Player Matchup

Thor
Thor
LikeaJerry
Thor
Level 6
God Stats
7W - 15L
1,279 SR
Queue Stats
8W - 21L
1,155 Elo+
Party 1
Sobek
Sobek
MajorTi7ties
Sobek
Level 17
God Stats
12W - 7L
1,247 SR
Queue Stats
137W - 151L
1,401 Elo+
Solo
Ra
Ra
Toto567
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1
Fenrir
Fenrir
Vaagn54
Fenrir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
victorrayo27
Tsukuyomi
Level 7
God Stats
2W - 5L
1,373 SR
Queue Stats
8W - 26L
1,250 Elo+
Solo
Team Averages
Level 10
1,380 SR
1,323 Elo+

VS

Team Averages
Level 7
1,473 SR
1,424 Elo+
Cerberus
Cerberus
CNccccccccccY
Cerberus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ChadDingus
Cthulhu
Level 12
God Stats
9W - 9L
1,475 SR
Queue Stats
18W - 22L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShenFanooooo
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Aphrodite
Aphrodite
charles2qc2
Aphrodite
Level 12
God Stats
6W - 7L
1,390 SR
Queue Stats
138W - 99L
1,384 Elo+
Solo
Danzaburou
Danzaburou
yinggang
Danzaburou
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
2,709
542
1,295
3,330
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
2,764
553
668
2,422
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 3 / 0
2,688
538
439
1,850
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Vaagn54
Fenrir
4
1 / 1 / 0
3,067
613
892
2,170
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
victorrayo27
Tsukuyomi
4
0 / 2 / 0
2,897
579
593
2,302
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CNccccccccccY
Cerberus
5
4 / 0 / 3
4,159
832
822
1,631
613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
ChadDingus
Cthulhu
5
3 / 0 / 4
3,710
742
1,585
1,425
777
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ShenFanooooo
Tsukuyomi
4
1 / 0 / 2
3,217
643
377
3,132
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
charles2qc2
Aphrodite
6
2 / 0 / 0
3,750
750
1,267
2,195
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
yinggang
Danzaburou
6
1 / 1 / 1
3,538
708
2,272
1,943
346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CNccccccccccY
Cerberus
4
0
3
5.5
W
Cthulhu
ChadDingus
Cthulhu
3
0
4
5
L
0
4
0
0
L
0
1
0
0
W
Tsukuyomi
ShenFanooooo
Tsukuyomi
1
0
2
2
L
0
3
0
0
L
Fenrir
Vaagn54
Fenrir
1
1
0
1
W
Aphrodite
charles2qc2
Aphrodite
2
0
0
2
L
Tsukuyomi
victorrayo27
Tsukuyomi
0
2
0
0
W
Danzaburou
yinggang
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,887
Damage
6,323
12,074
Taken
10,326
3,204
Mitigated
2,786
1,241
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CNccccccccccY
Cerberus
822
54
0
412
1,631
613
0
525
1,066
6,215
0
W
Cthulhu
ChadDingus
Cthulhu
1,585
347
0
0
1,425
777
335
84
1,341
5,588
0
L
1,295
387
0
187
3,330
770
190
1,272
2,058
0
5,371
L
668
108
0
427
2,422
928
0
177
2,245
3,019
0
W
Tsukuyomi
ShenFanooooo
Tsukuyomi
377
207
0
1,678
3,132
618
0
172
2,920
0
7,680
L
439
152
0
0
1,850
415
220
869
981
4,398
0
L
Fenrir
Vaagn54
Fenrir
892
125
0
47
2,170
490
0
89
2,081
0
5,214
W
Aphrodite
charles2qc2
Aphrodite
1,267
417
0
1,634
2,195
432
397
0
2,195
12,583
0
L
Tsukuyomi
victorrayo27
Tsukuyomi
593
169
0
580
2,302
601
0
1,111
1,035
0
5,333
W
Danzaburou
yinggang
Danzaburou
2,272
1,606
0
566
1,943
346
0
246
1,697
0
9,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,125
Gold Earned
18,374
51
Minions Killed
95
0
Camps Cleared
0
430,655
Distance Traveled
452,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,159
832
17
3
0
109,000
0
W
Cthulhu
3,710
742
6
1
0
90,502
0
L
Thor
2,709
542
10
2
0
105,651
0
L
Sobek
2,764
553
3
1
0
106,171
0
W
Tsukuyomi
3,217
643
22
4
0
100,104
0
L
Ra
2,688
538
7
1
0
81,958
0
L
Fenrir
3,067
613
17
3
0
80,573
1
W
Aphrodite
3,750
750
28
6
0
71,110
0
L
Tsukuyomi
2,897
579
14
3
0
56,302
0
W
Danzaburou
3,538
708
22
4
0
82,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role