877
10,679
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
10,571
622
11,950
16,805
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
1 / 6 / 3
7,891
464
6,141
8,059
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
16
8 / 1 / 2
10,028
590
14,296
12,189
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 9
10,053
591
7,986
13,378
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 4 / 4
9,602
565
9,223
10,364
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
18
Kills
30
30
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aetherns
Chronos
9
3
5
3.83
L
Bellona
BLANKll162
Bellona
3
7
2
0.57
W
7
5
4
1.8
W
Zeus
1
6
3
0.42
W
Osiris
8
1
2
9
W
5
2
9
4.75
L
Cerberus
0
6
2
0.17
L
0
8
3
0.19
L
6
6
7
1.58
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
49,596
68,357
Taken
60,795
27,891
Mitigated
34,581
14,155
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aetherns
Chronos
11,399
2,768
0
4,852
17,681
5,801
0
6,037
11,446
56,004
0
L
Bellona
BLANKll162
Bellona
5,359
1,508
0
2,404
13,186
7,896
0
1,182
12,004
0
36,047
W
11,950
6,331
0
5,840
16,805
8,357
0
7,218
9,465
0
81,973
W
Zeus
6,141
966
0
899
8,059
2,701
102
5,349
2,554
35,715
0
W
Osiris
14,296
7,406
0
4,081
12,189
7,846
0
4,435
7,681
192
68,781
W
7,986
709
0
2,102
13,378
11,664
0
6,325
6,854
38,102
0
L
Cerberus
2,370
557
0
2,853
15,655
7,154
33
2,468
13,187
23,351
0
L
6,131
3,029
281
2,017
11,156
3,583
0
691
10,465
0
39,909
L
11,877
1,988
0
1,748
10,679
3,457
348
3,481
6,962
46,789
0
W
9,223
6,426
171
3,252
10,364
4,013
918
1,769
8,595
0
53,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
48,145
372
Minions Killed
444
0
Camps Cleared
0
1,458,753
Distance Traveled
1,528,843
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,848
579
102
6
0
334,482
0
L
Bellona
8,173
481
64
4
0
316,039
0
W
Set
10,571
622
135
8
0
334,815
3
W
Zeus
7,891
464
61
4
0
264,369
3
W
Osiris
10,028
590
100
6
0
326,598
1
W
Ymir
10,053
591
61
4
0
318,255
1
L
Cerberus
7,017
413
47
3
0
250,251
5
L
Cupid
7,283
428
65
4
0
299,928
3
L
Zeus
9,644
567
94
6
0
258,053
3
W
Rama
9,602
565
87
5
0
284,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role