Player Matchup

Ravana
Ravana
DOGE2MoonVVX
Ravana
Level 23
God Stats
3W - 4L
1,838 SR
Queue Stats
111W - 83L
1,635 Elo+
Party 3
Guan Yu
Guan Yu
EmDung
Guan Yu
Level 12
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 4L
1,486 Elo+
Solo
Cupid
Cupid
RKOGoat
Cupid
Level 24
God Stats
13W - 15L
1,531 SR
Queue Stats
33W - 32L
1,538 Elo+
Party 1
Cerberus
Cerberus
StillToRide
Cerberus
Level 15
God Stats
2W - 1L
1,712 SR
Queue Stats
14W - 20L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
gloogurt
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 18
1,582 SR
1,531 Elo+

VS

Team Averages
Level 12
1,592 SR
1,450 Elo+
Chernobog
Chernobog
Ac3NovA
Chernobog
Level 29
God Stats
103W - 91L
1,555 SR
Queue Stats
195W - 200L
1,494 Elo+
Party 2
Ymir
Ymir
DirtyDovah
Ymir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
185W - 144L
1,492 Elo+
Party 2
Ra
Ra
McMecLovinQH
Ra
Level 6
God Stats
4W - 0L
1,903 SR
Queue Stats
7W - 5L
1,527 Elo+
Solo
Kukulkan
Kukulkan
bayunbailang
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Neith
Neith
jossk
Neith
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 29L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
11 / 2 / 3
11,112
585
12,443
7,045
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
EmDung
Guan Yu
13
1 / 4 / 2
7,492
394
2,998
12,232
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
RKOGoat
Cupid
14
2 / 7 / 7
9,120
480
8,932
13,546
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
StillToRide
Cerberus
15
8 / 7 / 7
9,989
526
16,365
19,850
14,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
gloogurt
Zhong Kui
14
2 / 5 / 4
8,662
456
3,372
13,873
8,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ac3NovA
Chernobog
16
3 / 5 / 6
10,266
540
6,115
13,795
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 8
11,157
587
12,257
17,022
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 5 / 4
11,830
623
12,824
11,500
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
bayunbailang
Kukulkan
13
2 / 8 / 6
8,265
435
5,163
8,626
2,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
jossk
Neith
16
3 / 4 / 7
10,485
552
7,659
10,041
3,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
24
Kills
24
25
Deaths
24
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ac3NovA
Chernobog
3
5
6
1.2
L
Ravana
11
2
3
6.25
W
6
2
8
5
L
Guan Yu
EmDung
Guan Yu
1
4
2
0.5
W
10
5
4
2.4
L
Cupid
RKOGoat
Cupid
2
7
7
0.79
L
Cerberus
StillToRide
Cerberus
8
7
7
1.64
W
Kukulkan
bayunbailang
Kukulkan
2
8
6
0.63
L
Zhong Kui
gloogurt
Zhong Kui
2
5
4
0.8
W
Neith
jossk
Neith
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,110
Damage
44,018
66,546
Taken
60,984
39,741
Mitigated
21,232
15,559
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ac3NovA
Chernobog
6,115
3,667
0
3,712
13,795
4,518
2,438
5,810
7,985
0
64,468
L
Ravana
12,443
4,121
0
792
7,045
4,045
55
2,609
4,385
0
80,384
W
12,257
2,747
0
8,598
17,022
7,455
0
4,213
12,759
76,161
0
L
Guan Yu
EmDung
Guan Yu
2,998
325
57
2,938
12,232
7,203
0
5,688
6,326
0
25,566
W
12,824
1,755
224
3,742
11,500
3,956
206
2,564
8,811
77,622
0
L
Cupid
RKOGoat
Cupid
8,932
4,393
0
3,780
13,546
5,079
707
4,593
8,885
0
54,192
L
Cerberus
StillToRide
Cerberus
16,365
1,477
250
5,026
19,850
14,576
0
8,488
11,240
44,540
0
W
Kukulkan
bayunbailang
Kukulkan
5,163
790
0
110
8,626
2,283
0
4,245
4,381
23,396
0
L
Zhong Kui
gloogurt
Zhong Kui
3,372
467
100
2,616
13,873
8,838
0
8,247
5,466
43,438
0
W
Neith
jossk
Neith
7,659
3,927
0
2,762
10,041
3,020
504
2,905
7,086
0
54,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
52,003
448
Minions Killed
511
0
Camps Cleared
0
1,696,065
Distance Traveled
1,638,988
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,266
540
120
6
0
371,000
3
L
Ravana
11,112
585
131
7
0
402,106
7
W
Ymir
11,157
587
105
6
0
313,438
1
L
Guan Yu
7,492
394
42
2
0
294,188
0
W
Ra
11,830
623
157
8
0
363,244
4
L
Cupid
9,120
480
106
6
0
286,579
0
L
Cerberus
9,989
526
86
5
0
351,877
5
W
Kukulkan
8,265
435
25
1
0
321,335
1
L
Zhong Kui
8,662
456
83
4
0
361,315
5
W
Neith
10,485
552
104
5
0
269,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role