Player Matchup

Discordia
Discordia
Bronze III
Fukka02
Discordia
Bronze III
Level 64
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 1L
1,508 MMR
Party 1
Arachne
Arachne
Bronze III
Gutyyxss
Arachne
Bronze III
Level 77
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 2L
1,508 MMR
Party 1
Yemoja
Yemoja
Bronze III
MaximoXL509
Yemoja
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 133L
1,164 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,520 SR
1,393 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,424 SR
1,434 MMR
Danzaburou
Danzaburou
Gold IV
InverseTripod89
Danzaburou
Gold IV
Level 148
God Stats
24W - 28L
1,508 SR
Queue Stats
156W - 167L
1,516 MMR
Solo
Odin
Odin
Gold IV
P4K CHAOS
Odin
Gold IV
Level 157
God Stats
2W - 2L
1,403 SR
Queue Stats
632W - 671L
1,376 MMR
Party 2
Zeus
Zeus
Gold II
P4K Hugh Hef
Zeus
Gold II
Level 142
God Stats
6W - 5L
1,363 SR
Queue Stats
290W - 294L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fukka02
Discordia
11
2 / 7 / 1
8,265
689
6,704
9,616
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Gutyyxss
Arachne
10
1 / 5 / 2
7,814
651
3,798
9,446
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
1 / 7 / 3
8,732
728
5,410
13,858
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneAphroditeTiamatCthulhuAnubis

VS

Bans
HeraSobekChaacKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InverseTripod89
Danzaburou
13
6 / 2 / 10
9,667
806
6,312
7,961
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
11
4 / 1 / 9
8,722
727
5,394
7,069
4,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 1 / 7
9,582
799
15,870
6,467
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
19
19
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fukka02
Discordia
2
7
1
0.36
L
Arachne
Gutyyxss
Arachne
1
5
2
0.4
W
Danzaburou
InverseTripod89
Danzaburou
6
2
10
5.5
L
Yemoja
1
7
3
0.36
W
Odin
4
1
9
8.5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
27,576
32,920
Taken
21,497
18,800
Mitigated
9,649
4,950
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fukka02
Discordia
6,704
215
0
1,348
9,616
3,364
0
4,643
4,973
29,924
0
L
Arachne
Gutyyxss
Arachne
3,798
2,165
0
1,236
9,446
4,482
0
4,435
5,011
0
15,218
W
Danzaburou
InverseTripod89
Danzaburou
6,312
677
826
1,809
7,961
2,846
1,978
5,305
2,412
0
38,008
L
Yemoja
5,410
262
775
1,591
13,858
10,954
0
6,840
7,018
22,595
0
W
Odin
5,394
1,297
0
0
7,069
4,369
596
2,319
4,510
0
14,137
W
15,870
1,859
0
1,363
6,467
2,434
324
3,822
2,409
35,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
27,971
95
Minions Killed
137
0
Camps Cleared
0
618,218
Distance Traveled
596,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,265
689
43
4
0
192,160
3
L
Arachne
7,814
651
23
2
0
223,834
3
W
Danzaburou
9,667
806
66
6
0
188,192
4
L
Yemoja
8,732
728
29
2
0
202,224
1
W
Odin
8,722
727
26
2
0
201,369
0
W
Zeus
9,582
799
45
4
0
207,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role