Player Matchup

Janus
Janus
Semaj1270
Janus
Level 63
God Stats
7W - 12L
1,347 SR
Queue Stats
282W - 326L
1,425 Elo+
Solo
Medusa
Medusa
glowing_smoke97
Medusa
Level 69
God Stats
13W - 12L
1,256 SR
Queue Stats
226W - 257L
1,376 Elo+
Solo
Ares
Ares
totmata
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,368 Elo+
Solo
Team Averages
Level 62
1,368 SR
1,390 Elo+

VS

Team Averages
Level 77
1,521 SR
1,398 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ExoticViper3
Thoth
Level 40
God Stats
4W - 9L
1,510 SR
Queue Stats
320W - 406L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
ShameDabz
Danzaburou
Level 123
God Stats
58W - 36L
1,552 SR
Queue Stats
306W - 368L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Semaj1270
Janus
16
9 / 4 / 3
11,716
732
15,855
9,513
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 7
10,547
659
9,829
10,619
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
totmata
Ares
14
1 / 1 / 9
10,520
658
5,190
11,600
11,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 6 / 5
10,107
632
7,744
14,384
6,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 6
9,066
567
6,147
10,469
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ShameDabz
Danzaburou
16
6 / 1 / 4
11,678
730
10,613
12,627
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
10
10
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
5
1.08
L
0
7
6
0.43
W
Janus
Semaj1270
Janus
9
4
3
2.63
L
Danzaburou
ShameDabz
Danzaburou
6
1
4
8
W
3
5
7
1.3
W
Ares
totmata
Ares
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
24,504
31,732
Taken
37,480
20,705
Mitigated
14,278
3,710
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,744
4,565
0
2,805
14,384
6,105
0
8,110
6,002
0
19,243
L
6,147
408
289
494
10,469
3,264
0
6,430
3,593
23,718
0
W
Janus
Semaj1270
Janus
15,855
831
0
915
9,513
3,885
483
1,711
7,486
62,549
0
L
Danzaburou
ShameDabz
Danzaburou
10,613
3,889
0
5,311
12,627
4,909
0
5,676
6,724
0
64,581
W
9,829
5,192
0
1,435
10,619
4,850
1,733
1,835
8,596
0
45,781
W
Ares
totmata
Ares
5,190
463
0
1,360
11,600
11,970
393
2,062
9,258
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
30,851
180
Minions Killed
172
0
Camps Cleared
0
876,401
Distance Traveled
837,119
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,107
632
22
1
0
310,103
0
L
Thoth
9,066
567
41
3
0
240,447
0
W
Janus
11,716
732
112
7
0
310,777
2
L
Danzaburou
11,678
730
109
7
0
286,569
1
W
Medusa
10,547
659
49
3
0
258,904
0
W
Ares
10,520
658
19
1
0
306,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role