Player Matchup

Amaterasu
Amaterasu
Dynastysnipz956
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
940 Elo+
Solo
Zhong Kui
Zhong Kui
MAHDI-F-KING
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,162 Elo+
Solo
Bellona
Bellona
SkitlesCFG
Bellona
Level 29
God Stats
34W - 38L
1,487 SR
Queue Stats
104W - 118L
1,437 Elo+
Party 1
Medusa
Medusa
WalterTheHuman
Medusa
Level 29
God Stats
30W - 27L
1,545 SR
Queue Stats
199W - 216L
1,425 Elo+
Solo
Kali
Kali
baduns1910
Kali
Level 17
God Stats
2W - 9L
1,101 SR
Queue Stats
12W - 27L
1,337 Elo+
Party 1
Team Averages
Level 21
1,427 SR
1,260 Elo+

VS

Team Averages
Level 18
1,579 SR
1,366 Elo+
Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Magicyodacoco
Baba Yaga
Level 16
God Stats
19W - 19L
1,293 SR
Queue Stats
47W - 54L
1,265 Elo+
Solo
Guan Yu
Guan Yu
UnTameBeaver
Guan Yu
Level 15
God Stats
2W - 2L
1,805 SR
Queue Stats
51W - 57L
1,467 Elo+
Solo
Apollo
Apollo
lynchhousen
Apollo
Level 16
God Stats
3W - 2L
1,751 SR
Queue Stats
13W - 14L
1,273 Elo+
Party 2
Izanami
Izanami
mehmetakif6161
Izanami
Level 28
God Stats
25W - 17L
1,548 SR
Queue Stats
67W - 89L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dynastysnipz956
Amaterasu
17
1 / 2 / 1
10,695
411
6,304
12,692
6,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MAHDI-F-KING
Zhong Kui
17
5 / 4 / 10
12,287
473
8,446
16,494
9,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Bellona
SkitlesCFG
Bellona
19
1 / 1 / 1
11,954
460
8,358
21,461
15,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
14 / 1 / 4
16,377
630
18,459
17,875
8,142
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 2 / 1
13,747
529
7,414
17,663
9,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 1 / 3
13,422
516
19,380
10,655
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Magicyodacoco
Baba Yaga
12
1 / 1 / 1
9,218
355
2,465
4,350
1,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
UnTameBeaver
Guan Yu
18
3 / 2 / 4
10,832
417
8,524
15,917
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
19
1 / 9 / 4
12,835
494
9,056
20,431
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 11 / 0
9,951
383
10,705
16,332
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
24
Kills
10
10
Deaths
24
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
3
3.5
W
Amaterasu
Dynastysnipz956
Amaterasu
1
2
1
0.75
W
Zhong Kui
MAHDI-F-KING
Zhong Kui
5
4
10
2.5
L
Baba Yaga
Magicyodacoco
Baba Yaga
1
1
1
1.5
W
Bellona
SkitlesCFG
Bellona
1
1
1
1.5
L
Guan Yu
UnTameBeaver
Guan Yu
3
2
4
2.5
W
14
1
4
16
W
3
2
1
1.75
L
Apollo
1
9
4
0.33
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
50,130
86,185
Taken
67,685
48,841
Mitigated
35,758
32,020
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,380
403
160
890
10,655
4,779
0
148
10,233
97,860
0
W
Amaterasu
Dynastysnipz956
Amaterasu
6,304
1,763
0
2,652
12,692
6,447
1,135
5,141
7,186
0
33,556
W
Zhong Kui
MAHDI-F-KING
Zhong Kui
8,446
819
0
2,965
16,494
9,559
515
2,357
14,006
45,125
0
L
Baba Yaga
Magicyodacoco
Baba Yaga
2,465
621
0
961
4,350
1,906
327
0
4,214
29,384
0
W
Bellona
SkitlesCFG
Bellona
8,358
2,246
1,080
7,486
21,461
15,128
754
8,489
12,087
0
82,050
L
Guan Yu
UnTameBeaver
Guan Yu
8,524
2,269
528
2,870
15,917
17,760
602
0
15,134
0
40,571
W
18,459
9,157
0
7,999
17,875
8,142
2,794
998
16,792
0
161,908
W
7,414
3,317
0
9,838
17,663
9,565
2,412
3,688
13,720
0
110,077
L
Apollo
9,056
5,210
0
4,446
20,431
7,017
0
4,562
15,869
0
87,201
L
10,705
7,317
0
1,119
16,332
4,296
218
3,736
12,596
0
60,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,060
Gold Earned
56,258
683
Minions Killed
579
0
Camps Cleared
0
2,434,958
Distance Traveled
1,953,921
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,422
516
203
8
0
478,486
0
W
Amaterasu
10,695
411
77
3
0
476,319
7
W
Zhong Kui
12,287
473
67
3
0
401,642
0
L
Baba Yaga
9,218
355
62
2
0
231,354
0
W
Bellona
11,954
460
142
5
0
504,851
2
L
Guan Yu
10,832
417
71
3
0
496,173
9
W
Medusa
16,377
630
226
9
0
490,353
3
W
Kali
13,747
529
171
7
0
561,793
0
L
Apollo
12,835
494
137
5
0
437,265
4
L
Izanami
9,951
383
106
4
0
310,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role