Player Matchup

Cernunnos
Cernunnos
Hajtaur
Cernunnos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,752 Elo+
Party 1
Odin
Odin
Jesterka722
Odin
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 12L
1,365 Elo+
Party 1
Horus
Horus
Salazarking9
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,346 Elo+
Solo
Thoth
Thoth
SpirticuS
Thoth
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
lamp4
Kali
Level 8
God Stats
2W - 0L
1,692 SR
Queue Stats
13W - 9L
1,365 Elo+
Party 1
Team Averages
Level 10
1,538 SR
1,466 Elo+

VS

Team Averages
Level 37
1,559 SR
1,415 Elo+
Kukulkan
Kukulkan
BenjiRobi
Kukulkan
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 7L
1,152 Elo+
Party 2
Nemesis
Nemesis
Fraktalmrt
Nemesis
Level 135
God Stats
1W - 4L
1,643 SR
Queue Stats
75W - 54L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
Konopak
The Morrigan
Level 15
God Stats
3W - 5L
1,262 SR
Queue Stats
53W - 40L
1,649 Elo+
Party 2
Artemis
Artemis
SydeZenone
Artemis
Level 8
God Stats
8W - 9L
1,698 SR
Queue Stats
23W - 39L
1,354 Elo+
Solo
King Arthur
King Arthur
xXKensei
King Arthur
Level 17
God Stats
2W - 4L
1,692 SR
Queue Stats
4W - 8L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hajtaur
Cernunnos
20
13 / 6 / 12
15,359
1,097
19,531
15,804
6,864
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 18
13,385
956
15,424
21,336
12,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 6 / 24
13,619
973
5,936
17,672
17,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
SpirticuS
Thoth
20
5 / 7 / 20
13,990
999
20,253
15,702
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
lamp4
Kali
20
14 / 5 / 18
15,722
1,123
24,003
23,769
14,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenjiRobi
Kukulkan
19
0 / 10 / 12
12,589
899
2,792
12,707
3,770
Nemesis
Fraktalmrt
Nemesis
20
7 / 6 / 18
15,405
1,100
24,518
24,297
10,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Konopak
The Morrigan
20
18 / 4 / 10
18,315
1,308
30,083
10,115
4,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SydeZenone
Artemis
19
1 / 8 / 9
12,318
880
12,286
15,138
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
xXKensei
King Arthur
20
5 / 13 / 14
14,159
1,011
19,095
31,778
35,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
94
40
Kills
31
31
Deaths
41
92
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BenjiRobi
Kukulkan
0
10
12
0.6
L
Nemesis
Fraktalmrt
Nemesis
7
6
18
2.67
W
Cernunnos
Hajtaur
Cernunnos
13
6
12
3.17
W
6
7
18
2.14
L
The Morrigan
Konopak
The Morrigan
18
4
10
5.75
W
2
6
24
2.33
W
Thoth
SpirticuS
Thoth
5
7
20
2.14
L
Artemis
SydeZenone
Artemis
1
8
9
0.69
W
Kali
lamp4
Kali
14
5
18
4.6
L
King Arthur
xXKensei
King Arthur
5
13
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,147
Damage
88,774
94,283
Taken
94,035
57,624
Mitigated
59,537
17,665
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BenjiRobi
Kukulkan
2,792
301
0
0
12,707
3,770
0
3,557
9,050
15,713
0
L
Nemesis
Fraktalmrt
Nemesis
24,518
10,677
0
5,251
24,297
10,261
0
4,652
19,379
0
59,914
W
Cernunnos
Hajtaur
Cernunnos
19,531
13,484
0
2,411
15,804
6,864
0
5,379
10,425
0
70,963
W
15,424
6,582
693
1,037
21,336
12,794
0
6,048
15,288
0
30,329
L
The Morrigan
Konopak
The Morrigan
30,083
6,361
0
770
10,115
4,231
0
1,786
7,900
42,918
10,319
W
5,936
3,852
1,611
3,121
17,672
17,910
0
6,647
11,025
0
26,648
W
Thoth
SpirticuS
Thoth
20,253
841
28
506
15,702
5,549
0
3,769
11,933
54,487
0
L
Artemis
SydeZenone
Artemis
12,286
7,043
0
864
15,138
5,620
0
2,435
12,371
0
32,224
W
Kali
lamp4
Kali
24,003
11,145
0
8,258
23,769
14,507
0
4,035
19,569
0
43,882
L
King Arthur
xXKensei
King Arthur
19,095
2,952
0
0
31,778
35,655
0
6,877
23,884
421
40,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,075
Gold Earned
72,786
261
Minions Killed
242
10
Camps Cleared
8
1,156,904
Distance Traveled
1,067,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,589
899
26
2
0
130,463
0
L
Nemesis
15,405
1,100
76
5
2
277,678
0
W
Cernunnos
15,359
1,097
84
6
5
189,610
1
W
Odin
13,385
956
23
2
0
223,392
0
L
The Morrigan
18,315
1,308
45
3
4
257,806
0
W
Horus
13,619
973
43
3
0
258,327
0
W
Thoth
13,990
999
72
5
1
230,624
0
L
Artemis
12,318
880
44
3
2
171,609
0
W
Kali
15,722
1,123
39
3
4
254,951
1
L
King Arthur
14,159
1,011
51
4
0
229,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role