Player Matchup

Sol
Sol
AwfulGamer
Sol
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Odin
Odin
BoomerDaWalrus
Odin
Level 145
God Stats
2W - 0L
1,922 SR
Queue Stats
15W - 6L
1,803 Elo+
Party 1
Danzaburou
Danzaburou
Brykami
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ChiliTot
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
VanSyh
Aphrodite
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 58
1,584 SR
1,561 Elo+

VS

Team Averages
Level 21
1,549 SR
1,563 Elo+
Danzaburou
Danzaburou
BigDaddyChamSuck
Danzaburou
Level 10
God Stats
11W - 7L
1,983 SR
Queue Stats
256W - 254L
1,659 Elo+
Solo
Ymir
Ymir
Ghostmech7
Ymir
Level 23
God Stats
0W - 3L
1,159 SR
Queue Stats
22W - 35L
1,388 Elo+
Party 2
Fenrir
Fenrir
HeartBern
Fenrir
Level 29
God Stats
12W - 13L
1,469 SR
Queue Stats
23W - 21L
1,590 Elo+
Solo
Apollo
Apollo
McMecLovinQH
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,667 Elo+
Solo
Osiris
Osiris
PlayboyCrowd
Osiris
Level 38
God Stats
33W - 25L
1,633 SR
Queue Stats
111W - 110L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,412
583
3,227
3,201
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
13 / 2 / 2
8,020
729
10,621
9,268
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Brykami
Danzaburou
10
1 / 1 / 0
6,277
571
1,363
3,412
989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ChiliTot
Ao Kuang
9
2 / 2 / 5
6,063
551
3,842
8,261
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
VanSyh
Aphrodite
8
0 / 1 / 2
4,700
427
1,747
3,213
1,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyChamSuck
Danzaburou
11
1 / 1 / 2
6,924
629
2,672
3,582
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 9 / 2
5,340
485
1,742
7,914
4,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
HeartBern
Fenrir
9
0 / 2 / 2
5,316
483
2,593
7,378
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
11
6 / 2 / 2
6,909
628
5,139
8,153
3,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
6
0 / 6 / 1
4,469
406
2,345
7,058
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
19
Kills
8
8
Deaths
20
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Danzaburou
BigDaddyChamSuck
Danzaburou
1
1
2
2
W
13
2
2
7
W
Danzaburou
Brykami
Danzaburou
1
1
0
1
W
Ao Kuang
ChiliTot
Ao Kuang
2
2
5
2.25
L
1
9
2
0.22
L
Fenrir
HeartBern
Fenrir
0
2
2
0.5
L
Apollo
6
2
2
3.5
L
Osiris
0
6
1
0.08
W
Aphrodite
VanSyh
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
14,491
27,355
Taken
34,085
12,087
Mitigated
14,718
8,610
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,227
1,060
0
970
3,201
1,058
719
0
3,201
22,352
1,253
L
Danzaburou
BigDaddyChamSuck
Danzaburou
2,672
641
0
800
3,582
1,135
0
832
2,750
0
40,853
W
10,621
2,763
0
2,185
9,268
6,332
0
1,129
8,139
0
35,350
W
Danzaburou
Brykami
Danzaburou
1,363
587
0
1,322
3,412
989
614
0
3,412
0
32,805
W
Ao Kuang
ChiliTot
Ao Kuang
3,842
1,431
0
2,494
8,261
2,433
0
411
7,850
29,871
0
L
1,742
754
0
66
7,914
4,718
0
2,646
5,268
6,727
0
L
Fenrir
HeartBern
Fenrir
2,593
797
0
3,769
7,378
2,369
0
593
6,785
0
29,476
L
Apollo
5,139
2,582
0
1,636
8,153
3,221
0
4,058
4,095
0
29,517
L
Osiris
2,345
1,094
0
1,153
7,058
3,275
48
545
6,513
0
11,445
W
Aphrodite
VanSyh
Aphrodite
1,747
899
217
1,422
3,213
1,275
265
202
3,011
7,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
28,958
277
Minions Killed
245
0
Camps Cleared
0
983,173
Distance Traveled
977,042
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,412
583
48
4
0
206,210
2
L
Danzaburou
6,924
629
84
8
0
181,067
1
W
Odin
8,020
729
84
8
0
201,816
2
W
Danzaburou
6,277
571
75
7
0
179,150
0
W
Ao Kuang
6,063
551
53
5
0
191,729
3
L
Ymir
5,340
485
13
1
0
206,162
1
L
Fenrir
5,316
483
64
6
0
208,183
2
L
Apollo
6,909
628
56
5
0
224,172
0
L
Osiris
4,469
406
28
3
0
157,458
0
W
Aphrodite
4,700
427
17
2
0
204,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role