Player Matchup

Baron Samedi
Baron Samedi
Demonking74475
Baron Samedi
Level 18
God Stats
193W - 132L
1,570 SR
Queue Stats
450W - 389L
1,480 Elo+
Solo
Danzaburou
Danzaburou
GiftedBandit918
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,665 Elo+
Party 1
Khepri
Khepri
Wolf Actual7851
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Team Averages
Level 11
1,523 SR
1,603 Elo+

VS

Team Averages
Level 87
1,462 SR
1,483 Elo+
Apollo
Apollo
Dattjacobs
Apollo
Level 132
God Stats
4W - 5L
1,698 SR
Queue Stats
245W - 297L
1,529 Elo+
Party 2
Cerberus
Cerberus
Lord Chopz
Cerberus
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 54L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
xxTEXTxAPEXx
Ao Kuang
Level 68
God Stats
0W - 3L
1,188 SR
Queue Stats
280W - 399L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demonking74475
Baron Samedi
15
6 / 0 / 8
11,173
698
17,891
10,979
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
GiftedBandit918
Danzaburou
14
6 / 4 / 8
11,505
719
14,046
14,174
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 12
11,714
732
6,772
10,212
10,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dattjacobs
Apollo
14
2 / 7 / 1
9,940
621
11,425
15,440
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Lord Chopz
Cerberus
14
2 / 3 / 2
10,505
657
9,449
21,726
26,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
xxTEXTxAPEXx
Ao Kuang
8
1 / 5 / 0
8,276
517
3,109
8,731
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
5
5
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dattjacobs
Apollo
2
7
1
0.36
W
Baron Samedi
Demonking74475
Baron Samedi
6
0
8
10
W
Danzaburou
GiftedBandit918
Danzaburou
6
4
8
2.5
L
Cerberus
Lord Chopz
Cerberus
2
3
2
1
W
3
1
12
9
L
Ao Kuang
xxTEXTxAPEXx
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,709
Damage
23,983
35,365
Taken
45,897
21,779
Mitigated
34,977
14,464
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dattjacobs
Apollo
11,425
7,032
0
500
15,440
6,439
148
10,276
5,164
0
55,411
W
Baron Samedi
Demonking74475
Baron Samedi
17,891
2,349
2,029
6,112
10,979
5,800
939
3,846
7,133
64,462
0
W
Danzaburou
GiftedBandit918
Danzaburou
14,046
8,552
0
5,139
14,174
5,782
1,777
5,431
8,743
0
38,681
L
Cerberus
Lord Chopz
Cerberus
9,449
332
159
5,799
21,726
26,014
0
10,321
11,405
43,183
0
W
6,772
620
0
1,184
10,212
10,197
250
3,293
6,919
26,324
0
L
Ao Kuang
xxTEXTxAPEXx
Ao Kuang
3,109
893
0
790
8,731
2,524
0
4,186
4,545
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
28,721
146
Minions Killed
180
0
Camps Cleared
0
870,280
Distance Traveled
662,819
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,940
621
91
6
0
241,014
2
W
Baron Samedi
11,173
698
69
4
0
272,898
3
W
Danzaburou
11,505
719
46
3
0
271,761
4
L
Cerberus
10,505
657
70
4
0
283,553
0
W
Khepri
11,714
732
31
2
0
325,621
4
L
Ao Kuang
8,276
517
19
1
0
138,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role