Player Matchup

Cthulhu
Cthulhu
Abyddon
Cthulhu
Level 18
God Stats
10W - 5L
1,569 SR
Queue Stats
22W - 23L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
Axe_Evaris42
Sun Wukong
Level 24
God Stats
4W - 7L
1,232 SR
Queue Stats
40W - 58L
1,353 Elo+
Party 1
Anhur
Anhur
Croaker_Da_Toker
Anhur
Level 29
God Stats
7W - 9L
1,567 SR
Queue Stats
162W - 180L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EliamGreywind
Tsukuyomi
Level 31
God Stats
17W - 14L
1,470 SR
Queue Stats
162W - 180L
1,428 Elo+
Party 1
Hel
Hel
Frayld
Hel
Level 27
God Stats
11W - 10L
1,602 SR
Queue Stats
76W - 93L
1,454 Elo+
Party 1
Team Averages
Level 26
1,488 SR
1,417 Elo+

VS

Team Averages
Level 23
1,479 SR
1,328 Elo+
Neith
Neith
Anubis1236123
Neith
Level 23
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 8L
1,226 Elo+
Solo
Hercules
Hercules
Braves4180
Hercules
Level 28
God Stats
29W - 34L
1,346 SR
Queue Stats
178W - 186L
1,425 Elo+
Party 2
Olorun
Olorun
ICEINMYVEINS313
Olorun
Level 25
God Stats
25W - 38L
1,419 SR
Queue Stats
152W - 167L
1,470 Elo+
Party 2
Izanami
Izanami
ISOCALI
Izanami
Level 14
God Stats
6W - 12L
1,721 SR
Queue Stats
122W - 147L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
pizda18
Tsukuyomi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 63L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyddon
Cthulhu
13
0 / 1 / 6
9,119
456
7,701
13,037
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Axe_Evaris42
Sun Wukong
19
7 / 2 / 2
11,453
573
9,034
13,941
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 6
10,116
506
10,358
10,903
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
EliamGreywind
Tsukuyomi
15
4 / 6 / 3
9,695
485
7,811
14,807
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Frayld
Hel
17
7 / 1 / 1
10,934
547
13,528
12,148
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,916
446
8,170
13,417
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Braves4180
Hercules
13
1 / 3 / 3
8,660
433
6,928
17,077
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 1
9,853
493
5,881
11,262
3,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
ISOCALI
Izanami
13
1 / 7 / 0
8,144
407
7,653
11,129
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
pizda18
Tsukuyomi
14
2 / 7 / 2
8,842
442
9,442
15,620
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
24
Kills
10
11
Deaths
25
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abyddon
Cthulhu
0
1
6
3
L
1
4
2
0.5
W
Sun Wukong
Axe_Evaris42
Sun Wukong
7
2
2
4
L
Hercules
Braves4180
Hercules
1
3
3
0.83
W
6
1
6
9
W
Tsukuyomi
EliamGreywind
Tsukuyomi
4
6
3
0.92
W
Hel
Frayld
Hel
7
1
1
7.5
L
5
4
1
1.38
L
Izanami
ISOCALI
Izanami
1
7
0
0.14
L
Tsukuyomi
pizda18
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,432
Damage
38,074
64,836
Taken
68,505
34,208
Mitigated
31,107
26,767
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abyddon
Cthulhu
7,701
147
319
4,341
13,037
11,354
0
1,672
11,365
35,589
0
L
8,170
1,378
0
1,632
13,417
5,188
595
5,409
7,618
0
63,932
W
Sun Wukong
Axe_Evaris42
Sun Wukong
9,034
2,009
0
7,467
13,941
6,883
1,609
2,688
11,253
0
70,552
L
Hercules
Braves4180
Hercules
6,928
1,644
0
6,640
17,077
13,707
418
8,362
8,473
0
26,270
W
10,358
4,682
0
3,264
10,903
5,552
458
0
10,903
0
53,575
W
Tsukuyomi
EliamGreywind
Tsukuyomi
7,811
2,337
0
3,380
14,807
5,354
1,462
1,176
13,631
0
53,842
W
Hel
Frayld
Hel
13,528
936
2,537
5,459
12,148
5,065
2,272
345
11,803
66,980
0
L
5,881
3,001
358
3,837
11,262
3,994
912
815
10,447
51,143
0
L
Izanami
ISOCALI
Izanami
7,653
5,471
0
0
11,129
2,715
504
3,540
7,509
0
49,761
L
Tsukuyomi
pizda18
Tsukuyomi
9,442
2,672
0
3,058
15,620
5,503
0
2,309
13,229
0
49,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
44,415
470
Minions Killed
434
0
Camps Cleared
0
1,817,280
Distance Traveled
1,851,341
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,119
456
55
3
0
376,111
2
L
Neith
8,916
446
105
5
0
387,030
2
W
Sun Wukong
11,453
573
124
6
0
382,934
0
L
Hercules
8,660
433
53
3
0
388,973
6
W
Anhur
10,116
506
83
4
0
344,621
1
W
Tsukuyomi
9,695
485
79
4
0
335,516
0
W
Hel
10,934
547
129
6
0
378,098
0
L
Olorun
9,853
493
113
6
0
371,019
3
L
Izanami
8,144
407
77
4
0
350,669
0
L
Tsukuyomi
8,842
442
86
4
0
353,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role