Player Matchup

Ullr
Ullr
RangerPro22
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Zuviaq
Tiamat
Level 125
God Stats
28W - 25L
1,571 SR
Queue Stats
175W - 229L
1,599 Elo+
Solo
Yemoja
Yemoja
ХрамыЧ
Yemoja
Level 42
God Stats
4W - 12L
1,351 SR
Queue Stats
57W - 83L
1,348 Elo+
Solo
Team Averages
Level 101
1,474 SR
1,482 Elo+

VS

Team Averages
Level 49
1,492 SR
1,469 Elo+
Rama
Rama
Ardisia
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PaiMing
Hercules
Level 64
God Stats
25W - 38L
1,475 SR
Queue Stats
348W - 561L
1,407 Elo+
Solo
Tiamat
Tiamat
kietp49
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
9,095
758
9,092
7,754
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Zuviaq
Tiamat
12
2 / 2 / 8
8,273
689
9,803
6,112
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
2 / 0 / 9
8,484
707
2,941
953
982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ardisia
Rama
13
2 / 0 / 2
8,479
707
5,874
8,666
3,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
PaiMing
Hercules
11
2 / 3 / 2
8,173
681
4,316
8,842
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
kietp49
Tiamat
8
0 / 8 / 0
6,536
545
682
7,902
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
4
4
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
Ardisia
Rama
2
0
2
3
L
Hercules
PaiMing
Hercules
2
3
2
1
W
7
2
3
4.25
W
Tiamat
Zuviaq
Tiamat
2
2
8
3
L
Tiamat
kietp49
Tiamat
0
8
0
0
W
Yemoja
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
10,872
14,819
Taken
25,410
9,042
Mitigated
12,762
4,737
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ardisia
Rama
5,874
4,954
0
4,558
8,666
3,007
0
4,897
3,451
0
48,159
L
Hercules
PaiMing
Hercules
4,316
705
0
2,514
8,842
5,854
0
3,370
5,201
0
13,121
W
9,092
3,927
0
1,018
7,754
3,366
2,000
266
7,488
0
40,828
W
Tiamat
Zuviaq
Tiamat
9,803
414
0
2,070
6,112
4,694
281
303
5,809
39,514
0
L
Tiamat
kietp49
Tiamat
682
116
0
606
7,902
3,901
0
3,644
3,972
8,060
0
W
Yemoja
2,941
317
1,362
287
953
982
544
133
820
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
23,188
162
Minions Killed
142
0
Camps Cleared
0
659,583
Distance Traveled
616,433
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,479
707
110
9
0
229,000
2
L
Hercules
8,173
681
17
1
0
193,660
6
W
Ullr
9,095
758
77
6
0
191,608
2
W
Tiamat
8,273
689
66
6
0
235,004
4
L
Tiamat
6,536
545
15
1
0
193,773
3
W
Yemoja
8,484
707
19
2
0
232,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role