Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
CaptainDrupy
Tsukuyomi
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
KaIifornia
Ymir
Platinum V
Level 50
God Stats
2W - 0L
1,900 SR
Queue Stats
33W - 36L
1,657 MMR
Solo
Janus
Janus
Platinum I
Plutou
Janus
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
ScuttyDoom
Bellona
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
therscope
Danzaburou
Gold V
Level 66
God Stats
3W - 3L
1,514 SR
Queue Stats
38W - 42L
1,327 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,583 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,490 SR
1,698 MMR
Mercury
Mercury
Gold V
GOLDDUCKI
Mercury
Gold V
Level 43
God Stats
0W - 2L
1,672 SR
Queue Stats
87W - 63L
1,690 MMR
Solo
Aphrodite
Aphrodite
Bronze III
MythicalLuke
Aphrodite
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
RatBaboon
Anhur
Diamond V
Level 79
God Stats
4W - 5L
1,325 SR
Queue Stats
170W - 156L
1,893 MMR
Solo
Merlin
Merlin
Platinum I
alejandrex123031
Merlin
Platinum I
Level 155
God Stats
14W - 19L
1,453 SR
Queue Stats
389W - 397L
1,909 MMR
Solo
Bacchus
Bacchus
Bronze III
rainoffirenc
Bacchus
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainDrupy
Tsukuyomi
18
6 / 5 / 4
10,723
564
11,029
16,023
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 2 / 8
9,789
515
11,148
13,734
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Plutou
Janus
18
8 / 3 / 4
11,143
586
10,205
11,248
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ScuttyDoom
Bellona
17
2 / 1 / 2
10,084
531
12,442
15,507
14,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
therscope
Danzaburou
15
2 / 7 / 7
10,078
530
9,631
15,811
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatApolloGuan YuAthenaScylla

VS

Bans
SetCu ChulainnSobekTyrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GOLDDUCKI
Mercury
15
3 / 4 / 6
9,420
496
6,752
15,209
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MythicalLuke
Aphrodite
16
1 / 2 / 0
9,641
507
7,059
14,087
6,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
RatBaboon
Anhur
17
9 / 8 / 5
10,726
565
18,596
20,551
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 7
10,202
537
9,858
9,320
3,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rainoffirenc
Bacchus
14
3 / 5 / 5
8,837
465
6,031
12,803
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
23
Kills
18
18
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaptainDrupy
Tsukuyomi
6
5
4
1.6
L
Mercury
GOLDDUCKI
Mercury
3
4
6
1.5
W
5
2
8
4.5
L
Aphrodite
MythicalLuke
Aphrodite
1
2
0
0.5
W
Janus
Plutou
Janus
8
3
4
3.33
L
Anhur
RatBaboon
Anhur
9
8
5
1.44
W
Bellona
ScuttyDoom
Bellona
2
1
2
3
L
2
4
7
1.38
L
Bacchus
rainoffirenc
Bacchus
3
5
5
1.1
W
Danzaburou
therscope
Danzaburou
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,455
Damage
48,296
72,323
Taken
71,970
43,019
Mitigated
34,883
23,389
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaptainDrupy
Tsukuyomi
11,029
3,530
0
5,229
16,023
7,963
369
3,755
12,268
0
81,286
L
Mercury
GOLDDUCKI
Mercury
6,752
2,466
0
4,119
15,209
5,392
0
4,838
10,371
0
61,125
W
11,148
3,967
0
3,320
13,734
12,677
123
4,507
9,227
33,631
0
L
Aphrodite
MythicalLuke
Aphrodite
7,059
1,859
671
10,138
14,087
6,736
0
301
13,786
67,064
0
W
Janus
Plutou
Janus
10,205
838
130
3,417
11,248
3,562
0
4,331
6,917
88,700
0
L
Anhur
RatBaboon
Anhur
18,596
10,940
0
8,311
20,551
7,111
672
6,177
14,374
0
76,083
W
Bellona
ScuttyDoom
Bellona
12,442
4,348
0
6,335
15,507
14,593
693
7,081
8,426
297
68,260
L
9,858
414
0
718
9,320
3,353
0
4,905
4,415
76,881
0
L
Bacchus
rainoffirenc
Bacchus
6,031
888
0
1,701
12,803
12,291
0
5,429
7,374
29,137
0
W
Danzaburou
therscope
Danzaburou
9,631
4,338
0
4,958
15,811
4,224
504
3,274
12,537
0
64,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
48,826
574
Minions Killed
556
0
Camps Cleared
0
1,853,504
Distance Traveled
1,697,256
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,723
564
134
7
0
411,689
5
L
Mercury
9,420
496
111
6
0
402,530
4
W
Ymir
9,789
515
36
2
0
353,810
5
L
Aphrodite
9,641
507
136
7
0
287,303
2
W
Janus
11,143
586
157
8
0
395,068
3
L
Anhur
10,726
565
111
6
0
265,815
0
W
Bellona
10,084
531
142
7
0
394,659
1
L
Merlin
10,202
537
158
8
0
357,517
11
L
Bacchus
8,837
465
40
2
0
384,091
5
W
Danzaburou
10,078
530
105
6
0
298,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role