Player Matchup

Chaac
Chaac
Platinum III
ALEJO-POTO
Chaac
Platinum III
Level 160
God Stats
5W - 7L
1,630 SR
Queue Stats
411W - 422L
1,814 MMR
Party 1
Chang'e
Chang'e
Platinum IV
STARFISH3132
Chang'e
Platinum IV
Level 156
God Stats
6W - 7L
1,526 SR
Queue Stats
280W - 276L
1,809 MMR
Solo
Loki
Loki
Platinum IV
Tbuttisback
Loki
Platinum IV
Level 128
God Stats
23W - 13L
1,828 SR
Queue Stats
349W - 347L
1,819 MMR
Solo
Cupid
Cupid
Platinum V
josetheninja
Cupid
Platinum V
Level 160
God Stats
98W - 85L
1,673 SR
Queue Stats
355W - 363L
1,802 MMR
Party 1
Ares
Ares
Gold II
sadsololaner
Ares
Gold II
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,813 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,631 SR
1,811 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,688 SR
1,873 MMR
Aphrodite
Aphrodite
Masters
Charmingxo
Aphrodite
Masters
Level 153
God Stats
384W - 204L
1,738 SR
Queue Stats
1,733W - 1,766L
2,035 MMR
Party 3
Izanami
Izanami
Platinum I
KBrady33
Izanami
Platinum I
Level 146
God Stats
10W - 9L
1,611 SR
Queue Stats
489W - 465L
1,910 MMR
Party 2
Susano
Susano
Masters
WesLeY_SniPezZZ-
Susano
Masters
Level 160
God Stats
485W - 366L
1,733 SR
Queue Stats
1,738W - 1,723L
1,948 MMR
Party 3
Ganesha
Ganesha
Gold I
lutester
Ganesha
Gold I
Level 147
God Stats
3W - 2L
1,709 SR
Queue Stats
154W - 155L
1,662 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
meril123
Guan Yu
Platinum I
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
233W - 227L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 4 / 1
11,423
519
11,995
20,671
23,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
STARFISH3132
Chang'e
17
1 / 3 / 3
10,540
479
11,224
13,969
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 8
10,313
469
8,102
16,200
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 2
10,801
491
7,804
17,237
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 8 / 4
9,171
417
6,975
20,861
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetDanzaburouAthenaJanusTsukuyomi

VS

Bans
Cu ChulainnCerberusHeimdallrOdinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charmingxo
Aphrodite
18
2 / 2 / 10
11,550
525
9,388
9,505
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KBrady33
Izanami
20
6 / 2 / 7
13,446
611
13,491
14,334
6,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 3 / 6
14,649
666
21,544
18,231
8,359
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
lutester
Ganesha
17
0 / 2 / 18
11,923
542
5,282
11,919
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
meril123
Guan Yu
20
1 / 3 / 10
12,753
580
10,820
21,218
26,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
12
Kills
23
23
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
1
0.88
W
Aphrodite
Charmingxo
Aphrodite
2
2
10
3.5
W
Izanami
KBrady33
Izanami
6
2
7
4.75
L
Chang'e
STARFISH3132
Chang'e
1
3
3
0.83
L
2
4
8
1.5
W
14
3
6
5.67
L
2
4
2
0.75
W
Ganesha
lutester
Ganesha
0
2
18
4.5
W
Guan Yu
meril123
Guan Yu
1
3
10
2
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
60,525
88,938
Taken
75,207
62,599
Mitigated
57,098
30,853
Healing
33,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,995
3,022
0
9,405
20,671
23,624
0
2,139
18,032
0
77,790
W
Aphrodite
Charmingxo
Aphrodite
9,388
774
5,499
5,659
9,505
4,391
1,306
4,040
5,237
84,173
0
W
Izanami
KBrady33
Izanami
13,491
9,092
0
5,041
14,334
6,165
5,885
2,162
12,150
0
118,919
L
Chang'e
STARFISH3132
Chang'e
11,224
817
1,224
5,288
13,969
5,054
43
2,169
11,755
89,507
0
L
8,102
1,818
0
4,072
16,200
9,440
33
2,148
13,933
0
74,412
W
21,544
7,847
0
2,946
18,231
8,359
1,157
6,159
11,541
0
125,799
L
7,804
3,708
198
7,386
17,237
5,948
887
1,290
15,921
0
85,691
W
Ganesha
lutester
Ganesha
5,282
883
0
1,796
11,919
11,357
444
4,770
6,937
36,247
0
W
Guan Yu
meril123
Guan Yu
10,820
3,415
3,146
9,887
21,218
26,826
0
1,522
19,654
0
74,398
L
6,975
715
0
3,280
20,861
18,533
0
6,924
13,912
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
64,321
618
Minions Killed
706
0
Camps Cleared
0
2,065,369
Distance Traveled
2,269,321
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,423
519
148
7
0
419,990
9
W
Aphrodite
11,550
525
182
8
0
448,495
6
W
Izanami
13,446
611
196
9
0
446,593
4
L
Chang'e
10,540
479
185
8
0
412,315
6
L
Loki
10,313
469
117
5
0
455,379
4
W
Susano
14,649
666
176
8
0
468,213
5
L
Cupid
10,801
491
143
7
0
392,693
10
W
Ganesha
11,923
542
7
0
0
453,915
3
W
Guan Yu
12,753
580
145
7
0
452,105
5
L
Ares
9,171
417
25
1
0
384,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role