Player Matchup

Da Ji
Da Ji
AlexAFord
Da Ji
Level 18
God Stats
3W - 7L
1,126 SR
Queue Stats
26W - 40L
1,388 Elo+
Party 1
Hades
Hades
XxSk1n3RxX
Hades
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 56L
1,291 Elo+
Solo
King Arthur
King Arthur
datboyjonjon9
King Arthur
Level 27
God Stats
2W - 4L
1,190 SR
Queue Stats
55W - 64L
1,427 Elo+
Party 1
Team Averages
Level 22
1,272 SR
1,369 Elo+

VS

Team Averages
Level 15
1,494 SR
1,407 Elo+
Neith
Neith
ObamaKoosh
Neith
Level 15
God Stats
19W - 32L
1,511 SR
Queue Stats
22W - 35L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
PetLeeKev
Baron Samedi
Level 7
God Stats
3W - 3L
1,683 SR
Queue Stats
10W - 9L
1,426 Elo+
Party 2
Fenrir
Fenrir
jelle236
Fenrir
Level 22
God Stats
0W - 1L
1,286 SR
Queue Stats
13W - 12L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexAFord
Da Ji
19
8 / 9 / 13
16,090
700
12,466
20,017
8,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
20
10 / 5 / 14
16,710
727
20,196
23,002
15,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
datboyjonjon9
King Arthur
20
9 / 6 / 16
16,454
715
14,231
34,321
38,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
12 / 7 / 7
17,550
763
32,636
18,870
9,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
PetLeeKev
Baron Samedi
14
2 / 8 / 12
13,100
570
8,244
14,928
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
jelle236
Fenrir
18
5 / 13 / 12
15,241
663
22,845
24,701
11,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
27
Kills
19
20
Deaths
28
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AlexAFord
Da Ji
8
9
13
1.61
L
Neith
12
7
7
2.21
L
Baron Samedi
PetLeeKev
Baron Samedi
2
8
12
1
W
Hades
10
5
14
3.4
W
King Arthur
datboyjonjon9
King Arthur
9
6
16
2.83
L
Fenrir
jelle236
Fenrir
5
13
12
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,893
Damage
63,725
77,340
Taken
58,499
62,376
Mitigated
27,587
24,933
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AlexAFord
Da Ji
12,466
3,223
0
4,327
20,017
8,543
1,657
1,409
18,608
0
58,671
L
Neith
32,636
16,834
0
4,947
18,870
9,398
1,988
4,815
13,730
0
97,541
L
Baron Samedi
PetLeeKev
Baron Samedi
8,244
1,338
1,134
3,826
14,928
6,505
565
7,508
7,287
33,599
0
W
Hades
20,196
1,276
1,802
8,526
23,002
15,780
882
2,610
20,392
123,530
0
W
King Arthur
datboyjonjon9
King Arthur
14,231
2,574
0
10,278
34,321
38,053
297
4,961
29,360
821
54,502
L
Fenrir
jelle236
Fenrir
22,845
5,172
0
3,330
24,701
11,684
863
8,282
16,119
0
66,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
45,891
264
Minions Killed
217
0
Camps Cleared
0
1,107,217
Distance Traveled
961,460
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,090
700
70
3
0
353,923
3
L
Neith
17,550
763
110
5
0
355,834
3
L
Baron Samedi
13,100
570
45
2
0
251,459
4
W
Hades
16,710
727
140
6
0
363,484
1
W
King Arthur
16,454
715
54
2
0
389,810
0
L
Fenrir
15,241
663
62
3
0
354,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role