Player Matchup

Fenrir
Fenrir
Dahma8
Fenrir
Level 19
God Stats
1W - 3L
1,551 SR
Queue Stats
114W - 98L
1,310 Elo+
Solo
Scylla
Scylla
Elfinlox
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,111 Elo+
Party 1
Artemis
Artemis
FPXKalista
Artemis
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 1
Ares
Ares
NYChicken
Ares
Level 29
God Stats
20W - 17L
1,708 SR
Queue Stats
213W - 218L
1,515 Elo+
Solo
Bellona
Bellona
Uday321
Bellona
Level 9
God Stats
4W - 9L
1,368 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 1
Team Averages
Level 16
1,480 SR
1,306 Elo+

VS

Team Averages
Level 20
1,514 SR
1,457 Elo+
Ra
Ra
FermiParadox0
Ra
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 82L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Phayop
Danzaburou
Level 29
God Stats
5W - 4L
1,622 SR
Queue Stats
169W - 171L
1,521 Elo+
Party 2
Khepri
Khepri
SadSackS0up
Khepri
Level 18
God Stats
50W - 33L
1,619 SR
Queue Stats
155W - 157L
1,545 Elo+
Party 2
Loki
Loki
stroZ23
Loki
Level 29
God Stats
8W - 7L
1,360 SR
Queue Stats
97W - 124L
1,327 Elo+
Solo
Amaterasu
Amaterasu
xXPole
Amaterasu
Level 21
God Stats
18W - 15L
1,466 SR
Queue Stats
170W - 198L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dahma8
Fenrir
17
12 / 6 / 1
12,373
458
21,047
20,121
14,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Elfinlox
Scylla
18
2 / 5 / 4
11,546
428
9,935
12,421
4,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FPXKalista
Artemis
15
1 / 6 / 6
9,969
369
9,265
18,278
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
15
0 / 5 / 10
10,379
384
11,789
27,259
29,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Uday321
Bellona
17
1 / 5 / 4
10,980
407
4,782
19,754
15,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 8
16,993
629
28,364
17,890
9,768
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Phayop
Danzaburou
18
2 / 3 / 14
13,105
485
15,110
14,608
6,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
2 / 4 / 10
13,299
493
8,064
19,272
18,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
stroZ23
Loki
18
6 / 6 / 2
13,102
485
9,120
18,505
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
xXPole
Amaterasu
19
3 / 3 / 3
13,437
498
6,920
15,535
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
16
Kills
27
27
Deaths
16
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dahma8
Fenrir
12
6
1
2.08
L
Scylla
Elfinlox
Scylla
2
5
4
0.8
L
Artemis
FPXKalista
Artemis
1
6
6
0.67
W
14
0
8
18
L
Ares
0
5
10
1
W
Danzaburou
Phayop
Danzaburou
2
3
14
3
W
Khepri
2
4
10
1.75
L
Bellona
Uday321
Bellona
1
5
4
0.6
W
Loki
stroZ23
Loki
6
6
2
1.17
W
Amaterasu
xXPole
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,818
Damage
67,578
97,833
Taken
85,810
72,749
Mitigated
56,601
13,774
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dahma8
Fenrir
21,047
5,445
677
3,860
20,121
14,557
1,171
8,555
11,306
0
70,989
L
Scylla
Elfinlox
Scylla
9,935
720
0
600
12,421
4,328
420
5,844
6,231
73,671
0
L
Artemis
FPXKalista
Artemis
9,265
3,974
0
1,702
18,278
8,756
769
6,795
11,368
0
64,707
W
28,364
6,603
3,264
9,456
17,890
9,768
2,934
4,061
13,829
148,812
0
L
Ares
11,789
376
0
2,704
27,259
29,333
215
10,024
17,025
41,663
0
W
Danzaburou
Phayop
Danzaburou
15,110
8,157
0
6,707
14,608
6,715
2,763
5,387
9,221
0
80,139
W
Khepri
8,064
562
0
1,065
19,272
18,928
428
6,101
13,171
23,114
0
L
Bellona
Uday321
Bellona
4,782
1,411
0
4,231
19,754
15,775
0
4,260
15,025
0
60,804
W
Loki
stroZ23
Loki
9,120
2,388
0
5,296
18,505
5,970
2,584
4,186
14,319
0
73,229
W
Amaterasu
xXPole
Amaterasu
6,920
2,668
0
3,852
15,535
15,220
2,963
2,438
13,097
0
54,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,247
Gold Earned
69,936
489
Minions Killed
595
0
Camps Cleared
0
2,241,340
Distance Traveled
2,520,173
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,373
458
92
3
0
504,352
1
L
Scylla
11,546
428
139
5
0
439,819
0
L
Artemis
9,969
369
124
5
0
421,892
0
W
Ra
16,993
629
228
8
0
546,384
3
L
Ares
10,379
384
23
1
0
442,408
4
W
Danzaburou
13,105
485
106
4
0
481,704
7
W
Khepri
13,299
493
35
1
0
467,663
5
L
Bellona
10,980
407
111
4
0
432,869
2
W
Loki
13,102
485
107
4
0
543,730
0
W
Amaterasu
13,437
498
119
4
0
480,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role