Player Matchup

Pele
Pele
DatLegendNico
Pele
Level 39
God Stats
26W - 28L
1,354 SR
Queue Stats
486W - 584L
1,349 Elo+
Party 2
Odin
Odin
Jojooplayer
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
LonelyPineapple
Kukulkan
Level 39
God Stats
1W - 2L
1,608 SR
Queue Stats
74W - 71L
1,452 Elo+
Solo
Ares
Ares
Seldell
Ares
Level 71
God Stats
1W - 1L
1,271 SR
Queue Stats
104W - 117L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
Zwibbel
Cernunnos
Level 27
God Stats
43W - 46L
1,726 SR
Queue Stats
159W - 209L
1,353 Elo+
Party 2
Team Averages
Level 39
1,492 SR
1,417 Elo+

VS

Team Averages
Level 41
1,498 SR
1,444 Elo+
Tyr
Tyr
RaulG512
Tyr
Level 69
God Stats
6W - 7L
1,593 SR
Queue Stats
151W - 148L
1,459 Elo+
Party 4
Thor
Thor
SrLAFO
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,301 Elo+
Party 1
Ymir
Ymir
Themulaitor
Ymir
Level 35
God Stats
14W - 12L
1,397 SR
Queue Stats
68W - 73L
1,442 Elo+
Party 4
Zeus
Zeus
Yaikido
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
tiodelpratsemete
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,860
533
4,976
8,267
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,116
556
5,270
8,703
3,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
0 / 1 / 1
6,173
561
3,101
3,149
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Seldell
Ares
8
1 / 1 / 1
5,731
521
3,978
9,070
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Zwibbel
Cernunnos
7
0 / 5 / 3
4,911
446
3,312
7,041
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,005
637
7,883
10,919
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
SrLAFO
Thor
11
2 / 1 / 3
6,225
566
2,718
8,231
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 6
6,458
587
4,629
8,166
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Yaikido
Zeus
10
0 / 0 / 1
5,853
532
2,102
2,281
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 2
6,572
597
7,611
6,243
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
2
3
0
0.67
L
Kukulkan
0
1
1
0.5
W
4
1
1
4.5
L
Ares
Seldell
Ares
1
1
1
1.5
W
Thor
SrLAFO
Thor
2
1
3
3.5
W
2
1
6
5
W
Zeus
Yaikido
Zeus
0
0
1
0.5
L
Cernunnos
Zwibbel
Cernunnos
0
5
3
0.3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
24,943
36,230
Taken
35,840
14,988
Mitigated
15,101
7,260
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,976
1,355
0
2,570
8,267
2,547
0
1,273
6,920
0
31,711
L
5,270
927
0
1,380
8,703
3,402
0
0
8,692
0
27,440
L
Kukulkan
3,101
258
0
314
3,149
1,071
441
1,023
2,072
29,950
0
W
7,883
1,476
0
5,451
10,919
5,293
661
1,452
9,427
0
35,051
L
Ares
Seldell
Ares
3,978
207
0
1,748
9,070
6,085
0
3,323
5,673
15,646
0
W
Thor
SrLAFO
Thor
2,718
923
0
3,598
8,231
2,530
0
1,463
6,644
0
29,803
W
4,629
1,114
0
1,997
8,166
4,660
348
2,383
5,743
17,940
0
W
Zeus
Yaikido
Zeus
2,102
163
0
813
2,281
590
200
668
1,607
24,340
0
L
Cernunnos
Zwibbel
Cernunnos
3,312
1,140
246
1,002
7,041
1,883
720
910
6,064
0
16,114
W
7,611
4,443
0
2,048
6,243
2,028
1,558
903
5,340
0
39,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
32,113
246
Minions Killed
288
0
Camps Cleared
0
1,071,963
Distance Traveled
1,122,658
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,860
533
61
6
0
238,039
0
L
Odin
6,116
556
57
5
0
193,479
1
L
Kukulkan
6,173
561
82
7
0
206,758
1
W
Tyr
7,005
637
64
6
0
235,590
1
L
Ares
5,731
521
13
1
0
225,597
2
W
Thor
6,225
566
63
6
0
234,299
2
W
Ymir
6,458
587
27
2
0
234,019
6
W
Zeus
5,853
532
62
6
0
212,478
0
L
Cernunnos
4,911
446
33
3
0
208,090
1
W
Apollo
6,572
597
72
7
0
206,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role