Player Matchup

Osiris
Osiris
CrazyDiämond
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ddog4786
Merlin
Level 45
God Stats
2W - 2L
1,197 SR
Queue Stats
26W - 51L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
IhateKmapple
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Yemoja
Yemoja
Mloooop
Yemoja
Level 87
God Stats
4W - 7L
1,443 SR
Queue Stats
44W - 75L
1,414 Elo+
Party 2
Fenrir
Fenrir
kmapple56
Fenrir
Level 65
God Stats
17W - 17L
1,515 SR
Queue Stats
225W - 317L
1,418 Elo+
Party 2
Team Averages
Level 44
1,431 SR
1,367 Elo+

VS

Team Averages
Level 21
1,348 SR
1,458 Elo+
Discordia
Discordia
CLAMBO908
Discordia
Level 27
God Stats
0W - 2L
1,198 SR
Queue Stats
81W - 112L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
CurlyWurly99969
Danzaburou
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
ParkinsonShuffle
Thanatos
Level 29
God Stats
9W - 11L
1,411 SR
Queue Stats
127W - 202L
1,455 Elo+
Party 1
Bacchus
Bacchus
Pastamasterman
Bacchus
Level 27
God Stats
15W - 16L
1,586 SR
Queue Stats
27W - 41L
1,448 Elo+
Party 1
King Arthur
King Arthur
YouTubee_CapZ
King Arthur
Level 18
God Stats
6W - 11L
1,371 SR
Queue Stats
37W - 49L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,463
746
9,039
7,237
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ddog4786
Merlin
10
1 / 0 / 1
5,940
594
3,847
2,346
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
IhateKmapple
Danzaburou
11
7 / 1 / 1
7,297
730
4,047
5,314
1,589
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Mloooop
Yemoja
9
0 / 0 / 8
6,086
609
2,614
4,858
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
kmapple56
Fenrir
10
2 / 1 / 2
6,008
601
3,766
5,906
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CLAMBO908
Discordia
9
0 / 2 / 1
5,130
513
3,510
4,950
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
CurlyWurly99969
Danzaburou
5
1 / 8 / 0
4,518
452
1,772
6,496
2,266
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,260
526
1,230
7,984
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 1
4,711
471
2,727
5,545
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
YouTubee_CapZ
King Arthur
8
0 / 3 / 0
4,531
453
2,880
7,758
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
CLAMBO908
Discordia
0
2
1
0.25
W
6
0
0
6
L
Danzaburou
CurlyWurly99969
Danzaburou
1
8
0
0.13
W
Merlin
Ddog4786
Merlin
1
0
1
1.5
W
Danzaburou
IhateKmapple
Danzaburou
7
1
1
7.5
W
Yemoja
Mloooop
Yemoja
0
0
8
4
L
1
2
0
0.5
L
0
1
1
0.5
L
King Arthur
YouTubee_CapZ
King Arthur
0
3
0
0
W
Fenrir
kmapple56
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
12,119
25,661
Taken
32,733
11,352
Mitigated
14,482
14,796
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CLAMBO908
Discordia
3,510
80
0
870
4,950
1,370
0
1,838
2,930
27,066
0
W
9,039
2,689
0
4,484
7,237
5,126
0
0
7,003
3,868
41,692
L
Danzaburou
CurlyWurly99969
Danzaburou
1,772
1,018
0
124
6,496
2,266
0
1,349
5,111
0
9,295
W
Merlin
Ddog4786
Merlin
3,847
207
0
267
2,346
705
397
1,397
757
27,126
0
W
Danzaburou
IhateKmapple
Danzaburou
4,047
2,130
0
2,946
5,314
1,589
2,049
964
4,350
0
37,696
W
Yemoja
Mloooop
Yemoja
2,614
810
1,536
2,466
4,858
2,016
232
2,677
1,921
13,094
0
L
1,230
563
0
7,289
7,984
3,239
0
776
7,126
0
26,010
L
2,727
342
0
2,092
5,545
3,433
120
2,479
2,941
8,035
0
L
King Arthur
YouTubee_CapZ
King Arthur
2,880
510
0
2,449
7,758
4,174
0
501
7,128
0
20,222
W
Fenrir
kmapple56
Fenrir
3,766
1,005
0
3,097
5,906
1,916
59
735
5,134
0
30,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
24,150
313
Minions Killed
193
0
Camps Cleared
0
935,070
Distance Traveled
935,554
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,130
513
57
6
0
167,932
0
W
Osiris
7,463
746
88
9
0
205,226
1
L
Danzaburou
4,518
452
16
2
0
173,841
0
W
Merlin
5,940
594
72
7
0
184,359
1
W
Danzaburou
7,297
730
69
7
0
150,965
3
W
Yemoja
6,086
609
28
3
0
171,505
1
L
Thanatos
5,260
526
70
7
0
210,360
2
L
Bacchus
4,711
471
15
2
0
198,741
2
L
King Arthur
4,531
453
35
4
0
184,680
3
W
Fenrir
6,008
601
56
6
0
223,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role