Player Matchup

King Arthur
King Arthur
Todichiinii
King Arthur
Level 127
God Stats
21W - 27L
1,514 SR
Queue Stats
385W - 398L
1,530 Elo+
Party 3
Thor
Thor
XSLATER17
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
corby2015
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 2
Fenrir
Fenrir
milkaman90
Fenrir
Level 27
God Stats
12W - 13L
1,535 SR
Queue Stats
30W - 49L
1,271 Elo+
Solo
Jormungandr
Jormungandr
muerte10_alej
Jormungandr
Level 4
God Stats
1W - 2L
1,458 SR
Queue Stats
3W - 6L
1,534 Elo+
Party 2
Team Averages
Level 35
1,501 SR
1,432 Elo+

VS

Team Averages
Level 29
1,545 SR
1,389 Elo+
Neith
Neith
ItsOnTheList
Neith
Level 26
God Stats
14W - 19L
1,421 SR
Queue Stats
59W - 75L
1,509 Elo+
Party 1
Medusa
Medusa
Legozz
Medusa
Level 28
God Stats
3W - 2L
1,795 SR
Queue Stats
55W - 80L
1,470 Elo+
Party 1
Zeus
Zeus
SirWaythebrave
Zeus
Level 17
God Stats
118W - 142L
1,508 SR
Queue Stats
1,460W - 1,989L
1,221 Elo+
Party 1
Thanatos
Thanatos
SpiveyGaming
Thanatos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 159L
1,493 Elo+
Party 1
Nox
Nox
TheCatholicPope
Nox
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 75L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Todichiinii
King Arthur
15
0 / 5 / 0
8,859
886
11,624
16,090
13,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
14
0 / 8 / 0
8,312
831
1,046
12,631
6,906
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
corby2015
Khepri
14
0 / 6 / 0
8,400
840
3,553
13,269
10,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
milkaman90
Fenrir
13
1 / 7 / 0
8,400
840
3,644
11,795
5,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
muerte10_alej
Jormungandr
14
0 / 9 / 1
8,539
854
3,231
21,270
21,792
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

61

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 21
11,303
1,130
20,311
6,425
2,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Legozz
Medusa
18
9 / 0 / 14
10,995
1,100
14,216
5,484
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 0 / 18
10,437
1,044
8,900
3,024
1,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SpiveyGaming
Thanatos
18
11 / 0 / 12
11,903
1,190
17,754
9,339
4,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 1 / 18
9,986
999
6,041
4,214
1,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
118
1
Kills
35
35
Deaths
1
1
Assists
83
Player
Kills
Deaths
Assists
KDA
W
8
0
21
18.5
W
Medusa
Legozz
Medusa
9
0
14
16
W
5
0
18
14
W
Thanatos
SpiveyGaming
Thanatos
11
0
12
17
W
2
1
18
11
L
King Arthur
Todichiinii
King Arthur
0
5
0
0
L
Thor
0
8
0
0
L
Khepri
corby2015
Khepri
0
6
0
0
L
Fenrir
milkaman90
Fenrir
1
7
0
0.14
L
Jormungandr
muerte10_alej
Jormungandr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
67,222
75,055
Taken
28,486
58,616
Mitigated
12,344
2,917
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,311
10,679
0
662
6,425
2,898
0
1,900
4,525
0
38,128
W
Medusa
Legozz
Medusa
14,216
9,254
0
1,395
5,484
2,191
0
1,521
3,963
0
30,344
W
8,900
516
0
267
3,024
1,172
0
841
2,183
18,917
0
W
Thanatos
SpiveyGaming
Thanatos
17,754
9,054
0
9,858
9,339
4,213
0
1,658
7,681
0
39,191
W
6,041
1,141
0
204
4,214
1,870
0
956
3,258
13,902
0
L
King Arthur
Todichiinii
King Arthur
11,624
1,055
0
1,590
16,090
13,890
0
2,119
13,971
92
37,143
L
Thor
1,046
701
202
270
12,631
6,906
0
4,190
8,441
0
4,626
L
Khepri
corby2015
Khepri
3,553
499
0
0
13,269
10,040
0
2,520
10,749
12,532
0
L
Fenrir
milkaman90
Fenrir
3,644
1,284
45
810
11,795
5,988
0
3,064
8,731
0
9,925
L
Jormungandr
muerte10_alej
Jormungandr
3,231
688
0
0
21,270
21,792
0
3,048
18,222
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
54,624
123
Minions Killed
171
1
Camps Cleared
14
643,682
Distance Traveled
907,408
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,303
1,130
36
4
1
172,500
0
W
Medusa
10,995
1,100
34
3
4
192,813
0
W
Zeus
10,437
1,044
32
3
0
177,920
0
W
Thanatos
11,903
1,190
43
4
8
194,803
0
W
Nox
9,986
999
26
3
1
169,372
0
L
King Arthur
8,859
886
51
5
1
161,289
1
L
Thor
8,312
831
10
1
0
123,242
2
L
Khepri
8,400
840
23
2
0
180,905
0
L
Fenrir
8,400
840
20
2
0
59,777
1
L
Jormungandr
8,539
854
19
2
0
118,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role