Player Matchup

Mulan
Mulan
Birdieman212
Mulan
Level 29
God Stats
2W - 3L
1,150 SR
Queue Stats
56W - 50L
1,416 Elo+
Solo
Tiamat
Tiamat
F5EB
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,411 Elo+
Solo
Izanami
Izanami
Paxelli
Izanami
Level 15
God Stats
30W - 30L
1,564 SR
Queue Stats
83W - 101L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
mipemo12
Jormungandr
Level 28
God Stats
5W - 2L
1,719 SR
Queue Stats
146W - 163L
1,417 Elo+
Solo
Odin
Odin
timpani8
Odin
Level 27
God Stats
8W - 13L
1,506 SR
Queue Stats
44W - 50L
1,402 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,383 Elo+

VS

Team Averages
Level 24
1,567 SR
1,446 Elo+
Xbalanque
Xbalanque
Benty-Pingouin
Xbalanque
Level 28
God Stats
69W - 57L
1,637 SR
Queue Stats
162W - 164L
1,443 Elo+
Party 2
Pele
Pele
Stompijnr
Pele
Level 28
God Stats
16W - 16L
1,563 SR
Queue Stats
101W - 143L
1,386 Elo+
Solo
Artemis
Artemis
Sub-Ludo
Artemis
Level 29
God Stats
54W - 41L
1,637 SR
Queue Stats
279W - 304L
1,464 Elo+
Party 2
Izanami
Izanami
SwissOpTiC
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 122L
1,496 Elo+
Solo
Bellona
Bellona
niejasny_fotel
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 4
13,566
590
20,435
21,800
28,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
F5EB
Tiamat
20
9 / 3 / 5
12,714
553
23,489
16,518
11,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Paxelli
Izanami
2
0 / 0 / 0
4,628
201
0
0
0
Jormungandr
mipemo12
Jormungandr
17
7 / 10 / 0
11,467
499
13,251
24,705
23,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
2
0 / 0 / 0
6,128
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benty-Pingouin
Xbalanque
18
3 / 8 / 7
12,082
525
15,562
17,529
6,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
20
3 / 5 / 1
13,227
575
7,249
19,412
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sub-Ludo
Artemis
20
8 / 4 / 2
14,833
645
12,990
20,735
7,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SwissOpTiC
Izanami
19
2 / 2 / 2
12,615
548
7,322
16,076
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 1
10,742
467
5,518
17,326
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
26
Kills
18
18
Deaths
26
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Benty-Pingouin
Xbalanque
3
8
7
0.81
L
10
5
4
2.4
L
Tiamat
F5EB
Tiamat
9
3
5
3.83
L
Izanami
Paxelli
Izanami
0
0
0
0
W
Pele
3
5
1
0.7
W
Artemis
Sub-Ludo
Artemis
8
4
2
2.25
W
Izanami
SwissOpTiC
Izanami
2
2
2
1.5
L
Jormungandr
mipemo12
Jormungandr
7
10
0
0.7
W
2
7
1
0.36
L
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,175
Damage
48,641
63,023
Taken
91,078
63,328
Mitigated
41,170
17,119
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Benty-Pingouin
Xbalanque
15,562
10,011
202
1,599
17,529
6,923
782
10,341
7,135
0
72,504
L
20,435
2,391
0
8,622
21,800
28,048
2,855
0
21,800
0
97,330
L
Tiamat
F5EB
Tiamat
23,489
2,058
0
5,137
16,518
11,446
1,150
0
16,518
84,454
0
L
Izanami
Paxelli
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Pele
7,249
1,059
0
5,889
19,412
8,524
1,916
4,009
15,253
0
111,700
W
Artemis
Sub-Ludo
Artemis
12,990
8,981
0
8,619
20,735
7,862
4,875
9,189
11,519
0
107,643
W
Izanami
SwissOpTiC
Izanami
7,322
5,450
558
6,144
16,076
7,094
159
9,750
6,276
0
70,211
L
Jormungandr
mipemo12
Jormungandr
13,251
3,220
0
3,360
24,705
23,834
306
0
24,705
67,204
0
W
5,518
1,806
0
1,961
17,326
10,767
2,091
3,451
13,407
0
38,905
L
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
63,499
413
Minions Killed
636
0
Camps Cleared
0
1,194,197
Distance Traveled
1,902,213
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,082
525
114
5
0
365,383
5
L
Mulan
13,566
590
169
7
0
407,339
2
L
Tiamat
12,714
553
144
6
0
414,084
3
L
Izanami
4,628
201
0
0
0
0
0
W
Pele
13,227
575
171
7
0
414,967
0
W
Artemis
14,833
645
144
6
0
361,582
0
W
Izanami
12,615
548
127
6
0
440,482
4
L
Jormungandr
11,467
499
100
4
0
372,771
1
W
Bellona
10,742
467
80
3
0
319,799
1
L
Odin
6,128
266
0
0
0
3
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role