Player Matchup

Achilles
Achilles
ApauxZ
Achilles
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 89L
1,097 Elo+
Solo
Mercury
Mercury
JPC2209
Mercury
Level 28
God Stats
11W - 8L
1,325 SR
Queue Stats
125W - 154L
1,258 Elo+
Solo
Olorun
Olorun
Kitty-pretty91
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 1
Zeus
Zeus
XR3DxR3AP3RX44
Zeus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,446 Elo+
Party 1
Khepri
Khepri
mhmd123ggtr
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,251 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,300 Elo+

VS

Team Averages
Level 20
1,518 SR
1,307 Elo+
Danzaburou
Danzaburou
BrandonBeahm-
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,094 Elo+
Solo
Fenrir
Fenrir
GrapicChalice
Fenrir
Level 27
God Stats
9W - 8L
1,543 SR
Queue Stats
223W - 235L
1,359 Elo+
Solo
King Arthur
King Arthur
Highly-Noxic
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Solo
Scylla
Scylla
l-aperi-vino
Scylla
Level 29
God Stats
13W - 12L
1,548 SR
Queue Stats
150W - 200L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
luz2jadez
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 281L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApauxZ
Achilles
14
3 / 6 / 2
9,750
488
5,539
10,604
7,963
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
JPC2209
Mercury
18
6 / 1 / 8
11,602
580
6,519
11,701
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
19 / 3 / 4
13,919
696
17,940
17,193
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
6 / 7 / 7
10,956
548
6,723
9,025
2,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
4
0 / 2 / 0
6,402
320
196
1,217
338

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandonBeahm-
Danzaburou
12
1 / 14 / 2
8,436
422
5,669
13,825
4,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 0
11,712
586
8,335
15,512
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Highly-Noxic
King Arthur
2
0 / 4 / 0
5,796
290
532
3,202
854
Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
6 / 8 / 1
10,712
536
6,876
12,848
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
luz2jadez
Zhong Kui
16
5 / 6 / 1
10,204
510
10,742
12,472
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
34
Kills
18
19
Deaths
35
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
ApauxZ
Achilles
3
6
2
0.67
L
Danzaburou
BrandonBeahm-
Danzaburou
1
14
2
0.14
L
6
3
0
2
L
King Arthur
Highly-Noxic
King Arthur
0
4
0
0
W
Mercury
JPC2209
Mercury
6
1
8
10
W
19
3
4
7
W
6
7
7
1.36
L
Scylla
6
8
1
0.81
L
Zhong Kui
luz2jadez
Zhong Kui
5
6
1
0.92
W
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
32,154
49,740
Taken
57,859
22,259
Mitigated
26,412
8,984
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ApauxZ
Achilles
5,539
1,385
0
55
10,604
7,963
532
1,387
9,089
0
28,268
L
Danzaburou
BrandonBeahm-
Danzaburou
5,669
3,852
0
662
13,825
4,937
336
6,645
7,180
0
24,078
L
8,335
3,047
0
8,196
15,512
7,125
0
1,656
13,856
0
88,186
L
King Arthur
Highly-Noxic
King Arthur
532
482
0
10
3,202
854
0
1,487
1,715
0
2,744
W
Mercury
JPC2209
Mercury
6,519
3,181
0
480
11,701
4,441
1,543
2,164
9,529
0
76,454
W
17,940
10,901
200
8,227
17,193
7,036
4,682
6,741
10,270
89,144
0
W
6,723
2,169
0
22
9,025
2,481
1,109
5,808
3,125
42,358
0
L
Scylla
6,876
1,175
0
1,800
12,848
4,995
0
6,956
5,892
50,242
0
L
Zhong Kui
luz2jadez
Zhong Kui
10,742
2,072
0
3,742
12,472
8,501
1,614
8,115
4,357
56,858
3,422
W
Khepri
196
135
0
0
1,217
338
0
622
505
286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
46,860
379
Minions Killed
403
0
Camps Cleared
0
1,472,067
Distance Traveled
1,400,405
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,750
488
50
3
0
352,125
3
L
Danzaburou
8,436
422
38
2
0
302,114
1
L
Fenrir
11,712
586
162
8
0
355,033
1
L
King Arthur
5,796
290
4
0
0
69,947
0
W
Mercury
11,602
580
117
6
0
459,893
2
W
Olorun
13,919
696
145
7
0
293,810
3
W
Zeus
10,956
548
67
3
0
320,703
0
L
Scylla
10,712
536
88
4
0
325,925
4
L
Zhong Kui
10,204
510
111
6
0
347,386
3
W
Khepri
6,402
320
0
0
0
45,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role