Player Matchup

Danzaburou
Danzaburou
HungryOgr
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,469 Elo+
Party 1
Fenrir
Fenrir
Nemo_diner
Fenrir
Level 6
God Stats
4W - 3L
1,530 SR
Queue Stats
6W - 11L
1,262 Elo+
Party 1
Amaterasu
Amaterasu
fessarpatt
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 135L
1,313 Elo+
Solo
King Arthur
King Arthur
immortal-stocks
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,363 Elo+
Solo
Zeus
Zeus
sunsetsherbert69
Zeus
Level 28
God Stats
47W - 29L
1,648 SR
Queue Stats
80W - 55L
1,576 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,397 Elo+

VS

Team Averages
Level 12
1,446 SR
1,321 Elo+
Arachne
Arachne
Alone-_-rainwob7
Arachne
Level 8
God Stats
8W - 8L
1,390 SR
Queue Stats
39W - 42L
1,315 Elo+
Solo
Cerberus
Cerberus
Gdtgd
Cerberus
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 73L
1,210 Elo+
Solo
Medusa
Medusa
LafayettesHam
Medusa
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,082 Elo+
Party 2
Hera
Hera
Mlonin
Hera
Level 18
God Stats
19W - 21L
1,481 SR
Queue Stats
44W - 67L
1,411 Elo+
Party 2
Sol
Sol
Raenary
Sol
Level 17
God Stats
1W - 1L
1,359 SR
Queue Stats
25W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HungryOgr
Danzaburou
20
8 / 4 / 12
15,927
1,062
13,570
14,567
6,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Nemo_diner
Fenrir
20
2 / 17 / 14
13,360
891
16,184
38,010
22,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
fessarpatt
Amaterasu
20
2 / 5 / 15
13,626
908
5,508
21,865
11,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
immortal-stocks
King Arthur
20
3 / 12 / 17
13,788
919
15,683
41,265
26,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
22 / 4 / 11
18,920
1,261
58,031
17,044
6,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 9 / 11
16,828
1,122
28,508
22,322
8,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Gdtgd
Cerberus
20
5 / 6 / 27
15,723
1,048
24,892
35,798
48,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 10 / 13
12,263
818
5,697
15,614
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
Mlonin
Hera
20
0 / 7 / 16
13,419
895
9,285
16,000
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
19 / 5 / 16
17,245
1,150
56,575
28,418
10,269
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
125
37
Kills
42
42
Deaths
37
69
Assists
83
Player
Kills
Deaths
Assists
KDA
L
18
9
11
2.61
L
Cerberus
Gdtgd
Cerberus
5
6
27
3.08
W
Danzaburou
HungryOgr
Danzaburou
8
4
12
3.5
L
0
10
13
0.65
L
Hera
Mlonin
Hera
0
7
16
1.14
W
Fenrir
Nemo_diner
Fenrir
2
17
14
0.53
L
Sol
19
5
16
5.4
W
Amaterasu
fessarpatt
Amaterasu
2
5
15
1.9
W
King Arthur
immortal-stocks
King Arthur
3
12
17
0.96
W
22
4
11
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,976
Damage
124,957
132,751
Taken
118,152
73,700
Mitigated
79,856
6,851
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,508
19,279
0
3,053
22,322
8,998
0
11,726
10,596
0
32,979
L
Cerberus
Gdtgd
Cerberus
24,892
2,642
0
3,946
35,798
48,611
0
13,059
22,739
44,361
0
W
Danzaburou
HungryOgr
Danzaburou
13,570
6,038
0
1,943
14,567
6,263
0
7,946
6,525
0
35,586
L
5,697
4,614
0
0
15,614
5,872
0
8,600
7,014
0
13,436
L
Hera
Mlonin
Hera
9,285
1,835
0
410
16,000
6,106
0
7,307
8,693
47,443
0
W
Fenrir
Nemo_diner
Fenrir
16,184
6,566
377
2,214
38,010
22,628
0
23,166
14,501
0
36,854
L
Sol
56,575
14,175
0
12,369
28,418
10,269
0
17,376
11,042
94,966
0
W
Amaterasu
fessarpatt
Amaterasu
5,508
755
0
414
21,865
11,489
0
15,039
6,624
0
34,752
W
King Arthur
immortal-stocks
King Arthur
15,683
1,005
0
0
41,265
26,735
0
30,912
9,997
37
33,918
W
58,031
4,173
0
1,903
17,044
6,585
0
12,452
4,352
101,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,621
Gold Earned
75,478
269
Minions Killed
233
2
Camps Cleared
3
1,307,545
Distance Traveled
1,076,629
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,828
1,122
6
0
0
226,652
1
L
Cerberus
15,723
1,048
46
3
0
245,766
2
W
Danzaburou
15,927
1,062
39
3
0
222,481
0
L
Medusa
12,263
818
13
1
0
125,359
0
L
Hera
13,419
895
82
5
0
225,883
0
W
Fenrir
13,360
891
39
3
2
239,007
1
L
Sol
17,245
1,150
86
6
3
252,969
1
W
Amaterasu
13,626
908
50
3
0
291,258
0
W
King Arthur
13,788
919
43
3
0
285,910
0
W
Zeus
18,920
1,261
98
7
0
268,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role