Player Matchup

Chaac
Chaac
Animegirl867747
Chaac
Level 109
God Stats
20W - 13L
1,496 SR
Queue Stats
694W - 779L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
BobbyIsReal
Sylvanus
Level 83
God Stats
4W - 8L
1,368 SR
Queue Stats
79W - 93L
1,322 Elo+
Party 2
Awilix
Awilix
Faze Junior3330
Awilix
Level 55
God Stats
22W - 20L
1,582 SR
Queue Stats
257W - 212L
1,472 Elo+
Party 2
Thoth
Thoth
Salems Will
Thoth
Level 104
God Stats
1W - 1L
1,346 SR
Queue Stats
248W - 252L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
yoy god
Danzaburou
Level 107
God Stats
50W - 46L
1,572 SR
Queue Stats
310W - 315L
1,454 Elo+
Party 2
Team Averages
Level 92
1,473 SR
1,464 Elo+

VS

Team Averages
Level 99
1,531 SR
1,428 Elo+
Chaac
Chaac
GRIM SKTR
Chaac
Level 129
God Stats
0W - 1L
1,617 SR
Queue Stats
46W - 54L
1,491 Elo+
Party 1
Nox
Nox
Gold_Luppichini
Nox
Level 92
God Stats
14W - 12L
1,472 SR
Queue Stats
436W - 452L
1,330 Elo+
Solo
Thor
Thor
Search Image
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,468 Elo+
Party 1
Sobek
Sobek
Search Nation
Sobek
Level 98
God Stats
3W - 3L
1,712 SR
Queue Stats
16W - 22L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
mboGARRON
Jing Wei
Level 57
God Stats
5W - 6L
1,354 SR
Queue Stats
47W - 63L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 10
11,671
486
14,839
25,027
27,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
BobbyIsReal
Sylvanus
16
0 / 1 / 11
9,851
410
9,951
14,399
12,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 6
12,486
520
13,101
14,466
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 9
12,095
504
15,185
12,017
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
yoy god
Danzaburou
20
5 / 1 / 6
13,253
552
13,104
17,242
8,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GRIM SKTR
Chaac
16
1 / 3 / 3
10,268
428
16,649
24,058
27,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 2
10,936
456
10,972
15,169
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 2
9,680
403
7,656
14,261
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 5
9,490
395
7,965
24,253
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
mboGARRON
Jing Wei
16
2 / 5 / 1
10,428
435
7,332
16,829
5,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
20
Kills
10
11
Deaths
20
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
W
Sylvanus
BobbyIsReal
Sylvanus
0
1
11
5.5
W
10
2
6
6.5
L
Chaac
GRIM SKTR
Chaac
1
3
3
0.83
L
3
6
2
0.67
W
5
4
9
2.38
L
3
3
2
1.33
L
1
3
5
1.17
L
Jing Wei
mboGARRON
Jing Wei
2
5
1
0.5
W
Danzaburou
yoy god
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,180
Damage
50,574
83,151
Taken
94,570
58,921
Mitigated
64,105
39,450
Healing
31,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,839
4,540
0
9,249
25,027
27,159
701
3,781
20,363
0
75,814
W
Sylvanus
BobbyIsReal
Sylvanus
9,951
2,714
4,833
7,465
14,399
12,623
1,076
3,242
11,016
37,053
6,559
W
13,101
5,213
0
4,756
14,466
6,416
578
3,962
10,342
0
72,089
L
Chaac
GRIM SKTR
Chaac
16,649
3,866
0
10,299
24,058
27,407
535
3,343
20,715
0
67,149
L
10,972
146
136
2,378
15,169
6,356
871
2,646
12,523
75,961
0
W
15,185
517
616
1,382
12,017
4,677
1,432
4,179
7,630
88,702
0
L
7,656
1,695
0
2,760
14,261
5,555
0
3,958
10,303
0
51,098
L
7,965
377
330
10,798
24,253
18,826
0
11,452
12,801
28,698
0
L
Jing Wei
mboGARRON
Jing Wei
7,332
5,330
0
5,191
16,829
5,961
0
3,203
13,626
0
69,845
W
Danzaburou
yoy god
Danzaburou
13,104
7,594
0
11,149
17,242
8,046
5,355
3,310
13,767
0
111,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
50,802
646
Minions Killed
463
0
Camps Cleared
0
2,253,886
Distance Traveled
2,170,429
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,671
486
140
6
0
425,937
1
W
Sylvanus
9,851
410
69
3
0
408,727
0
W
Awilix
12,486
520
116
5
0
512,389
2
L
Chaac
10,268
428
108
5
0
386,368
0
L
Nox
10,936
456
130
5
0
432,939
0
W
Thoth
12,095
504
142
6
0
445,143
1
L
Thor
9,680
403
80
3
0
450,632
3
L
Sobek
9,490
395
27
1
0
479,935
4
L
Jing Wei
10,428
435
118
5
0
420,555
1
W
Danzaburou
13,253
552
179
7
0
461,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role