Player Matchup

Ymir
Ymir
Bojwolbz
Ymir
Level 108
God Stats
3W - 5L
1,589 SR
Queue Stats
279W - 243L
1,591 Elo+
Solo
Hades
Hades
MajorPain19
Hades
Level 128
God Stats
8W - 6L
1,679 SR
Queue Stats
100W - 110L
1,568 Elo+
Party 1
Sol
Sol
RofLtuber
Sol
Level 125
God Stats
2W - 1L
1,523 SR
Queue Stats
218W - 192L
1,559 Elo+
Party 1
Neith
Neith
dunaim
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
mcbeen
Hercules
Level 101
God Stats
5W - 4L
1,896 SR
Queue Stats
218W - 218L
1,515 Elo+
Solo
Team Averages
Level 118
1,637 SR
1,547 Elo+

VS

Team Averages
Level 112
1,523 SR
1,397 Elo+
Khepri
Khepri
Kyogurt
Khepri
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 66L
1,200 Elo+
Party 2
Pele
Pele
LeafnReef
Pele
Level 67
God Stats
5W - 8L
1,304 SR
Queue Stats
278W - 321L
1,434 Elo+
Solo
Rama
Rama
Rosuin
Rama
Level 160
God Stats
13W - 11L
1,483 SR
Queue Stats
248W - 244L
1,229 Elo+
Party 2
Anubis
Anubis
aleixcastese
Anubis
Level 82
God Stats
255W - 232L
1,599 SR
Queue Stats
324W - 361L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
smurjan17
Sun Wukong
Level 108
God Stats
13W - 7L
1,727 SR
Queue Stats
187W - 174L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 6 / 0
10,371
546
10,083
18,802
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
8,242
434
6,539
15,025
10,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 7 / 2
10,062
530
11,401
15,120
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
dunaim
Neith
15
0 / 5 / 3
9,375
493
8,137
13,476
5,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
mcbeen
Hercules
12
1 / 4 / 4
7,393
389
6,686
18,660
12,129
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kyogurt
Khepri
15
1 / 1 / 16
9,746
513
6,595
12,834
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
15
2 / 3 / 8
9,517
501
9,748
14,333
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Rosuin
Rama
18
9 / 1 / 6
11,482
604
15,809
14,382
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
10 / 1 / 4
11,648
613
18,962
13,463
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
smurjan17
Sun Wukong
19
6 / 2 / 5
11,620
612
13,535
12,989
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
28
28
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
6
0
1
W
Khepri
Kyogurt
Khepri
1
1
16
9
W
Pele
2
3
8
2
L
0
6
3
0.25
L
1
7
2
0.29
W
Rama
Rosuin
Rama
9
1
6
12
W
Anubis
10
1
4
12
L
Neith
dunaim
Neith
0
5
3
0.3
L
Hercules
mcbeen
Hercules
1
4
4
0.75
W
Sun Wukong
smurjan17
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,846
Damage
64,649
81,083
Taken
68,001
41,406
Mitigated
42,243
24,023
Healing
26,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,083
2,346
0
3,375
18,802
8,167
0
6,762
12,040
59,117
0
W
Khepri
Kyogurt
Khepri
6,595
925
0
2,997
12,834
12,717
204
5,805
7,029
21,532
0
W
Pele
9,748
2,437
0
4,328
14,333
5,542
0
5,250
9,083
0
60,347
L
6,539
283
310
5,158
15,025
10,028
0
8,712
6,313
41,154
0
L
11,401
3,899
0
4,985
15,120
5,901
0
2,887
12,233
80,693
6,130
W
Rama
Rosuin
Rama
15,809
12,753
0
8,213
14,382
6,651
3,225
7,106
7,276
0
84,709
W
Anubis
18,962
668
0
9,643
13,463
7,657
0
6,984
6,479
108,832
0
L
Neith
dunaim
Neith
8,137
3,856
0
5,024
13,476
5,181
848
722
12,754
0
69,464
L
Hercules
mcbeen
Hercules
6,686
1,913
413
4,758
18,660
12,129
0
6,474
12,186
0
18,859
W
Sun Wukong
smurjan17
Sun Wukong
13,535
2,163
0
1,066
12,989
9,676
1,399
2,327
10,662
0
79,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
54,013
526
Minions Killed
552
0
Camps Cleared
0
1,674,578
Distance Traveled
1,808,266
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,371
546
104
5
0
347,172
6
W
Khepri
9,746
513
28
1
0
361,458
2
W
Pele
9,517
501
77
4
0
427,882
5
L
Hades
8,242
434
94
5
0
303,757
1
L
Sol
10,062
530
160
8
0
324,610
2
W
Rama
11,482
604
129
7
0
312,474
2
W
Anubis
11,648
613
165
9
0
330,231
9
L
Neith
9,375
493
140
7
0
310,262
7
L
Hercules
7,393
389
28
1
0
388,777
1
W
Sun Wukong
11,620
612
153
8
0
376,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role