Player Matchup

Neith
Neith
EZPZLmnSqueeZ
Neith
Level 8
God Stats
4W - 4L
1,553 SR
Queue Stats
9W - 7L
1,491 Elo+
Party 2
Loki
Loki
JagJagJag
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,474 Elo+
Party 2
Yemoja
Yemoja
JamieAh
Yemoja
Level 6
God Stats
1W - 4L
1,295 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
LordCholula
Kukulkan
Level 13
God Stats
1W - 1L
1,692 SR
Queue Stats
19W - 23L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
ThorkellXD
Guan Yu
Level 17
God Stats
2W - 1L
1,713 SR
Queue Stats
122W - 120L
1,592 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,491 Elo+

VS

Team Averages
Level 41
1,669 SR
1,528 Elo+
Yemoja
Yemoja
Caldittoo
Yemoja
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 56L
1,323 Elo+
Party 1
Chaac
Chaac
Eddytoowavy
Chaac
Level 8
God Stats
21W - 13L
1,747 SR
Queue Stats
96W - 100L
1,472 Elo+
Solo
Ah Puch
Ah Puch
HungryHungryEmu
Ah Puch
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,792 Elo+
Solo
Arachne
Arachne
MaxSucks2001
Arachne
Level 25
God Stats
18W - 13L
1,707 SR
Queue Stats
195W - 158L
1,638 Elo+
Solo
Medusa
Medusa
WalliKowalski
Medusa
Level 156
God Stats
2W - 5L
1,892 SR
Queue Stats
93W - 113L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,351
418
10,574
15,991
5,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
13
2 / 8 / 2
8,502
425
6,093
14,805
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
JamieAh
Yemoja
12
0 / 2 / 5
7,943
397
4,902
9,573
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
LordCholula
Kukulkan
12
2 / 6 / 2
8,372
419
9,486
12,356
4,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ThorkellXD
Guan Yu
13
0 / 3 / 0
8,428
421
4,194
14,937
13,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Caldittoo
Yemoja
15
2 / 0 / 13
10,031
502
6,169
13,031
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 5
10,598
530
9,281
9,871
7,466
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 3
11,259
563
11,954
10,458
3,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MaxSucks2001
Arachne
18
12 / 1 / 6
11,598
580
12,766
14,297
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 9
10,202
510
11,908
14,006
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
27
27
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Caldittoo
Yemoja
2
0
13
8.5
L
3
8
2
0.5
W
3
1
5
5.5
W
4
2
3
2.75
L
Loki
2
8
2
0.38
L
Yemoja
JamieAh
Yemoja
0
2
5
1.25
L
Kukulkan
LordCholula
Kukulkan
2
6
2
0.5
W
Arachne
MaxSucks2001
Arachne
12
1
6
15
L
Guan Yu
ThorkellXD
Guan Yu
0
3
0
0
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
52,078
67,662
Taken
61,663
35,929
Mitigated
33,455
17,968
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Caldittoo
Yemoja
6,169
765
2,963
3,745
13,031
10,743
757
3,112
9,919
22,804
0
L
10,574
6,052
0
3,491
15,991
5,371
0
6,510
9,481
0
44,313
W
9,281
2,288
0
5,383
9,871
7,466
2,196
1,311
8,560
0
60,677
W
11,954
720
77
5,522
10,458
3,861
0
3,156
7,302
82,150
0
L
Loki
6,093
1,938
0
3,059
14,805
4,861
0
1,911
12,894
0
46,803
L
Yemoja
JamieAh
Yemoja
4,902
476
1,934
1,956
9,573
7,248
0
3,737
5,836
18,612
0
L
Kukulkan
LordCholula
Kukulkan
9,486
623
1,033
1,596
12,356
4,810
0
5,066
7,290
44,291
0
W
Arachne
MaxSucks2001
Arachne
12,766
7,853
0
4,427
14,297
5,855
0
2,848
11,449
0
86,912
L
Guan Yu
ThorkellXD
Guan Yu
4,194
324
35
4,864
14,937
13,639
0
899
14,038
55
48,855
W
11,908
4,278
0
5,676
14,006
5,530
1,617
4,009
9,997
0
80,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
53,688
400
Minions Killed
529
0
Camps Cleared
0
1,686,824
Distance Traveled
1,881,316
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,031
502
24
1
0
355,216
3
L
Neith
8,351
418
75
4
0
339,502
0
W
Chaac
10,598
530
115
6
0
384,376
3
W
Ah Puch
11,259
563
141
7
0
351,665
2
L
Loki
8,502
425
84
4
0
357,626
1
L
Yemoja
7,943
397
20
1
0
382,948
1
L
Kukulkan
8,372
419
115
6
0
316,011
2
W
Arachne
11,598
580
133
7
0
451,212
3
L
Guan Yu
8,428
421
106
5
0
290,737
4
W
Medusa
10,202
510
116
6
0
338,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role