Player Matchup

Izanami
Izanami
JudgeCoach
Izanami
Level 24
God Stats
3W - 7L
1,308 SR
Queue Stats
9W - 9L
1,238 Elo+
Party 1
Ymir
Ymir
McSkeee
Ymir
Level 13
God Stats
1W - 3L
1,214 SR
Queue Stats
205W - 198L
1,258 Elo+
Solo
Thor
Thor
Zurakk
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 1
Ah Puch
Ah Puch
osdae
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,381 Elo+
Party 1
King Arthur
King Arthur
seawoool264
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,403 Elo+
Solo
Team Averages
Level 19
1,404 SR
1,304 Elo+

VS

Team Averages
Level 26
1,415 SR
1,303 Elo+
Ao Kuang
Ao Kuang
DCHauk
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,215 Elo+
Party 2
Susano
Susano
Skirtlz
Susano
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,156 Elo+
Party 2
Jing Wei
Jing Wei
SpookyDooki3740
Jing Wei
Level 7
God Stats
3W - 4L
1,400 SR
Queue Stats
9W - 15L
1,424 Elo+
Solo
Odin
Odin
ZePros
Odin
Level 26
God Stats
14W - 10L
1,176 SR
Queue Stats
241W - 240L
1,372 Elo+
Solo
Yemoja
Yemoja
monojoekimo
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JudgeCoach
Izanami
20
15 / 8 / 10
16,847
1,203
36,708
17,364
8,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
McSkeee
Ymir
19
3 / 5 / 9
12,988
928
6,872
15,084
16,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Zurakk
Thor
20
5 / 7 / 13
13,360
954
15,301
16,115
7,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
osdae
Ah Puch
20
2 / 5 / 16
13,285
949
12,730
14,029
5,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
seawoool264
King Arthur
20
8 / 2 / 18
16,219
1,159
10,668
20,884
19,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DCHauk
Ao Kuang
20
15 / 11 / 8
17,047
1,218
38,182
30,522
13,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
Skirtlz
Susano
20
4 / 13 / 13
14,437
1,031
16,177
23,455
10,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
14
0 / 0 / 0
8,800
629
0
0
0
Odin
ZePros
Odin
20
8 / 5 / 9
15,492
1,107
23,379
23,240
16,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Yemoja
20
0 / 4 / 11
12,967
926
1,741
13,357
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
33
Kills
27
27
Deaths
33
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DCHauk
Ao Kuang
15
11
8
1.73
W
Izanami
JudgeCoach
Izanami
15
8
10
2.5
W
Ymir
McSkeee
Ymir
3
5
9
1.5
L
Susano
Skirtlz
Susano
4
13
13
0.81
L
Jing Wei
0
0
0
0
L
Odin
ZePros
Odin
8
5
9
2.5
W
Thor
Zurakk
Thor
5
7
13
1.64
L
Yemoja
0
4
11
1.38
W
Ah Puch
osdae
Ah Puch
2
5
16
2
W
King Arthur
seawoool264
King Arthur
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,279
Damage
79,479
83,476
Taken
90,574
57,233
Mitigated
56,439
9,069
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DCHauk
Ao Kuang
38,182
11,134
0
8,317
30,522
13,846
0
6,820
23,702
49,906
0
W
Izanami
JudgeCoach
Izanami
36,708
28,385
0
1,909
17,364
8,470
0
9,787
7,577
0
65,738
W
Ymir
McSkeee
Ymir
6,872
1,407
0
231
15,084
16,324
0
9,357
5,727
15,044
0
L
Susano
Skirtlz
Susano
16,177
3,902
0
53
23,455
10,016
0
6,426
17,029
0
31,874
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Odin
ZePros
Odin
23,379
4,280
315
804
23,240
16,693
0
4,419
18,821
0
48,876
W
Thor
Zurakk
Thor
15,301
7,598
0
0
16,115
7,986
0
6,026
10,089
0
23,275
L
Yemoja
1,741
276
586
1,726
13,357
15,884
0
1,937
11,420
9,882
0
W
Ah Puch
osdae
Ah Puch
12,730
912
0
657
14,029
5,439
0
5,474
8,555
30,685
0
W
King Arthur
seawoool264
King Arthur
10,668
4,154
0
6,272
20,884
19,014
0
9,279
11,605
0
33,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,699
Gold Earned
68,743
206
Minions Killed
147
8
Camps Cleared
3
1,073,475
Distance Traveled
953,618
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
17,047
1,218
36
3
1
247,087
1
W
Izanami
16,847
1,203
85
6
3
174,160
1
W
Ymir
12,988
928
25
2
2
178,750
0
L
Susano
14,437
1,031
27
2
0
254,851
0
L
Jing Wei
8,800
629
0
0
0
0
0
L
Odin
15,492
1,107
71
5
2
301,056
0
W
Thor
13,360
954
10
1
0
208,280
2
L
Yemoja
12,967
926
13
1
0
150,624
2
W
Ah Puch
13,285
949
35
3
2
246,188
0
W
King Arthur
16,219
1,159
51
4
1
266,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role