Player Matchup

Bellona
Bellona
BRUOLIMPIC21
Bellona
Level 21
God Stats
29W - 27L
1,543 SR
Queue Stats
222W - 232L
1,499 Elo+
Party 3
Cerberus
Cerberus
Ts3Chetomal
Cerberus
Level 18
God Stats
4W - 1L
1,896 SR
Queue Stats
109W - 90L
1,490 Elo+
Party 1
Eset
Eset
acostafelix77
Eset
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 13L
1,446 Elo+
Party 3
Neith
Neith
douglas-gs1
Neith
Level 16
God Stats
3W - 1L
1,687 SR
Queue Stats
21W - 19L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezeeeeeTS3
Tsukuyomi
Level 17
God Stats
15W - 11L
1,554 SR
Queue Stats
179W - 168L
1,470 Elo+
Party 1
Team Averages
Level 16
1,592 SR
1,449 Elo+

VS

Team Averages
Level 27
1,442 SR
1,312 Elo+
Khepri
Khepri
Air_eze12
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 314L
1,212 Elo+
Party 2
Sun Wukong
Sun Wukong
By_ToTooo
Sun Wukong
Level 29
God Stats
13W - 20L
1,334 SR
Queue Stats
122W - 297L
1,248 Elo+
Party 2
Thor
Thor
ESStarGhostFA
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,506 Elo+
Solo
Bakasura
Bakasura
Xxesteban_05xX
Bakasura
Level 29
God Stats
6W - 7L
1,429 SR
Queue Stats
89W - 155L
1,288 Elo+
Party 2
Nox
Nox
air_sabuee_
Nox
Level 28
God Stats
9W - 17L
1,449 SR
Queue Stats
90W - 205L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRUOLIMPIC21
Bellona
17
2 / 1 / 2
9,707
571
7,977
7,396
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Ts3Chetomal
Cerberus
15
6 / 0 / 10
9,249
544
10,333
9,104
7,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 3 / 6
8,854
521
5,102
6,700
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 7
7,833
461
6,108
7,020
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ezeeeeeTS3
Tsukuyomi
17
11 / 0 / 6
10,095
594
11,169
8,740
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Air_eze12
Khepri
11
0 / 4 / 2
7,128
419
2,329
10,904
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
By_ToTooo
Sun Wukong
16
2 / 2 / 0
8,744
514
4,471
11,269
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 1
7,697
453
3,184
14,042
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
12
3 / 7 / 0
7,727
455
5,372
13,054
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 8 / 3
7,660
451
6,589
10,829
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
27
Kills
7
8
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Air_eze12
Khepri
0
4
2
0.25
W
Bellona
BRUOLIMPIC21
Bellona
2
1
2
3
L
Sun Wukong
By_ToTooo
Sun Wukong
2
2
0
1
L
1
6
1
0.25
W
Cerberus
Ts3Chetomal
Cerberus
6
0
10
11
L
Bakasura
3
7
0
0.43
W
5
3
6
2.67
L
1
8
3
0.31
W
3
4
7
1.63
W
Tsukuyomi
ezeeeeeTS3
Tsukuyomi
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,689
Damage
21,945
38,960
Taken
60,098
22,734
Mitigated
27,733
11,242
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Air_eze12
Khepri
2,329
470
31
819
10,904
7,939
176
2,750
8,154
19,047
0
W
Bellona
BRUOLIMPIC21
Bellona
7,977
3,101
0
1,282
7,396
6,735
698
213
7,183
0
66,426
L
Sun Wukong
By_ToTooo
Sun Wukong
4,471
1,222
0
3,106
11,269
6,135
858
1,938
8,994
0
55,417
L
3,184
569
0
3,840
14,042
4,919
0
2,615
11,272
0
47,337
W
Cerberus
Ts3Chetomal
Cerberus
10,333
785
0
2,553
9,104
7,647
0
2,269
6,835
51,620
0
L
Bakasura
5,372
4,645
0
1,453
13,054
5,076
966
4,227
8,742
0
34,914
W
5,102
444
0
743
6,700
2,374
149
1,896
4,804
32,453
0
L
6,589
544
99
753
10,829
3,664
502
3,519
7,051
30,406
0
W
6,108
3,099
0
1,638
7,020
2,345
537
2,331
4,580
0
32,774
W
Tsukuyomi
ezeeeeeTS3
Tsukuyomi
11,169
4,162
0
5,026
8,740
3,633
234
2,209
6,531
0
67,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
38,956
505
Minions Killed
370
0
Camps Cleared
0
1,710,488
Distance Traveled
1,514,148
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,128
419
29
2
0
290,542
1
W
Bellona
9,707
571
138
8
0
344,365
4
L
Sun Wukong
8,744
514
122
7
0
333,889
2
L
Thor
7,697
453
84
5
0
284,921
0
W
Cerberus
9,249
544
97
6
0
347,901
1
L
Bakasura
7,727
455
72
4
0
330,096
2
W
Eset
8,854
521
67
4
0
328,826
2
L
Nox
7,660
451
63
4
0
274,700
0
W
Neith
7,833
461
81
5
0
301,701
1
W
Tsukuyomi
10,095
594
122
7
0
387,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role