Player Matchup

Cupid
Cupid
Gold III
Sefestia118
Cupid
Gold III
Level 76
God Stats
17W - 9L
1,836 SR
Queue Stats
648W - 640L
1,604 MMR
Solo
Cerberus
Cerberus
Gold II
ThatCupOfJoe
Cerberus
Gold II
Level 143
God Stats
2W - 2L
1,588 SR
Queue Stats
79W - 68L
1,592 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
YogixBear1011
Baron Samedi
Platinum V
Level 157
God Stats
38W - 26L
1,696 SR
Queue Stats
304W - 301L
1,718 MMR
Solo
Hun Batz
Hun Batz
Gold II
killerdude254
Hun Batz
Gold II
Level 127
God Stats
20W - 20L
1,613 SR
Queue Stats
138W - 122L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
z Blasted z
Sun Wukong
Gold I
Level 109
God Stats
44W - 50L
1,620 SR
Queue Stats
1,017W - 1,066L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,671 SR
1,629 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,524 SR
1,627 MMR
Ullr
Ullr
Bronze III
Aesir-
Ullr
Bronze III
Level 89
God Stats
26W - 51L
1,277 SR
Queue Stats
62W - 87L
1,511 MMR
Solo
Athena
Athena
Gold I
Iamthe7thsense
Athena
Gold I
Level 84
God Stats
19W - 14L
1,684 SR
Queue Stats
112W - 98L
1,726 MMR
Party 1
Tyr
Tyr
Bronze III
Miiggguueelll
Tyr
Bronze III
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,554 MMR
Solo
Discordia
Discordia
Gold V
Rorucho
Discordia
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,540 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
TheVodkaBear
Ao Kuang
Platinum II
Level 160
God Stats
21W - 15L
1,659 SR
Queue Stats
143W - 122L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
11,355
631
8,419
12,516
4,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ThatCupOfJoe
Cerberus
14
3 / 2 / 14
10,382
577
13,397
17,379
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
YogixBear1011
Baron Samedi
17
8 / 3 / 10
11,458
637
17,110
12,390
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
killerdude254
Hun Batz
17
7 / 6 / 10
11,481
638
12,384
15,376
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
z Blasted z
Sun Wukong
18
5 / 0 / 10
11,926
663
7,029
13,389
8,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Cu ChulainnSetScyllaDanzaburouCthulhu

VS

Bans
TiamatTsukuyomiGuan YuApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aesir-
Ullr
12
0 / 7 / 1
7,729
429
2,969
11,434
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 7 / 4
7,138
397
3,957
19,058
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 3 / 0
8,251
458
1,639
9,938
6,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Rorucho
Discordia
14
3 / 7 / 4
8,807
489
11,159
15,354
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TheVodkaBear
Ao Kuang
16
9 / 6 / 1
9,945
553
11,546
17,979
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
30
Kills
12
13
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aesir-
Ullr
0
7
1
0.07
L
0
7
4
0.29
L
0
3
0
0
L
Discordia
Rorucho
Discordia
3
7
4
0.71
W
7
2
5
4.75
W
Cerberus
ThatCupOfJoe
Cerberus
3
2
14
5
L
Ao Kuang
TheVodkaBear
Ao Kuang
9
6
1
1.58
W
Baron Samedi
YogixBear1011
Baron Samedi
8
3
10
4.33
W
Hun Batz
killerdude254
Hun Batz
7
6
10
2
W
Sun Wukong
z Blasted z
Sun Wukong
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
31,270
71,050
Taken
73,763
40,805
Mitigated
29,559
34,842
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aesir-
Ullr
2,969
772
0
1,264
11,434
3,365
699
3,866
7,508
0
39,254
L
3,957
918
0
2,377
19,058
8,939
93
9,219
9,654
20,636
0
L
1,639
283
0
2,018
9,938
6,475
0
2,309
7,609
0
44,679
L
Discordia
Rorucho
Discordia
11,159
531
0
2,182
15,354
4,650
0
7,266
7,637
52,044
0
W
8,419
4,586
750
8,002
12,516
4,678
3,323
3,229
9,287
0
95,054
W
Cerberus
ThatCupOfJoe
Cerberus
13,397
905
0
7,179
17,379
15,721
342
7,580
9,579
39,305
0
L
Ao Kuang
TheVodkaBear
Ao Kuang
11,546
3,873
0
4,334
17,979
6,130
0
6,960
10,848
55,173
0
W
Baron Samedi
YogixBear1011
Baron Samedi
17,110
1,334
3,047
7,203
12,390
5,458
1,135
5,340
6,592
68,454
0
W
Hun Batz
killerdude254
Hun Batz
12,384
2,751
0
2,724
15,376
6,136
0
8,804
6,376
0
69,322
W
Sun Wukong
z Blasted z
Sun Wukong
7,029
906
0
5,937
13,389
8,812
3,914
3,008
10,329
0
71,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
41,870
540
Minions Killed
389
0
Camps Cleared
0
1,777,293
Distance Traveled
1,593,082
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,729
429
85
5
0
292,867
5
L
Athena
7,138
397
21
1
0
331,385
4
L
Tyr
8,251
458
97
5
0
338,224
1
L
Discordia
8,807
489
106
6
0
313,973
5
W
Cupid
11,355
631
142
8
0
312,708
13
W
Cerberus
10,382
577
50
3
0
355,464
0
L
Ao Kuang
9,945
553
80
4
0
316,633
4
W
Baron Samedi
11,458
637
96
5
0
353,553
2
W
Hun Batz
11,481
638
113
6
0
356,696
3
W
Sun Wukong
11,926
663
139
8
0
398,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role