Player Matchup

Izanami
Izanami
Krayos44
Izanami
Level 53
God Stats
85W - 81L
1,414 SR
Queue Stats
270W - 301L
1,375 Elo+
Solo
Scylla
Scylla
Preciosita_cat
Scylla
Level 122
God Stats
5W - 2L
1,335 SR
Queue Stats
178W - 196L
1,456 Elo+
Solo
Guan Yu
Guan Yu
ReLaXx-98
Guan Yu
Level 66
God Stats
15W - 6L
1,674 SR
Queue Stats
542W - 578L
1,430 Elo+
Solo
Set
Set
SultanOfSultans
Set
Level 48
God Stats
10W - 16L
1,308 SR
Queue Stats
478W - 541L
1,393 Elo+
Solo
Cerberus
Cerberus
zoro_rikiki
Cerberus
Level 43
God Stats
28W - 31L
1,449 SR
Queue Stats
466W - 489L
1,338 Elo+
Solo
Team Averages
Level 66
1,436 SR
1,398 Elo+

VS

Team Averages
Level 67
1,486 SR
1,382 Elo+
Yemoja
Yemoja
LT_CanaryHitMan
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
LT_Driesthudle21
Danzaburou
Level 68
God Stats
2W - 5L
1,379 SR
Queue Stats
54W - 77L
1,363 Elo+
Party 2
Nike
Nike
Papam_7
Nike
Level 56
God Stats
26W - 18L
1,607 SR
Queue Stats
67W - 79L
1,396 Elo+
Party 1
Mercury
Mercury
germyto46
Mercury
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
246W - 235L
1,443 Elo+
Solo
Merlin
Merlin
giotis100
Merlin
Level 21
God Stats
1W - 2L
1,446 SR
Queue Stats
27W - 25L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krayos44
Izanami
13
1 / 2 / 6
7,596
422
7,129
11,014
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 2
10,584
588
12,615
9,387
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ReLaXx-98
Guan Yu
14
2 / 0 / 7
8,379
466
10,964
19,351
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 0 / 6
9,241
513
6,387
8,705
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
zoro_rikiki
Cerberus
14
4 / 2 / 3
8,904
495
8,343
10,615
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,018
445
4,961
14,408
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
LT_Driesthudle21
Danzaburou
12
0 / 4 / 4
7,268
404
5,988
9,419
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
Papam_7
Nike
14
2 / 2 / 0
8,208
456
13,749
14,301
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
germyto46
Mercury
12
0 / 5 / 0
7,570
421
2,703
13,997
4,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
giotis100
Merlin
11
0 / 7 / 1
6,946
386
3,785
10,277
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
4
4
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Krayos44
Izanami
1
2
6
2
L
2
3
2
1
L
Danzaburou
LT_Driesthudle21
Danzaburou
0
4
4
0.5
L
Nike
Papam_7
Nike
2
2
0
1
W
10
0
2
11
W
Guan Yu
ReLaXx-98
Guan Yu
2
0
7
5.5
W
4
0
6
7
L
Mercury
germyto46
Mercury
0
5
0
0
L
Merlin
giotis100
Merlin
0
7
1
0.07
W
Cerberus
zoro_rikiki
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
31,186
59,072
Taken
62,402
31,890
Mitigated
28,582
23,956
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Krayos44
Izanami
7,129
4,796
0
2,615
11,014
3,583
490
1,922
9,052
0
49,826
L
4,961
1,109
1,523
3,693
14,408
9,515
0
6,180
8,044
39,803
0
L
Danzaburou
LT_Driesthudle21
Danzaburou
5,988
4,057
0
1,095
9,419
2,188
0
3,959
5,435
0
36,196
L
Nike
Papam_7
Nike
13,749
2,791
330
4,556
14,301
9,446
154
3,658
10,022
6,821
46,284
W
12,615
1,094
0
4,021
9,387
3,320
643
2,237
6,758
77,483
0
W
Guan Yu
ReLaXx-98
Guan Yu
10,964
1,182
892
11,202
19,351
14,114
696
3,226
15,299
0
41,049
W
6,387
1,997
0
2,520
8,705
4,368
376
838
7,756
0
59,798
L
Mercury
germyto46
Mercury
2,703
1,591
0
2,553
13,997
4,740
0
1,674
12,193
0
53,583
L
Merlin
giotis100
Merlin
3,785
182
0
169
10,277
2,693
509
4,897
4,975
27,756
0
W
Cerberus
zoro_rikiki
Cerberus
8,343
90
0
2,706
10,615
6,505
40
1,948
8,642
42,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
38,010
502
Minions Killed
385
0
Camps Cleared
0
1,809,046
Distance Traveled
1,568,272
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,596
422
88
5
0
349,541
2
L
Yemoja
8,018
445
64
4
0
300,897
1
L
Danzaburou
7,268
404
65
4
0
272,601
3
L
Nike
8,208
456
96
5
0
362,647
1
W
Scylla
10,584
588
133
7
0
357,703
2
W
Guan Yu
8,379
466
70
4
0
361,012
4
W
Set
9,241
513
115
6
0
368,941
7
L
Mercury
7,570
421
98
5
0
338,581
0
L
Merlin
6,946
386
62
3
0
293,546
0
W
Cerberus
8,904
495
96
5
0
371,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role