Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BonCurry
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,552 Elo+
Solo
Arachne
Arachne
Newarival
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ob907
Sobek
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 271L
1,586 Elo+
Solo
Artemis
Artemis
Ŧђєβøśś
Artemis
Level 68
God Stats
0W - 1L
1,296 SR
Queue Stats
8W - 6L
1,696 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,567 Elo+

VS

Team Averages
Level 122
1,408 SR
1,566 Elo+
Nu Wa
Nu Wa
GetSomeSkills
Nu Wa
Level 122
God Stats
3W - 4L
1,251 SR
Queue Stats
408W - 396L
1,567 Elo+
Solo
Mulan
Mulan
LordVendeta
Mulan
Level 122
God Stats
1W - 1L
1,270 SR
Queue Stats
69W - 49L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Minedraco104
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
OnionThe1st
Eset
Level 158
God Stats
3W - 0L
1,519 SR
Queue Stats
109W - 97L
1,646 Elo+
Solo
Anubis
Anubis
StiflerovaMama
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 3 / 1
5,478
1,096
3,972
4,988
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
BonCurry
Ravana
8
0 / 3 / 1
4,679
936
1,245
5,046
3,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Newarival
Arachne
10
1 / 2 / 0
5,169
1,034
2,054
4,209
1,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Ob907
Sobek
9
1 / 4 / 2
5,376
1,075
2,574
9,907
6,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 2 / 0
4,457
891
2,600
2,756
910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 12
6,047
1,209
5,441
3,474
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 6
6,591
1,318
3,991
7,008
8,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Minedraco104
Danzaburou
10
3 / 1 / 7
6,218
1,244
3,602
4,825
2,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 7
6,078
1,216
5,793
3,211
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 6
6,922
1,384
6,103
2,316
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
14
14
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
L
Ravana
BonCurry
Ravana
0
3
1
0.17
W
0
1
12
6
W
5
1
6
8
W
Danzaburou
Minedraco104
Danzaburou
3
1
7
6.5
L
Arachne
Newarival
Arachne
1
2
0
0.5
L
Sobek
Ob907
Sobek
1
4
2
0.5
W
2
1
7
5.5
W
4
0
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,445
Damage
24,930
26,906
Taken
20,834
14,712
Mitigated
14,503
5,738
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,972
2,466
0
863
4,988
1,984
0
2,804
1,857
0
13,932
L
Ravana
BonCurry
Ravana
1,245
148
286
1,019
5,046
3,296
0
2,178
2,561
0
1,479
W
5,441
1,631
0
400
3,474
1,390
826
445
3,029
9,613
0
W
3,991
357
384
1,228
7,008
8,308
152
553
6,455
0
5,643
W
Danzaburou
Minedraco104
Danzaburou
3,602
1,143
1,427
922
4,825
2,228
966
473
4,352
0
8,359
L
Arachne
Newarival
Arachne
2,054
1,528
318
493
4,209
1,682
0
2,505
1,576
0
3,949
L
Sobek
Ob907
Sobek
2,574
199
0
2,139
9,907
6,840
0
7,043
2,358
5,140
0
W
5,793
332
1,157
552
3,211
1,341
379
200
3,011
12,000
0
W
6,103
262
860
1,447
2,316
1,236
165
903
1,413
15,001
0
L
2,600
555
0
620
2,756
910
0
1,820
894
0
6,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
31,856
38
Minions Killed
76
0
Camps Cleared
0
389,256
Distance Traveled
476,906
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,478
1,096
20
4
0
82,852
3
L
Ravana
4,679
936
0
0
0
81,046
0
W
Nu Wa
6,047
1,209
14
3
0
95,902
0
W
Mulan
6,591
1,318
4
1
0
92,979
0
W
Danzaburou
6,218
1,244
13
3
0
99,006
0
L
Arachne
5,169
1,034
5
1
0
83,815
2
L
Sobek
5,376
1,075
3
1
0
90,266
1
W
Eset
6,078
1,216
19
4
0
94,667
2
W
Anubis
6,922
1,384
26
5
0
94,352
2
L
Artemis
4,457
891
10
2
0
51,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role