Player Matchup

Raijin
Raijin
EmilyAvivi
Raijin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MikeJezZ
Fenrir
Level 25
God Stats
24W - 43L
1,383 SR
Queue Stats
132W - 153L
1,364 Elo+
Solo
Izanami
Izanami
bieda
Izanami
Level 28
God Stats
54W - 45L
1,574 SR
Queue Stats
63W - 63L
1,457 Elo+
Solo
Athena
Athena
godslayer200
Athena
Level 16
God Stats
5W - 5L
1,674 SR
Queue Stats
119W - 125L
1,450 Elo+
Solo
Hercules
Hercules
zhrmghg
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,454 Elo+

VS

Team Averages
Level 14
1,577 SR
1,447 Elo+
Sylvanus
Sylvanus
Aristus94
Sylvanus
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Chaac
Chaac
KRAKAKAKUSH
Chaac
Level 21
God Stats
4W - 0L
1,893 SR
Queue Stats
29W - 25L
1,476 Elo+
Solo
Neith
Neith
Pepainacles
Neith
Level 7
God Stats
3W - 3L
1,654 SR
Queue Stats
29W - 19L
1,501 Elo+
Solo
Anubis
Anubis
ShadowUrsake
Anubis
Level 6
God Stats
3W - 1L
1,530 SR
Queue Stats
6W - 6L
1,403 Elo+
Solo
Thanatos
Thanatos
Smoudinyy
Thanatos
Level 27
God Stats
25W - 31L
1,534 SR
Queue Stats
123W - 119L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EmilyAvivi
Raijin
15
6 / 6 / 1
9,617
566
11,022
12,302
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
MikeJezZ
Fenrir
12
1 / 9 / 2
7,120
419
7,598
16,592
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
bieda
Izanami
12
3 / 8 / 7
7,878
463
8,669
12,751
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
13
4 / 5 / 5
8,470
498
10,733
22,322
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
zhrmghg
Hercules
14
2 / 4 / 3
7,923
466
7,242
15,655
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aristus94
Sylvanus
14
4 / 5 / 13
8,701
512
10,962
12,482
9,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 0 / 10
8,892
523
14,077
16,129
10,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 5 / 9
8,180
481
14,451
11,290
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
14 / 1 / 3
11,559
680
14,982
11,815
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Smoudinyy
Thanatos
13
5 / 5 / 4
8,710
512
7,362
12,619
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
32
32
Deaths
16
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aristus94
Sylvanus
4
5
13
2.1
L
Raijin
EmilyAvivi
Raijin
6
6
1
1.08
W
4
0
10
9
L
Fenrir
MikeJezZ
Fenrir
1
9
2
0.22
W
5
5
9
1.9
W
Anubis
14
1
3
15.5
W
Thanatos
Smoudinyy
Thanatos
5
5
4
1.4
L
Izanami
bieda
Izanami
3
8
7
0.81
L
Athena
4
5
5
1.3
L
Hercules
zhrmghg
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
61,834
79,622
Taken
64,335
39,804
Mitigated
36,646
19,354
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aristus94
Sylvanus
10,962
3,018
3,143
2,825
12,482
9,658
356
5,087
7,124
24,767
3,026
L
Raijin
EmilyAvivi
Raijin
11,022
1,297
0
1,362
12,302
3,311
0
6,847
5,455
51,179
0
W
14,077
3,464
782
8,930
16,129
10,470
512
3,857
11,792
0
34,568
L
Fenrir
MikeJezZ
Fenrir
7,598
1,579
0
4,671
16,592
5,547
0
2,387
14,205
0
40,073
W
14,451
7,121
0
1,783
11,290
4,141
485
4,781
6,451
0
38,095
W
Anubis
14,982
1,122
0
7,080
11,815
5,865
2,348
4,673
6,698
79,370
0
W
Thanatos
Smoudinyy
Thanatos
7,362
2,332
0
7,439
12,619
6,512
671
2,491
9,990
0
50,453
L
Izanami
bieda
Izanami
8,669
5,662
0
2,590
12,751
3,446
874
4,519
8,232
0
47,538
L
Athena
10,733
2,510
0
5,335
22,322
11,877
0
7,669
14,653
24,331
0
L
Hercules
zhrmghg
Hercules
7,242
2,409
0
5,396
15,655
15,623
0
3,926
11,729
0
29,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
46,042
365
Minions Killed
386
0
Camps Cleared
0
1,427,349
Distance Traveled
1,436,184
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,701
512
37
2
0
267,826
3
L
Raijin
9,617
566
103
6
0
257,153
5
W
Chaac
8,892
523
47
3
0
334,883
5
L
Fenrir
7,120
419
68
4
0
265,750
1
W
Neith
8,180
481
59
3
0
262,922
0
W
Anubis
11,559
680
159
9
0
279,435
2
W
Thanatos
8,710
512
84
5
0
291,118
5
L
Izanami
7,878
463
89
5
0
276,812
0
L
Athena
8,470
498
38
2
0
325,597
1
L
Hercules
7,923
466
67
4
0
302,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role