Player Matchup

Awilix
Awilix
Scoopdiddywoop
Awilix
Level 27
God Stats
33W - 28L
1,704 SR
Queue Stats
129W - 107L
1,653 Elo+
Solo
Sobek
Sobek
feeder123456
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,515 Elo+
Solo
Hachiman
Hachiman
kiwyzaki
Hachiman
Level 27
God Stats
6W - 6L
1,463 SR
Queue Stats
137W - 165L
1,500 Elo+
Solo
Chang'e
Chang'e
mangelinabrolee
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xelaaviel
Anubis
Level 8
God Stats
5W - 1L
1,736 SR
Queue Stats
9W - 8L
1,657 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,565 Elo+

VS

Team Averages
Level 18
1,532 SR
1,545 Elo+
Ares
Ares
BlinkUareDead
Ares
Level 8
God Stats
3W - 1L
1,808 SR
Queue Stats
44W - 51L
1,518 Elo+
Solo
King Arthur
King Arthur
Clapersteneon
King Arthur
Level 11
God Stats
3W - 2L
1,528 SR
Queue Stats
11W - 16L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
TheDankestKnight
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 122L
1,731 Elo+
Solo
Kali
Kali
VengefulFlyer01
Kali
Level 26
God Stats
1W - 8L
1,285 SR
Queue Stats
103W - 105L
1,595 Elo+
Solo
Chernobog
Chernobog
iStreakiing
Chernobog
Level 17
God Stats
8W - 9L
1,539 SR
Queue Stats
95W - 96L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,047
504
3,745
5,108
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 4
6,066
506
4,154
9,749
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
kiwyzaki
Hachiman
9
2 / 1 / 5
5,493
458
4,770
5,254
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 5
6,796
566
8,493
6,461
4,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
xelaaviel
Anubis
12
4 / 4 / 0
6,858
572
4,581
8,589
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,757
480
5,288
8,915
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Clapersteneon
King Arthur
6
0 / 5 / 1
4,538
378
2,915
8,888
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheDankestKnight
Baron Samedi
12
4 / 2 / 1
7,117
593
8,165
7,021
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
5,303
442
2,739
5,467
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
iStreakiing
Chernobog
9
3 / 3 / 1
5,667
472
3,905
6,953
2,655
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
8
8
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
King Arthur
Clapersteneon
King Arthur
0
5
1
0.1
W
3
0
4
5
L
Baron Samedi
TheDankestKnight
Baron Samedi
4
2
1
2.25
L
1
3
1
0.5
W
2
3
4
1.33
L
Chernobog
iStreakiing
Chernobog
3
3
1
1.17
W
Hachiman
kiwyzaki
Hachiman
2
1
5
4.5
W
4
0
5
6.5
W
Anubis
xelaaviel
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
23,012
35,161
Taken
37,244
18,081
Mitigated
18,456
13,282
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
421
0
1,914
8,915
5,195
0
3,638
5,277
17,766
0
L
King Arthur
Clapersteneon
King Arthur
2,915
814
0
1,272
8,888
4,817
0
4,750
4,138
0
10,901
W
3,745
1,857
0
1,862
5,108
1,402
0
1,069
3,906
0
23,279
L
Baron Samedi
TheDankestKnight
Baron Samedi
8,165
640
497
2,561
7,021
3,505
0
3,666
3,355
44,587
0
L
2,739
1,577
0
982
5,467
2,284
0
2,241
3,226
0
19,000
W
4,154
869
0
1,498
9,749
7,248
0
2,863
6,841
13,326
0
L
Chernobog
iStreakiing
Chernobog
3,905
2,858
0
1,758
6,953
2,655
216
2,933
4,020
0
24,726
W
Hachiman
kiwyzaki
Hachiman
4,770
2,942
711
716
5,254
1,382
600
3,254
1,932
0
17,454
W
8,493
680
760
3,450
6,461
4,383
0
625
5,593
44,063
0
W
Anubis
xelaaviel
Anubis
4,581
708
0
4,285
8,589
3,666
55
5,091
3,161
47,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
28,382
267
Minions Killed
206
0
Camps Cleared
0
1,146,076
Distance Traveled
1,040,487
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,757
480
15
1
0
231,356
4
L
King Arthur
4,538
378
17
1
0
203,377
3
W
Awilix
6,047
504
53
4
0
295,652
8
L
Baron Samedi
7,117
593
78
7
0
216,760
5
L
Kali
5,303
442
47
4
0
198,201
3
W
Sobek
6,066
506
19
2
0
221,595
1
L
Chernobog
5,667
472
49
4
0
190,793
0
W
Hachiman
5,493
458
32
3
0
199,362
0
W
Chang'e
6,796
566
68
6
0
218,255
4
W
Anubis
6,858
572
95
8
0
211,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role