Player Matchup

Merlin
Merlin
AriaTheVampire
Merlin
Level 127
God Stats
5W - 6L
1,565 SR
Queue Stats
227W - 207L
1,530 Elo+
Party 1
Artio
Artio
AwakenedDecay
Artio
Level 142
God Stats
0W - 3L
1,572 SR
Queue Stats
82W - 83L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
Bloodzila
Cabrakan
Level 60
God Stats
2W - 5L
1,356 SR
Queue Stats
144W - 155L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Drinkn0uttaCups
Hou Yi
Level 139
God Stats
2W - 2L
1,835 SR
Queue Stats
358W - 325L
1,637 Elo+
Solo
Amaterasu
Amaterasu
WillLovesBellona
Amaterasu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 63L
1,329 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,520 Elo+

VS

Team Averages
Level 127
1,600 SR
1,486 Elo+
Artemis
Artemis
LampShadeThief
Artemis
Level 121
God Stats
8W - 11L
1,363 SR
Queue Stats
119W - 122L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Sneze-
Ao Kuang
Level 158
God Stats
9W - 3L
1,724 SR
Queue Stats
343W - 328L
1,600 Elo+
Party 2
Eset
Eset
Solaire__Cat
Eset
Level 156
God Stats
6W - 0L
1,500 SR
Queue Stats
503W - 469L
1,580 Elo+
Party 2
Geb
Geb
Themightyoof
Geb
Level 103
God Stats
2W - 0L
1,732 SR
Queue Stats
5W - 7L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
aldrich09
Sun Wukong
Level 97
God Stats
19W - 19L
1,681 SR
Queue Stats
673W - 673L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,330
666
1,169
2,229
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,053
611
1,498
4,463
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Bloodzila
Cabrakan
5
0 / 1 / 3
3,622
724
918
3,314
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 0
3,557
711
2,176
1,968
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
3
0 / 1 / 0
2,726
545
659
1,613
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,942
588
1,651
1,774
396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Sneze-
Ao Kuang
6
2 / 0 / 0
3,645
729
1,029
3,722
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 1
3,732
746
1,356
1,536
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,135
627
890
2,987
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
aldrich09
Sun Wukong
7
1 / 0 / 0
4,196
839
2,673
3,075
1,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
L
Cabrakan
Bloodzila
Cabrakan
0
1
3
1.5
L
3
0
0
3
W
0
1
0
0
W
Ao Kuang
Sneze-
Ao Kuang
2
0
0
2
W
1
0
1
1.5
W
0
2
0
0
L
Amaterasu
0
1
0
0
W
Sun Wukong
aldrich09
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
7,599
13,587
Taken
13,094
4,520
Mitigated
3,554
5,831
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,169
41
0
727
2,229
569
0
1,254
869
12,522
0
L
1,498
303
0
2,099
4,463
1,392
0
0
4,463
9,684
0
L
Cabrakan
Bloodzila
Cabrakan
918
32
0
1,329
3,314
1,570
0
503
2,811
4,507
0
L
2,176
741
0
1,043
1,968
532
0
505
1,463
0
14,828
W
1,651
719
0
530
1,774
396
0
375
1,399
0
11,194
W
Ao Kuang
Sneze-
Ao Kuang
1,029
349
0
2,472
3,722
808
0
144
3,540
14,688
0
W
1,356
509
0
647
1,536
377
0
837
517
13,543
0
W
890
71
0
786
2,987
926
0
511
2,476
3,330
0
L
Amaterasu
659
313
0
633
1,613
457
0
867
706
0
2,490
W
Sun Wukong
aldrich09
Sun Wukong
2,673
779
0
573
3,075
1,047
0
1,498
1,577
0
20,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,288
Gold Earned
17,650
83
Minions Killed
132
0
Camps Cleared
0
395,953
Distance Traveled
472,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,330
666
24
5
0
92,124
0
L
Artio
3,053
611
16
3
0
89,689
2
L
Cabrakan
3,622
724
8
2
0
75,838
0
L
Hou Yi
3,557
711
22
4
0
82,165
0
W
Artemis
2,942
588
21
4
0
82,977
1
W
Ao Kuang
3,645
729
36
7
0
101,052
2
W
Eset
3,732
746
31
6
0
90,618
0
W
Geb
3,135
627
2
0
0
93,451
0
L
Amaterasu
2,726
545
13
3
0
56,137
1
W
Sun Wukong
4,196
839
42
8
0
104,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role