Player Matchup

Jormungandr
Jormungandr
LtK Nash
Jormungandr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,436 Elo+
Party 2
Scylla
Scylla
MLW I Rcklss
Scylla
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 145L
1,408 Elo+
Party 2
Loki
Loki
Mexify010407
Loki
Level 52
God Stats
3W - 5L
1,498 SR
Queue Stats
131W - 258L
1,083 Elo+
Party 1
Nemesis
Nemesis
cappijerry
Nemesis
Level 28
God Stats
1W - 14L
962 SR
Queue Stats
108W - 206L
1,143 Elo+
Party 1
Fenrir
Fenrir
jamie_ridder
Fenrir
Level 18
God Stats
5W - 20L
1,164 SR
Queue Stats
123W - 246L
1,177 Elo+
Party 1
Team Averages
Level 32
1,325 SR
1,249 Elo+

VS

Team Averages
Level 32
1,487 SR
1,371 Elo+
Chaac
Chaac
Morpheus10042
Chaac
Level 29
God Stats
17W - 17L
1,598 SR
Queue Stats
32W - 40L
1,477 Elo+
Party 3
Bakasura
Bakasura
Nico291005
Bakasura
Level 41
God Stats
14W - 19L
1,355 SR
Queue Stats
243W - 267L
1,329 Elo+
Party 3
Hou Yi
Hou Yi
Skull_King028
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,308 Elo+
Party 4
Medusa
Medusa
Skull_Queen009
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,283 Elo+
Party 4
Tiamat
Tiamat
teso_2003
Tiamat
Level 28
God Stats
13W - 18L
1,484 SR
Queue Stats
34W - 50L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LtK Nash
Jormungandr
12
3 / 0 / 2
6,746
450
4,569
7,291
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
2 / 0 / 2
7,427
495
3,796
4,196
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 6 / 5
6,479
432
3,330
8,214
2,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
cappijerry
Nemesis
10
3 / 8 / 2
6,801
453
5,505
11,736
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
9
2 / 10 / 2
6,237
416
4,817
11,645
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 16
9,117
608
12,005
10,676
7,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Nico291005
Bakasura
16
16 / 3 / 4
10,298
687
9,114
9,817
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 0
6,806
454
2,236
4,887
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,955
397
2,541
6,458
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
teso_2003
Tiamat
14
2 / 1 / 4
8,323
555
4,644
6,212
4,402
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
24
24
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LtK Nash
Jormungandr
3
0
2
4
L
Scylla
2
0
2
3
L
1
6
5
0.58
W
6
3
16
4.67
W
Bakasura
Nico291005
Bakasura
16
3
4
6
W
0
1
0
0
W
0
3
0
0
L
Nemesis
cappijerry
Nemesis
3
8
2
0.5
L
Fenrir
2
10
2
0.3
W
Tiamat
teso_2003
Tiamat
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
30,540
43,082
Taken
38,050
16,850
Mitigated
20,180
8,301
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LtK Nash
Jormungandr
4,569
1,239
0
1,645
7,291
5,389
420
318
6,798
22,307
0
L
Scylla
3,796
598
0
1,284
4,196
1,313
600
1,749
2,397
45,425
0
L
3,330
588
159
1,278
8,214
2,222
96
951
6,695
0
28,348
W
12,005
2,347
87
5,319
10,676
7,068
1,214
0
10,676
0
35,926
W
Bakasura
Nico291005
Bakasura
9,114
5,585
0
4,229
9,817
4,794
2,801
60
9,757
0
47,502
W
2,236
1,174
0
1,748
4,887
1,358
78
2,138
2,536
0
34,993
W
2,541
909
0
1,976
6,458
2,558
0
3,890
2,194
0
12,851
L
Nemesis
cappijerry
Nemesis
5,505
3,178
111
2,361
11,736
4,032
100
1,020
10,514
0
26,134
L
Fenrir
4,817
1,156
198
1,265
11,645
3,894
0
606
10,607
0
19,424
W
Tiamat
teso_2003
Tiamat
4,644
436
0
3,176
6,212
4,402
853
1,504
4,522
45,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
40,499
256
Minions Killed
336
0
Camps Cleared
0
1,206,968
Distance Traveled
1,333,064
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,746
450
30
2
0
239,678
1
L
Scylla
7,427
495
94
6
0
250,465
6
L
Loki
6,479
432
47
3
0
233,198
0
W
Chaac
9,117
608
46
3
0
310,321
0
W
Bakasura
10,298
687
101
7
0
295,609
1
W
Hou Yi
6,806
454
74
5
0
233,112
3
W
Medusa
5,955
397
27
2
0
230,330
0
L
Nemesis
6,801
453
53
4
0
247,433
1
L
Fenrir
6,237
416
32
2
0
236,194
2
W
Tiamat
8,323
555
88
6
0
263,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role