Player Matchup

Merlin
Merlin
D3TH H3N321
Merlin
Level 8
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
OShuh
Neith
Level 8
God Stats
21W - 26L
1,532 SR
Queue Stats
24W - 35L
1,500 Elo+
Solo
Set
Set
XBR0K3ND3THX
Set
Level 3
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,355 SR
1,500 Elo+

VS

Team Averages
Level 18
1,428 SR
1,432 Elo+
Hera
Hera
Gigipoulet
Hera
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Artemis
Artemis
GioMOAS
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
iLimitlesss
Sobek
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 143L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 7 / 10
11,286
664
11,165
14,753
10,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
OShuh
Neith
16
10 / 1 / 7
12,767
751
15,801
10,072
4,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 11 / 7
11,445
673
11,754
13,591
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 12
10,834
637
5,224
12,754
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
GioMOAS
Artemis
11
4 / 8 / 5
10,249
603
5,196
9,357
3,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 2 / 7
11,932
702
14,456
27,102
39,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
17
19
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
7
10
1.29
L
3
9
12
1
L
Artemis
GioMOAS
Artemis
4
8
5
0.81
W
Neith
OShuh
Neith
10
1
7
13.5
W
5
11
7
0.77
L
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
24,876
38,416
Taken
49,213
21,054
Mitigated
49,141
7,072
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,165
2,785
602
4,171
14,753
10,135
541
7,876
6,877
46,739
0
L
5,224
1,373
0
0
12,754
5,381
0
3,256
9,498
24,860
0
L
Artemis
GioMOAS
Artemis
5,196
2,996
12
508
9,357
3,859
29
2,155
7,202
0
13,288
W
Neith
OShuh
Neith
15,801
11,420
0
1,595
10,072
4,030
1,892
5,690
4,382
0
47,016
W
11,754
5,393
0
704
13,591
6,889
0
6,182
7,409
0
30,863
L
14,456
1,445
0
7,539
27,102
39,901
152
5,754
21,348
35,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
33,015
143
Minions Killed
81
0
Camps Cleared
0
767,600
Distance Traveled
621,536
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,286
664
54
3
0
232,034
1
L
Hera
10,834
637
31
2
0
191,850
0
L
Artemis
10,249
603
15
1
0
114,590
0
W
Neith
12,767
751
53
3
0
277,747
2
W
Set
11,445
673
36
2
0
257,819
0
L
Sobek
11,932
702
35
2
0
315,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role