Player Matchup

Medusa
Medusa
BananaFetish
Medusa
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 67L
1,731 Elo+
Party 1
Nox
Nox
Lykinius
Nox
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 106L
1,613 Elo+
Party 1
Artio
Artio
selmesy_222
Artio
Level 116
God Stats
9W - 14L
1,825 SR
Queue Stats
194W - 282L
1,459 Elo+
Solo
Team Averages
Level 127
1,608 SR
1,601 Elo+

VS

Team Averages
Level 84
1,473 SR
1,588 Elo+
Ra
Ra
EinFitter
Ra
Level 26
God Stats
4W - 6L
1,527 SR
Queue Stats
6W - 12L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Fight_IRL
Jing Wei
Level 108
God Stats
1W - 11L
1,215 SR
Queue Stats
84W - 196L
1,333 Elo+
Solo
Xing Tian
Xing Tian
SplendorMan
Xing Tian
Level 118
God Stats
0W - 1L
1,678 SR
Queue Stats
18W - 15L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
15 / 2 / 4
10,622
885
18,076
10,086
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 13
8,969
747
13,629
8,599
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 14
9,866
822
6,547
12,456
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
7,475
623
3,647
11,709
3,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Fight_IRL
Jing Wei
12
4 / 6 / 1
8,988
749
7,703
12,714
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
SplendorMan
Xing Tian
10
1 / 6 / 4
8,677
723
5,392
17,714
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
5
5
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
2
4
8.5
L
0
9
4
0.22
L
Jing Wei
Fight_IRL
Jing Wei
4
6
1
0.75
W
3
0
13
9.5
L
Xing Tian
SplendorMan
Xing Tian
1
6
4
0.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
16,742
31,141
Taken
42,137
17,603
Mitigated
20,368
10,797
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,076
10,126
0
654
10,086
4,962
620
2,245
7,841
0
45,762
L
3,647
471
984
1,053
11,709
3,539
0
5,611
6,098
22,587
0
L
Jing Wei
Fight_IRL
Jing Wei
7,703
4,872
0
2,694
12,714
3,818
0
4,799
7,915
0
34,342
W
13,629
1,725
0
2,478
8,599
3,699
701
3,385
5,214
39,525
0
L
Xing Tian
SplendorMan
Xing Tian
5,392
786
0
1,901
17,714
13,011
0
9,815
7,899
15,741
0
W
6,547
1,276
1,767
5,898
12,456
8,942
1,032
3,583
8,873
25,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
25,140
144
Minions Killed
115
0
Camps Cleared
0
691,332
Distance Traveled
629,466
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,622
885
57
5
0
220,979
1
L
Ra
7,475
623
43
4
0
194,840
0
L
Jing Wei
8,988
749
56
5
0
201,694
2
W
Nox
8,969
747
54
5
0
240,349
5
L
Xing Tian
8,677
723
16
1
0
232,932
7
W
Artio
9,866
822
33
3
0
230,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role