Player Matchup

Cthulhu
Cthulhu
A-Greekgod-A
Cthulhu
Level 55
God Stats
4W - 6L
1,592 SR
Queue Stats
100W - 99L
1,572 Elo+
Solo
Apollo
Apollo
Ajaques11
Apollo
Level 65
God Stats
11W - 15L
1,308 SR
Queue Stats
285W - 281L
1,529 Elo+
Solo
Hun Batz
Hun Batz
CHAOS--ASSASIN
Hun Batz
Level 117
God Stats
2W - 2L
1,399 SR
Queue Stats
85W - 76L
1,609 Elo+
Solo
Zeus
Zeus
LR NovaLord
Zeus
Level 97
God Stats
7W - 8L
1,554 SR
Queue Stats
273W - 248L
1,575 Elo+
Solo
Sylvanus
Sylvanus
clout_Rxptor
Sylvanus
Level 101
God Stats
10W - 15L
1,181 SR
Queue Stats
201W - 195L
1,555 Elo+
Solo
Team Averages
Level 87
1,407 SR
1,568 Elo+

VS

Team Averages
Level 126
1,586 SR
1,565 Elo+
Ganesha
Ganesha
MaxAgentTomek
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Mistiq Jr
Ullr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 168L
1,503 Elo+
Solo
Tyr
Tyr
WladcaPIEKLA98
Tyr
Level 158
God Stats
23W - 11L
1,731 SR
Queue Stats
630W - 542L
1,612 Elo+
Party 1
Da Ji
Da Ji
eRHa4016
Da Ji
Level 101
God Stats
1W - 2L
1,299 SR
Queue Stats
185W - 161L
1,612 Elo+
Party 1
Discordia
Discordia
kamkaz132
Discordia
Level 159
God Stats
23W - 8L
1,899 SR
Queue Stats
501W - 427L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A-Greekgod-A
Cthulhu
12
0 / 3 / 3
7,262
484
7,347
12,044
8,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Ajaques11
Apollo
14
6 / 1 / 2
8,951
597
6,997
8,840
3,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
6 / 2 / 3
8,938
596
8,983
9,991
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,161
477
6,906
8,764
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
clout_Rxptor
Sylvanus
13
1 / 2 / 5
8,495
566
6,726
9,572
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 4 / 6
7,447
496
4,053
13,596
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
9
0 / 3 / 0
6,092
406
3,450
5,818
1,433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 2 / 3
9,451
630
12,489
18,714
12,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
eRHa4016
Da Ji
15
4 / 2 / 3
8,920
595
6,475
10,589
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
kamkaz132
Discordia
13
6 / 4 / 4
7,956
530
7,455
8,613
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
14
Kills
14
14
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A-Greekgod-A
Cthulhu
0
3
3
0.5
W
Apollo
Ajaques11
Apollo
6
1
2
7
W
Hun Batz
6
2
3
3.75
W
1
6
1
0.25
L
Ganesha
1
4
6
1
L
Ullr
0
3
0
0
L
3
2
3
2.25
W
Sylvanus
clout_Rxptor
Sylvanus
1
2
5
1.75
L
Da Ji
eRHa4016
Da Ji
4
2
3
2.75
L
Discordia
kamkaz132
Discordia
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
33,922
49,211
Taken
57,330
25,670
Mitigated
27,746
17,054
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A-Greekgod-A
Cthulhu
7,347
972
167
3,874
12,044
8,926
0
577
11,441
38,941
0
W
Apollo
Ajaques11
Apollo
6,997
5,370
0
2,690
8,840
3,070
2,713
433
8,407
0
56,148
W
Hun Batz
8,983
3,545
0
3,969
9,991
3,864
0
873
9,112
0
56,698
W
6,906
551
0
1,358
8,764
2,793
0
4,702
3,528
47,460
0
L
Ganesha
4,053
599
0
3,209
13,596
6,787
0
6,851
6,745
27,863
0
L
Ullr
3,450
1,412
0
1,447
5,818
1,433
0
479
5,339
0
28,192
L
12,489
2,630
0
9,300
18,714
12,372
826
8,202
10,512
0
74,042
W
Sylvanus
clout_Rxptor
Sylvanus
6,726
1,841
1,488
3,508
9,572
7,017
0
4,129
5,215
27,667
0
L
Da Ji
eRHa4016
Da Ji
6,475
1,182
0
3,988
10,589
4,105
648
1,973
8,616
0
56,325
L
Discordia
kamkaz132
Discordia
7,455
448
0
2,437
8,613
3,049
0
3,474
5,139
30,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
39,866
398
Minions Killed
425
0
Camps Cleared
0
1,328,371
Distance Traveled
1,309,402
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,262
484
74
5
0
249,941
5
W
Apollo
8,951
597
106
7
0
288,006
4
W
Hun Batz
8,938
596
87
6
0
282,498
1
W
Zeus
7,161
477
87
6
0
256,124
3
L
Ganesha
7,447
496
13
1
0
278,418
2
L
Ullr
6,092
406
71
5
0
159,116
3
L
Tyr
9,451
630
137
9
0
307,188
0
W
Sylvanus
8,495
566
44
3
0
251,802
3
L
Da Ji
8,920
595
112
7
0
304,436
1
L
Discordia
7,956
530
92
6
0
260,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role