Player Matchup

Tsukuyomi
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
Level 154
God Stats
15W - 9L
1,829 SR
Queue Stats
90W - 79L
1,581 Elo+
Party 1
Hercules
Hercules
LORDR0N
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
STP PapaBob
Artio
Level 121
God Stats
11W - 8L
1,676 SR
Queue Stats
78W - 73L
1,596 Elo+
Party 1
Sol
Sol
SkizzsterTV
Sol
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 150L
1,587 Elo+
Party 1
Ra
Ra
ll JOK3R II
Ra
Level 155
God Stats
22W - 7L
1,867 SR
Queue Stats
177W - 148L
1,677 Elo+
Party 1
Team Averages
Level 115
1,674 SR
1,588 Elo+

VS

Team Averages
Level 78
1,518 SR
1,493 Elo+
Terra
Terra
AlexSañudo
Terra
Level 122
God Stats
7W - 11L
1,519 SR
Queue Stats
443W - 426L
1,579 Elo+
Party 3
Sol
Sol
Swagni72
Sol
Level 62
God Stats
2W - 6L
1,222 SR
Queue Stats
206W - 240L
1,440 Elo+
Party 2
Cupid
Cupid
TiNo_58
Cupid
Level 29
God Stats
11W - 10L
1,625 SR
Queue Stats
220W - 214L
1,516 Elo+
Party 3
Guan Yu
Guan Yu
Valiant097
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
joselinares2404
Loki
Level 17
God Stats
4W - 15L
1,726 SR
Queue Stats
236W - 251L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
12
5 / 1 / 3
7,371
614
8,774
8,549
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
LORDR0N
Hercules
10
0 / 3 / 1
5,779
482
4,003
11,543
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 4
6,046
504
3,395
9,114
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 1
7,202
600
5,675
4,750
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 3
7,459
622
6,500
4,996
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,336
445
2,755
10,521
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 6 / 2
6,266
522
6,272
10,529
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
TiNo_58
Cupid
10
0 / 1 / 0
5,672
473
3,843
6,505
1,826
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Valiant097
Guan Yu
12
4 / 0 / 0
7,248
604
10,716
8,540
8,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
6,261
522
1,218
6,772
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
5
1
3
6.5
W
Hercules
LORDR0N
Hercules
0
3
1
0.17
W
1
1
4
3
W
1
0
1
1.5
L
1
6
2
0.33
L
Cupid
TiNo_58
Cupid
0
1
0
0
L
Guan Yu
Valiant097
Guan Yu
4
0
0
4
L
1
2
2
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
24,804
38,952
Taken
42,867
19,322
Mitigated
19,428
18,649
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,755
279
445
1,854
10,521
4,857
0
5,029
5,349
19,562
0
W
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
8,774
1,533
0
3,116
8,549
2,959
305
2,493
5,902
0
42,903
W
Hercules
LORDR0N
Hercules
4,003
1,539
0
5,082
11,543
8,364
0
278
11,265
0
30,092
W
3,395
181
1,098
4,101
9,114
5,104
0
3,001
6,021
18,358
0
W
5,675
1,771
0
2,496
4,750
1,369
1,092
206
4,544
49,574
0
L
6,272
1,328
477
3,751
10,529
2,623
0
2,750
7,584
34,967
0
L
Cupid
TiNo_58
Cupid
3,843
1,956
0
3,048
6,505
1,826
0
5,149
1,356
0
26,587
L
Guan Yu
Valiant097
Guan Yu
10,716
2,309
764
5,090
8,540
8,208
0
323
7,876
0
45,290
L
1,218
167
0
2,898
6,772
1,914
0
1,945
4,757
0
28,714
W
6,500
511
899
1,857
4,996
1,526
321
2,615
2,193
42,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
30,783
337
Minions Killed
289
0
Camps Cleared
0
1,197,379
Distance Traveled
1,169,073
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,336
445
29
2
0
238,238
3
W
Tsukuyomi
7,371
614
82
7
0
241,438
1
W
Hercules
5,779
482
48
4
0
241,478
0
W
Artio
6,046
504
16
1
0
233,005
5
W
Sol
7,202
600
103
9
0
218,723
4
L
Sol
6,266
522
67
6
0
203,478
1
L
Cupid
5,672
473
62
5
0
225,170
2
L
Guan Yu
7,248
604
69
6
0
252,694
2
L
Loki
6,261
522
62
5
0
249,493
0
W
Ra
7,459
622
88
7
0
262,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role