Player Matchup

Chaac
Chaac
Joaliit
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kriss_nmc80
Sol
Level 29
God Stats
36W - 31L
1,626 SR
Queue Stats
93W - 94L
1,423 Elo+
Party 1
Arachne
Arachne
Trolinghere
Arachne
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 138L
1,612 Elo+
Solo
Izanami
Izanami
bieda
Izanami
Level 28
God Stats
54W - 45L
1,579 SR
Queue Stats
63W - 63L
1,455 Elo+
Party 1
Ymir
Ymir
jianp89
Ymir
Level 27
God Stats
1W - 4L
1,124 SR
Queue Stats
69W - 71L
1,499 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,498 Elo+

VS

Team Averages
Level 16
1,515 SR
1,529 Elo+
Vulcan
Vulcan
Aghlan
Vulcan
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 31L
1,600 Elo+
Party 2
Kali
Kali
Shikh
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,508 Elo+
Solo
Sobek
Sobek
ThisIsMyCurse
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,473 Elo+
Solo
Neith
Neith
Zastrel
Neith
Level 28
God Stats
46W - 46L
1,504 SR
Queue Stats
69W - 77L
1,438 Elo+
Solo
Ymir
Ymir
deforinna
Ymir
Level 10
God Stats
14W - 12L
1,571 SR
Queue Stats
48W - 32L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joaliit
Chaac
18
3 / 6 / 4
12,064
548
14,979
22,497
16,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 1
8,767
399
10,932
12,177
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Trolinghere
Arachne
20
9 / 5 / 2
14,604
664
11,265
17,142
8,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
bieda
Izanami
16
2 / 8 / 4
10,440
475
8,321
14,501
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
jianp89
Ymir
12
0 / 8 / 3
8,220
374
6,899
15,721
9,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aghlan
Vulcan
20
19 / 2 / 5
14,170
644
19,358
8,848
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Shikh
Kali
18
5 / 5 / 10
11,573
526
8,505
19,147
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 2 / 13
10,266
467
8,212
19,167
19,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zastrel
Neith
16
5 / 3 / 6
10,636
483
10,371
15,527
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
16
6 / 3 / 12
10,848
493
16,233
15,702
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
15
Kills
36
36
Deaths
15
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aghlan
Vulcan
19
2
5
10.75
L
Chaac
Joaliit
Chaac
3
6
4
0.83
L
1
9
1
0.17
W
Kali
Shikh
Kali
5
5
10
2
W
1
2
13
3.75
L
Arachne
Trolinghere
Arachne
9
5
2
2
W
Neith
Zastrel
Neith
5
3
6
2.67
L
Izanami
bieda
Izanami
2
8
4
0.5
W
Ymir
6
3
12
4
L
Ymir
jianp89
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,396
Damage
62,679
82,038
Taken
78,391
42,521
Mitigated
52,523
17,406
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aghlan
Vulcan
19,358
6,680
0
1,442
8,848
4,143
658
2,860
5,796
92,745
0
L
Chaac
Joaliit
Chaac
14,979
2,112
0
5,173
22,497
16,755
115
13,835
8,572
1,141
77,130
L
10,932
958
0
2,270
12,177
3,523
0
6,515
5,354
40,926
0
W
Kali
Shikh
Kali
8,505
4,842
0
6,471
19,147
10,620
0
3,403
15,520
0
84,654
W
8,212
1,653
0
7,092
19,167
19,453
237
4,669
14,264
46,675
0
L
Arachne
Trolinghere
Arachne
11,265
8,154
0
4,761
17,142
8,325
0
5,061
11,959
0
142,311
W
Neith
Zastrel
Neith
10,371
4,805
0
4,646
15,527
5,704
2,265
2,612
12,855
0
59,960
L
Izanami
bieda
Izanami
8,321
5,098
0
3,593
14,501
4,511
1,302
8,310
6,070
0
53,188
W
Ymir
16,233
5,268
0
5,641
15,702
12,603
0
4,370
11,221
55,561
0
L
Ymir
jianp89
Ymir
6,899
550
0
1,609
15,721
9,407
0
9,387
6,280
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
57,493
550
Minions Killed
558
0
Camps Cleared
0
2,031,664
Distance Traveled
2,115,518
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,170
644
164
7
0
477,227
0
L
Chaac
12,064
548
149
7
0
418,459
5
L
Sol
8,767
399
56
3
0
385,345
1
W
Kali
11,573
526
121
6
0
388,782
0
W
Sobek
10,266
467
82
4
0
412,471
3
L
Arachne
14,604
664
212
10
0
460,248
0
W
Neith
10,636
483
109
5
0
386,914
0
L
Izanami
10,440
475
101
5
0
381,784
0
W
Ymir
10,848
493
82
4
0
450,124
2
L
Ymir
8,220
374
32
1
0
385,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role