Player Matchup

Aphrodite
Aphrodite
BigSouvlaki
Aphrodite
Level 14
God Stats
3W - 10L
1,297 SR
Queue Stats
16W - 23L
1,488 Elo+
Solo
Arachne
Arachne
MaxSucks2001
Arachne
Level 25
God Stats
18W - 13L
1,671 SR
Queue Stats
195W - 158L
1,626 Elo+
Solo
Danzaburou
Danzaburou
ads45612
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,189 Elo+
Solo
Osiris
Osiris
in0mac
Osiris
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
vFanous
Khepri
Level 21
God Stats
2W - 3L
1,198 SR
Queue Stats
163W - 350L
1,362 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,433 Elo+

VS

Team Averages
Level 39
1,515 SR
1,414 Elo+
Susano
Susano
AfroF6
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 85L
1,456 Elo+
Solo
Bellona
Bellona
DragonLord4103
Bellona
Level 6
God Stats
2W - 2L
1,731 SR
Queue Stats
295W - 301L
1,329 Elo+
Solo
Xing Tian
Xing Tian
SeriousSean93
Xing Tian
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 1
Neith
Neith
XZFable
Neith
Level 7
God Stats
0W - 5L
1,323 SR
Queue Stats
10W - 11L
1,445 Elo+
Party 1
Olorun
Olorun
xVXExSamurai
Olorun
Level 28
God Stats
12W - 10L
1,523 SR
Queue Stats
117W - 134L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigSouvlaki
Aphrodite
10
3 / 2 / 2
6,143
614
4,647
6,725
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Arachne
MaxSucks2001
Arachne
8
5 / 1 / 2
5,627
563
3,695
5,268
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
ads45612
Danzaburou
9
4 / 1 / 5
6,004
600
4,546
4,470
1,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
in0mac
Osiris
11
5 / 0 / 3
6,597
660
4,122
3,779
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
vFanous
Khepri
9
3 / 2 / 6
5,620
562
2,458
4,642
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AfroF6
Susano
7
0 / 3 / 3
4,897
490
1,480
6,055
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 8 / 0
4,810
481
3,863
7,658
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
SeriousSean93
Xing Tian
6
0 / 3 / 1
4,652
465
2,074
7,587
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
XZFable
Neith
7
1 / 3 / 1
4,490
449
2,449
4,259
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
10
3 / 3 / 0
5,803
580
3,314
6,855
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
AfroF6
Susano
0
3
3
0.5
W
Aphrodite
BigSouvlaki
Aphrodite
3
2
2
2
L
2
8
0
0.25
W
Arachne
MaxSucks2001
Arachne
5
1
2
6
L
Xing Tian
SeriousSean93
Xing Tian
0
3
1
0.17
L
Neith
XZFable
Neith
1
3
1
0.5
W
Danzaburou
ads45612
Danzaburou
4
1
5
6.5
W
Osiris
in0mac
Osiris
5
0
3
6.5
W
Khepri
vFanous
Khepri
3
2
6
3
L
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
13,180
24,884
Taken
32,414
11,308
Mitigated
13,052
5,601
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AfroF6
Susano
1,480
523
0
2,270
6,055
1,666
0
175
5,855
0
18,976
W
Aphrodite
BigSouvlaki
Aphrodite
4,647
1,065
180
3,035
6,725
3,180
0
2,662
4,063
27,895
0
L
3,863
1,550
0
468
7,658
4,504
0
981
6,627
0
17,481
W
Arachne
MaxSucks2001
Arachne
3,695
2,302
0
1,031
5,268
1,308
60
711
4,557
0
23,201
L
Xing Tian
SeriousSean93
Xing Tian
2,074
184
0
1,598
7,587
3,353
0
1,177
6,410
11,756
0
L
Neith
XZFable
Neith
2,449
1,219
123
1,164
4,259
1,217
359
792
3,467
0
17,663
W
Danzaburou
ads45612
Danzaburou
4,546
2,059
0
597
4,470
1,398
1,179
838
3,632
0
18,456
W
Osiris
in0mac
Osiris
4,122
1,696
0
90
3,779
2,916
278
243
3,536
0
29,075
W
Khepri
vFanous
Khepri
2,458
116
0
668
4,642
2,506
0
934
3,708
18,875
0
L
Olorun
3,314
2,617
107
1,816
6,855
2,312
165
3,630
2,950
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
24,652
223
Minions Killed
198
0
Camps Cleared
0
948,440
Distance Traveled
784,546
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,897
490
38
4
0
150,110
2
W
Aphrodite
6,143
614
55
6
0
160,099
1
L
Bellona
4,810
481
41
4
0
159,621
0
W
Arachne
5,627
563
45
5
0
200,703
4
L
Xing Tian
4,652
465
15
2
0
184,677
3
L
Neith
4,490
449
37
4
0
162,926
0
W
Danzaburou
6,004
600
32
3
0
181,967
0
W
Osiris
6,597
660
65
7
0
205,055
3
W
Khepri
5,620
562
26
3
0
200,616
0
L
Olorun
5,803
580
67
7
0
127,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role