Player Matchup

Cthulhu
Cthulhu
DarkWeeb
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 138L
1,703 Elo+
Party 1
Pele
Pele
Ttyls
Pele
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 182L
1,505 Elo+
Party 1
Ra
Ra
Withyr
Ra
Level 133
God Stats
12W - 4L
1,500 SR
Queue Stats
307W - 175L
1,547 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,585 Elo+

VS

Team Averages
Level 52
1,458 SR
1,369 Elo+
Danzaburou
Danzaburou
DogKidnapper
Danzaburou
Level 22
God Stats
3W - 10L
1,453 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 2
Kukulkan
Kukulkan
ZeroJaguar63144
Kukulkan
Level 92
God Stats
0W - 1L
1,422 SR
Queue Stats
93W - 112L
1,482 Elo+
Party 2
Osiris
Osiris
xXSeblasterXx
Osiris
Level 43
God Stats
2W - 3L
1,499 SR
Queue Stats
96W - 72L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkWeeb
Cthulhu
13
2 / 2 / 8
9,267
713
8,236
10,356
7,676
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Ttyls
Pele
13
8 / 3 / 2
9,908
762
7,585
11,007
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
3 / 3 / 8
9,805
754
6,525
7,174
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogKidnapper
Danzaburou
12
6 / 4 / 1
9,614
740
7,438
10,151
3,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
12
1 / 3 / 7
8,730
672
11,261
6,977
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 6 / 6
8,395
646
4,764
11,593
6,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkWeeb
Cthulhu
2
2
8
3
L
Danzaburou
DogKidnapper
Danzaburou
6
4
1
1.63
W
Pele
Ttyls
Pele
8
3
2
3
W
Ra
3
3
8
2.33
L
Kukulkan
1
3
7
1.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
23,463
28,537
Taken
28,721
14,638
Mitigated
12,740
7,388
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkWeeb
Cthulhu
8,236
289
0
0
10,356
7,676
0
3,466
6,631
23,954
0
L
Danzaburou
DogKidnapper
Danzaburou
7,438
3,321
0
639
10,151
3,727
0
5,077
4,820
0
27,727
W
Pele
Ttyls
Pele
7,585
1,600
0
3,314
11,007
4,291
0
5,057
5,602
0
28,671
W
Ra
6,525
272
1,384
2,690
7,174
2,671
0
2,042
4,970
46,482
0
L
Kukulkan
11,261
987
0
1,579
6,977
2,497
455
3,994
2,839
45,082
0
L
4,764
1,396
0
0
11,593
6,516
182
5,156
6,251
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
26,739
162
Minions Killed
148
0
Camps Cleared
0
772,912
Distance Traveled
646,503
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,267
713
39
3
0
255,683
1
L
Danzaburou
9,614
740
40
3
0
207,060
0
W
Pele
9,908
762
28
2
0
248,961
0
W
Ra
9,805
754
95
7
0
268,268
1
L
Kukulkan
8,730
672
81
6
0
211,998
1
L
Osiris
8,395
646
27
2
0
227,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role