Player Matchup

Susano
Susano
GosuSmiteSauce
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Ra
Ra
Komatorae
Ra
Level 15
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Artemis
Artemis
SLOPPYDRAKE2
Artemis
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
imagineimagine
Guan Yu
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Khepri
Khepri
sloppydrake
Khepri
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Team Averages
Level 7
1,532 SR
1,386 Elo+

VS

Team Averages
Level 32
1,611 SR
1,430 Elo+
Anubis
Anubis
Kurtarvinp
Anubis
Level 18
God Stats
31W - 24L
1,526 SR
Queue Stats
55W - 52L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
REDMANZ
Cthulhu
Level 29
God Stats
19W - 10L
1,667 SR
Queue Stats
187W - 195L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
TravelinFrencH
Sylvanus
Level 29
God Stats
27W - 15L
1,716 SR
Queue Stats
320W - 303L
1,409 Elo+
Party 2
Tiamat
Tiamat
m8_ruka
Tiamat
Level 28
God Stats
23W - 17L
1,532 SR
Queue Stats
136W - 143L
1,428 Elo+
Party 2
Chronos
Chronos
zeeacks
Chronos
Level 55
God Stats
23W - 13L
1,613 SR
Queue Stats
472W - 469L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,652
465
3,072
5,731
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 4 / 1
6,549
655
3,557
5,355
1,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SLOPPYDRAKE2
Artemis
7
1 / 3 / 1
4,822
482
4,181
4,588
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 1
4,615
462
3,115
6,501
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
8
0 / 4 / 4
5,263
526
2,703
6,139
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kurtarvinp
Anubis
11
4 / 1 / 5
6,647
665
6,993
4,504
2,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
REDMANZ
Cthulhu
10
1 / 3 / 7
6,262
626
3,535
7,551
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
10
8 / 3 / 0
6,615
662
3,949
8,465
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
m8_ruka
Tiamat
10
0 / 1 / 7
6,005
601
4,240
6,042
3,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
zeeacks
Chronos
11
6 / 2 / 1
6,619
662
3,700
5,094
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
19
19
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
6
4
1
1.63
W
Anubis
Kurtarvinp
Anubis
4
1
5
6.5
W
Cthulhu
REDMANZ
Cthulhu
1
3
7
1.5
L
Artemis
SLOPPYDRAKE2
Artemis
1
3
1
0.5
W
Sylvanus
8
3
0
2.67
L
1
4
1
0.38
W
Tiamat
m8_ruka
Tiamat
0
1
7
3.5
L
Khepri
0
4
4
0.5
W
Chronos
zeeacks
Chronos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
22,417
28,314
Taken
31,656
9,660
Mitigated
14,294
3,317
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
892
0
853
5,731
1,375
0
3,556
2,175
0
12,734
L
3,557
880
354
638
5,355
1,421
599
4,715
640
19,400
0
W
Anubis
Kurtarvinp
Anubis
6,993
161
0
2,125
4,504
2,039
676
535
3,894
33,281
0
W
Cthulhu
REDMANZ
Cthulhu
3,535
710
214
2,884
7,551
2,994
308
999
6,274
17,586
0
L
Artemis
SLOPPYDRAKE2
Artemis
4,181
2,180
0
15
4,588
1,526
200
3,520
1,068
0
18,684
W
Sylvanus
3,949
1,300
0
1,573
8,465
3,677
140
1,957
6,396
28,513
0
L
3,115
665
240
674
6,501
2,684
0
5,138
1,363
0
11,804
W
Tiamat
m8_ruka
Tiamat
4,240
780
99
3,546
6,042
3,753
404
2,086
3,925
22,672
0
L
Khepri
2,703
341
0
543
6,139
2,654
0
5,219
920
10,280
0
W
Chronos
zeeacks
Chronos
3,700
1,569
0
1,449
5,094
1,831
1,568
234
4,707
22,742
2,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
32,148
154
Minions Killed
245
0
Camps Cleared
0
935,380
Distance Traveled
942,993
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,652
465
30
3
0
203,289
2
L
Ra
6,549
655
48
5
0
170,013
0
W
Anubis
6,647
665
56
6
0
180,187
0
W
Cthulhu
6,262
626
34
3
0
231,887
0
L
Artemis
4,822
482
48
5
0
153,281
2
W
Sylvanus
6,615
662
63
6
0
160,525
0
L
Guan Yu
4,615
462
18
2
0
215,579
0
W
Tiamat
6,005
601
49
5
0
181,498
0
L
Khepri
5,263
526
10
1
0
193,218
3
W
Chronos
6,619
662
43
4
0
188,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role