Player Matchup

Izanami
Izanami
JudgeCoach
Izanami
Level 24
God Stats
3W - 7L
1,295 SR
Queue Stats
9W - 9L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
Leoust64
Danzaburou
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 14L
1,228 Elo+
Solo
Set
Set
Zurakk
Set
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,255 Elo+
Party 1
Merlin
Merlin
jaimechip
Merlin
Level 14
God Stats
1W - 4L
1,304 SR
Queue Stats
24W - 31L
1,288 Elo+
Solo
Heimdallr
Heimdallr
osdae
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,340 Elo+
Party 1
Team Averages
Level 16
1,376 SR
1,273 Elo+

VS

Team Averages
Level 34
1,476 SR
1,277 Elo+
Tsukuyomi
Tsukuyomi
Bento_Deazy
Tsukuyomi
Level 5
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 3
Scylla
Scylla
Bento_Squall
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,313 Elo+
Party 3
Jormungandr
Jormungandr
TheKingAlpha47
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 3
Chaac
Chaac
brianguun
Chaac
Level 13
God Stats
4W - 2L
1,398 SR
Queue Stats
5W - 10L
1,130 Elo+
Party 2
Loki
Loki
memoerdes
Loki
Level 29
God Stats
2W - 3L
1,704 SR
Queue Stats
10W - 15L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JudgeCoach
Izanami
20
19 / 7 / 13
19,130
1,125
47,758
20,049
7,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Leoust64
Danzaburou
19
0 / 3 / 9
13,172
775
3,265
10,946
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Set
Zurakk
Set
20
5 / 10 / 18
16,171
951
10,822
24,076
9,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
jaimechip
Merlin
20
3 / 9 / 18
15,373
904
16,259
17,881
9,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
osdae
Heimdallr
20
8 / 3 / 17
16,900
994
23,823
16,451
7,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bento_Deazy
Tsukuyomi
20
4 / 12 / 12
14,659
862
13,163
23,108
10,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
22 / 2 / 7
21,641
1,273
32,341
10,724
4,584
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TheKingAlpha47
Jormungandr
20
2 / 3 / 18
15,331
902
9,842
15,463
8,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
brianguun
Chaac
20
2 / 5 / 22
16,567
975
17,927
34,167
54,845
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
20
2 / 13 / 13
15,560
915
11,778
28,119
11,574
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
104
35
Kills
32
32
Deaths
35
75
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bento_Deazy
Tsukuyomi
4
12
12
0.83
W
Scylla
22
2
7
12.75
L
Izanami
JudgeCoach
Izanami
19
7
13
3.64
L
Danzaburou
Leoust64
Danzaburou
0
3
9
1.5
W
Jormungandr
TheKingAlpha47
Jormungandr
2
3
18
3.67
L
Set
Zurakk
Set
5
10
18
1.4
W
Chaac
brianguun
Chaac
2
5
22
2.6
L
Merlin
jaimechip
Merlin
3
9
18
1.33
W
Loki
2
13
13
0.65
L
Heimdallr
osdae
Heimdallr
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,927
Damage
85,051
89,403
Taken
111,581
38,677
Mitigated
90,187
7,148
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bento_Deazy
Tsukuyomi
13,163
4,431
0
215
23,108
10,217
0
2,380
20,728
0
28,856
W
Scylla
32,341
2,339
0
0
10,724
4,584
0
1,772
8,952
67,171
0
L
Izanami
JudgeCoach
Izanami
47,758
37,065
0
3,982
20,049
7,528
0
11,615
8,434
0
92,674
L
Danzaburou
Leoust64
Danzaburou
3,265
0
0
190
10,946
4,225
0
4,628
6,318
0
8,144
W
Jormungandr
TheKingAlpha47
Jormungandr
9,842
1,417
0
1,470
15,463
8,967
0
3,386
12,077
35,381
0
L
Set
Zurakk
Set
10,822
5,435
0
276
24,076
9,184
0
11,323
12,753
0
23,342
W
Chaac
brianguun
Chaac
17,927
431
0
8,898
34,167
54,845
0
5,266
28,901
256
44,554
L
Merlin
jaimechip
Merlin
16,259
886
0
112
17,881
9,744
0
10,370
7,511
43,644
0
W
Loki
11,778
4,272
243
2,943
28,119
11,574
0
3,455
24,664
0
43,308
L
Heimdallr
osdae
Heimdallr
23,823
10,240
0
2,588
16,451
7,996
0
4,503
11,948
0
63,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,746
Gold Earned
83,758
274
Minions Killed
302
8
Camps Cleared
6
1,507,830
Distance Traveled
1,578,808
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,659
862
22
1
0
248,754
0
W
Scylla
21,641
1,273
97
6
3
290,692
0
L
Izanami
19,130
1,125
90
5
3
261,291
2
L
Danzaburou
13,172
775
13
1
0
347,678
0
W
Jormungandr
15,331
902
63
4
0
252,462
0
L
Set
16,171
951
29
2
1
304,893
3
W
Chaac
16,567
975
65
4
0
433,264
0
L
Merlin
15,373
904
54
3
1
260,197
0
W
Loki
15,560
915
55
3
3
353,636
0
L
Heimdallr
16,900
994
88
5
3
333,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role