Player Matchup

Discordia
Discordia
Dreamathyst
Discordia
Level 85
God Stats
22W - 16L
1,472 SR
Queue Stats
77W - 75L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
ImTeleport
Hun Batz
Level 28
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 2
Ymir
Ymir
Shadow_Runner98
Ymir
Level 149
God Stats
8W - 4L
1,080 SR
Queue Stats
101W - 100L
1,462 Elo+
Party 2
Team Averages
Level 87
1,276 SR
1,470 Elo+

VS

Team Averages
Level 48
1,599 SR
1,196 Elo+
Zeus
Zeus
Jhony_Balboa
Zeus
Level 18
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1
Pele
Pele
Nick_Sr4
Pele
Level 99
God Stats
0W - 2L
1,686 SR
Queue Stats
31W - 26L
1,138 Elo+
Party 1
Cerberus
Cerberus
manzzana
Cerberus
Level 26
God Stats
3W - 5L
1,565 SR
Queue Stats
48W - 59L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dreamathyst
Discordia
15
10 / 0 / 16
10,851
835
10,964
4,649
2,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ImTeleport
Hun Batz
14
7 / 2 / 13
10,373
798
7,317
8,157
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 0 / 16
11,799
908
9,833
12,312
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,737
595
5,187
7,674
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
10
0 / 8 / 1
7,282
560
1,960
11,786
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
manzzana
Cerberus
10
1 / 10 / 1
8,103
623
2,908
15,262
15,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
26
Kills
2
2
Deaths
26
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dreamathyst
Discordia
10
0
16
18
W
Hun Batz
ImTeleport
Hun Batz
7
2
13
6.75
L
1
8
1
0.19
L
Pele
0
8
1
0.06
W
9
0
16
17
L
Cerberus
manzzana
Cerberus
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
10,055
25,118
Taken
34,722
16,598
Mitigated
22,932
7,756
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dreamathyst
Discordia
10,964
597
0
2,357
4,649
2,041
1,051
1,666
2,983
54,662
0
W
Hun Batz
ImTeleport
Hun Batz
7,317
2,240
0
1,836
8,157
3,505
429
3,837
4,320
0
39,328
L
5,187
668
0
0
7,674
2,856
0
5,686
1,988
24,656
0
L
Pele
1,960
152
0
1,099
11,786
4,115
0
7,381
4,405
0
14,726
W
9,833
1,566
0
3,563
12,312
11,052
320
3,140
9,172
45,447
0
L
Cerberus
manzzana
Cerberus
2,908
71
0
536
15,262
15,961
0
7,771
7,491
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
23,122
165
Minions Killed
91
0
Camps Cleared
0
745,088
Distance Traveled
594,833
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,851
835
74
6
0
244,072
6
W
Hun Batz
10,373
798
49
4
0
256,143
1
L
Zeus
7,737
595
38
3
0
184,654
1
L
Pele
7,282
560
29
2
0
233,085
1
W
Ymir
11,799
908
42
3
0
244,873
2
L
Cerberus
8,103
623
24
2
0
177,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role