Player Matchup

Ravana
Ravana
Gold I
Cre8tion
Ravana
Gold I
Level 45
God Stats
10W - 15L
1,475 SR
Queue Stats
151W - 137L
1,651 MMR
Solo
Mulan
Mulan
Bronze III
Miiggguueelll
Mulan
Bronze III
Level 74
God Stats
0W - 1L
1,465 SR
Queue Stats
3W - 10L
1,509 MMR
Solo
Ra
Ra
Gold III
Sefestia118
Ra
Gold III
Level 76
God Stats
9W - 10L
1,495 SR
Queue Stats
648W - 640L
1,649 MMR
Solo
Aphrodite
Aphrodite
Gold III
xSouless-_-
Aphrodite
Gold III
Level 95
God Stats
1W - 4L
1,513 SR
Queue Stats
390W - 372L
1,550 MMR
Solo
Apollo
Apollo
Gold I
z Blasted z
Apollo
Gold I
Level 109
God Stats
56W - 60L
1,490 SR
Queue Stats
1,017W - 1,066L
1,645 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,488 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,612 SR
1,598 MMR
Nu Wa
Nu Wa
Platinum V
KN1G4T RANGER
Nu Wa
Platinum V
Level 145
God Stats
67W - 41L
1,635 SR
Queue Stats
421W - 412L
1,739 MMR
Solo
Chiron
Chiron
Gold III
RlPPlN420
Chiron
Gold III
Level 128
God Stats
23W - 18L
1,747 SR
Queue Stats
757W - 731L
1,487 MMR
Solo
Xing Tian
Xing Tian
Gold V
Rorucho
Xing Tian
Gold V
Level 145
God Stats
1W - 1L
1,331 SR
Queue Stats
27W - 26L
1,494 MMR
Solo
King Arthur
King Arthur
Gold II
jleek0599
King Arthur
Gold II
Level 128
God Stats
28W - 30L
1,664 SR
Queue Stats
258W - 281L
1,523 MMR
Solo
Fenrir
Fenrir
Platinum II
xFLYx JeT LiFe
Fenrir
Platinum II
Level 159
God Stats
20W - 15L
1,682 SR
Queue Stats
160W - 134L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cre8tion
Ravana
14
1 / 4 / 0
8,469
471
7,531
11,473
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 0
8,536
474
5,189
13,531
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 3 / 1
8,607
478
7,438
12,559
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
xSouless-_-
Aphrodite
12
0 / 5 / 1
7,416
412
3,044
15,259
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
0 / 2 / 1
8,053
447
5,339
10,306
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatDanzaburouTsukuyomiNemesisAthena

VS

Bans
SetCthulhuHeimdallrGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
11,519
640
14,820
7,855
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
RlPPlN420
Chiron
17
6 / 1 / 4
10,702
595
9,040
9,376
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Rorucho
Xing Tian
15
1 / 0 / 9
9,879
549
4,286
14,145
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
jleek0599
King Arthur
18
2 / 0 / 4
11,245
625
7,161
16,011
13,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 0 / 8
10,837
602
9,164
15,656
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cre8tion
Ravana
1
4
0
0.25
W
5
1
4
7
L
0
4
0
0
W
Chiron
RlPPlN420
Chiron
6
1
4
8
W
Xing Tian
Rorucho
Xing Tian
1
0
9
5.5
L
1
3
1
0.5
W
King Arthur
jleek0599
King Arthur
2
0
4
4
W
4
0
8
8
L
Aphrodite
xSouless-_-
Aphrodite
0
5
1
0.1
L
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
44,471
63,128
Taken
63,043
33,714
Mitigated
41,518
24,128
Healing
33,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cre8tion
Ravana
7,531
1,692
0
2,946
11,473
7,668
0
3,340
7,908
0
57,525
W
14,820
3,516
316
4,305
7,855
2,711
3,277
2,624
4,983
86,042
0
L
5,189
468
0
5,003
13,531
11,535
0
2,339
10,884
0
50,109
W
Chiron
RlPPlN420
Chiron
9,040
3,688
1,445
5,991
9,376
3,589
4,332
1,371
7,961
0
70,456
W
Xing Tian
Rorucho
Xing Tian
4,286
415
0
3,699
14,145
12,377
295
3,794
10,226
30,100
0
L
7,438
401
1,384
2,727
12,559
4,488
0
5,155
7,046
71,367
0
W
King Arthur
jleek0599
King Arthur
7,161
1,389
0
9,948
16,011
13,987
1,313
1,932
13,656
0
72,192
W
9,164
2,041
0
7,517
15,656
8,854
1,339
2,235
13,357
0
76,229
L
Aphrodite
xSouless-_-
Aphrodite
3,044
564
3,495
5,851
15,259
6,798
0
5,331
9,606
27,923
0
L
Apollo
5,339
3,434
0
2,722
10,306
3,225
1,988
1,746
8,386
0
53,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
54,182
516
Minions Killed
567
0
Camps Cleared
0
1,580,917
Distance Traveled
1,760,079
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,469
471
112
6
0
376,469
1
W
Nu Wa
11,519
640
150
8
0
335,206
10
L
Mulan
8,536
474
121
7
0
278,972
1
W
Chiron
10,702
595
129
7
0
314,877
6
W
Xing Tian
9,879
549
40
2
0
372,987
2
L
Ra
8,607
478
132
7
0
318,686
8
W
King Arthur
11,245
625
139
8
0
330,929
4
W
Fenrir
10,837
602
109
6
0
406,080
4
L
Aphrodite
7,416
412
59
3
0
314,292
2
L
Apollo
8,053
447
92
5
0
292,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role