Player Matchup

Ao Kuang
Ao Kuang
FireMan950
Ao Kuang
Level 29
God Stats
1W - 2L
1,771 SR
Queue Stats
461W - 487L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
TuCompaFire
Danzaburou
Level 27
God Stats
42W - 47L
1,566 SR
Queue Stats
62W - 75L
1,467 Elo+
Party 2
Ymir
Ymir
Tyfigher425
Ymir
Level 25
God Stats
28W - 19L
1,631 SR
Queue Stats
50W - 45L
1,479 Elo+
Party 4
Mercury
Mercury
YO BOI ALEX 420
Mercury
Level 22
God Stats
18W - 7L
1,783 SR
Queue Stats
40W - 28L
1,540 Elo+
Party 4
Ares
Ares
ronav_222
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,650 SR
1,489 Elo+

VS

Team Averages
Level 16
1,616 SR
1,414 Elo+
Danzaburou
Danzaburou
FatherBong
Danzaburou
Level 15
God Stats
32W - 20L
1,544 SR
Queue Stats
142W - 133L
1,272 Elo+
Party 1
Bellona
Bellona
JofftheX
Bellona
Level 17
God Stats
10W - 10L
1,552 SR
Queue Stats
16W - 22L
1,329 Elo+
Party 3
Janus
Janus
MeditationMeta
Janus
Level 16
God Stats
27W - 18L
1,641 SR
Queue Stats
120W - 94L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
X Jynxe X
Cthulhu
Level 17
God Stats
8W - 6L
1,527 SR
Queue Stats
10W - 13L
1,350 Elo+
Party 3
Artemis
Artemis
ZedsDead101
Artemis
Level 17
God Stats
27W - 25L
1,817 SR
Queue Stats
418W - 397L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FireMan950
Ao Kuang
8
0 / 2 / 0
4,587
459
1,766
7,555
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TuCompaFire
Danzaburou
7
1 / 4 / 1
4,500
450
3,932
6,631
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 2
4,938
494
2,685
5,993
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
2 / 5 / 2
4,334
433
4,170
7,371
2,054
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
3
0 / 4 / 0
3,615
362
129
2,899
805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatherBong
Danzaburou
8
3 / 3 / 2
5,233
523
5,278
4,610
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
JofftheX
Bellona
10
5 / 0 / 4
6,252
625
3,964
4,503
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 0 / 1
6,838
684
3,863
3,107
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
X Jynxe X
Cthulhu
6
0 / 2 / 3
4,528
453
2,558
5,303
3,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
ZedsDead101
Artemis
12
3 / 0 / 1
7,036
704
3,002
2,761
953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
17
17
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FatherBong
Danzaburou
3
3
2
1.33
L
Ao Kuang
FireMan950
Ao Kuang
0
2
0
0
W
Bellona
JofftheX
Bellona
5
0
4
7
W
6
0
1
6.5
L
Danzaburou
TuCompaFire
Danzaburou
1
4
1
0.38
L
2
2
2
1.5
W
Cthulhu
X Jynxe X
Cthulhu
0
2
3
0.75
L
2
5
2
0.6
W
Artemis
ZedsDead101
Artemis
3
0
1
3.5
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
18,665
30,449
Taken
20,284
9,162
Mitigated
10,016
7,327
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FatherBong
Danzaburou
5,278
1,918
0
612
4,610
1,245
252
2,084
2,526
0
17,357
L
Ao Kuang
FireMan950
Ao Kuang
1,766
447
0
2,804
7,555
2,065
0
812
6,731
17,404
0
W
Bellona
JofftheX
Bellona
3,964
2,129
0
686
4,503
3,111
453
611
3,892
0
24,138
W
3,863
402
0
1,000
3,107
851
52
402
2,705
38,033
0
L
Danzaburou
TuCompaFire
Danzaburou
3,932
1,484
0
1,090
6,631
1,924
0
829
5,682
0
16,757
L
2,685
236
0
1,707
5,993
2,314
0
1,585
4,408
18,786
0
W
Cthulhu
X Jynxe X
Cthulhu
2,558
354
0
0
5,303
3,856
285
1,199
4,104
11,630
0
L
4,170
2,743
0
1,726
7,371
2,054
0
2,202
5,087
0
13,056
W
Artemis
ZedsDead101
Artemis
3,002
1,626
0
1,125
2,761
953
831
284
2,477
0
32,736
L
Ares
129
129
0
0
2,899
805
0
683
2,120
2,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
29,887
132
Minions Killed
246
0
Camps Cleared
0
834,856
Distance Traveled
946,317
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,233
523
28
3
0
180,046
0
L
Ao Kuang
4,587
459
44
4
0
201,580
1
W
Bellona
6,252
625
48
5
0
211,765
0
W
Janus
6,838
684
85
9
0
206,557
3
L
Danzaburou
4,500
450
29
3
0
156,786
1
L
Ymir
4,938
494
35
4
0
189,022
1
W
Cthulhu
4,528
453
15
2
0
188,352
1
L
Mercury
4,334
433
20
2
0
199,856
0
W
Artemis
7,036
704
70
7
0
159,597
2
L
Ares
3,615
362
4
0
0
87,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role