Player Matchup

Ares
Ares
SpookyGT
Ares
Level 80
God Stats
10W - 6L
1,605 SR
Queue Stats
79W - 48L
1,552 Elo+
Party 1
Tiamat
Tiamat
TamalWrld
Tiamat
Level 106
God Stats
1W - 3L
1,675 SR
Queue Stats
2W - 5L
1,556 Elo+
Solo
Artemis
Artemis
TheCholombian
Artemis
Level 129
God Stats
0W - 1L
1,386 SR
Queue Stats
102W - 71L
1,517 Elo+
Party 1
King Arthur
King Arthur
TooBladez
King Arthur
Level 156
God Stats
7W - 6L
1,703 SR
Queue Stats
197W - 178L
1,556 Elo+
Party 3
Da Ji
Da Ji
derbyloke
Da Ji
Level 160
God Stats
6W - 12L
1,612 SR
Queue Stats
199W - 203L
1,506 Elo+
Party 3
Team Averages
Level 126
1,596 SR
1,537 Elo+

VS

Team Averages
Level 123
1,527 SR
1,529 Elo+
Nemesis
Nemesis
DMND Predator
Nemesis
Level 145
God Stats
7W - 7L
1,500 SR
Queue Stats
309W - 354L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
Dkc17GS
Sylvanus
Level 109
God Stats
14W - 7L
1,596 SR
Queue Stats
92W - 97L
1,564 Elo+
Party 2
Set
Set
Krayvs
Set
Level 105
God Stats
5W - 9L
1,453 SR
Queue Stats
718W - 702L
1,518 Elo+
Party 2
Scylla
Scylla
dr0pshot vf
Scylla
Level 138
God Stats
14W - 16L
1,791 SR
Queue Stats
564W - 523L
1,560 Elo+
Party 2
Chernobog
Chernobog
godofhalo2014
Chernobog
Level 119
God Stats
3W - 5L
1,294 SR
Queue Stats
183W - 205L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 4 / 9
11,126
412
13,878
25,491
25,905
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
TamalWrld
Tiamat
18
2 / 3 / 2
11,885
440
18,920
18,877
12,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
20
8 / 3 / 3
14,067
521
18,772
22,145
10,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
TooBladez
King Arthur
19
4 / 7 / 1
12,273
455
17,248
27,471
27,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
derbyloke
Da Ji
18
1 / 6 / 5
11,330
420
8,009
23,881
12,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 3 / 10
16,720
619
15,158
23,583
14,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Dkc17GS
Sylvanus
18
1 / 7 / 9
11,472
425
12,248
27,534
22,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Krayvs
Set
20
5 / 3 / 10
15,064
558
18,780
26,490
26,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
6 / 1 / 9
14,239
527
20,912
11,298
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
godofhalo2014
Chernobog
20
4 / 5 / 5
14,846
550
14,476
19,526
8,045
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
19
Kills
23
23
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
3
10
4
W
Sylvanus
Dkc17GS
Sylvanus
1
7
9
0.79
W
Set
Krayvs
Set
5
3
10
3.33
L
Ares
4
4
9
2.13
L
Tiamat
TamalWrld
Tiamat
2
3
2
1
L
Artemis
8
3
3
3.17
L
King Arthur
TooBladez
King Arthur
4
7
1
0.64
L
Da Ji
derbyloke
Da Ji
1
6
5
0.58
W
Scylla
6
1
9
10.5
W
Chernobog
godofhalo2014
Chernobog
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,827
Damage
81,574
117,865
Taken
108,431
88,409
Mitigated
76,076
32,184
Healing
37,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,158
8,760
0
3,220
23,583
14,677
2,682
7,779
15,804
0
159,477
W
Sylvanus
Dkc17GS
Sylvanus
12,248
3,484
2,902
9,546
27,534
22,208
277
10,491
17,043
39,522
11,903
W
Set
Krayvs
Set
18,780
7,026
0
11,615
26,490
26,525
721
6,805
19,685
341
95,672
L
Ares
13,878
601
714
3,860
25,491
25,905
479
10,096
15,128
47,216
0
L
Tiamat
TamalWrld
Tiamat
18,920
736
390
6,922
18,877
12,900
605
6,952
11,556
92,834
0
L
Artemis
18,772
12,310
0
10,138
22,145
10,167
889
4,117
17,587
0
111,206
L
King Arthur
TooBladez
King Arthur
17,248
2,405
0
3,187
27,471
27,125
441
6,353
19,997
0
85,440
L
Da Ji
derbyloke
Da Ji
8,009
2,347
0
6,973
23,881
12,312
0
4,316
19,150
0
81,718
W
Scylla
20,912
2,008
0
3,990
11,298
4,621
1,567
5,401
5,897
100,903
0
W
Chernobog
godofhalo2014
Chernobog
14,476
8,406
0
6,054
19,526
8,045
4,377
4,177
15,349
0
98,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,681
Gold Earned
72,341
642
Minions Killed
809
0
Camps Cleared
0
2,290,612
Distance Traveled
2,587,175
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,720
619
234
9
0
598,824
6
W
Sylvanus
11,472
425
76
3
0
441,243
0
W
Set
15,064
558
153
6
0
533,712
0
L
Ares
11,126
412
61
2
0
460,462
2
L
Tiamat
11,885
440
153
6
0
475,854
9
L
Artemis
14,067
521
167
6
0
416,976
2
L
King Arthur
12,273
455
146
5
0
490,893
1
L
Da Ji
11,330
420
115
4
0
446,427
6
W
Scylla
14,239
527
195
7
0
519,278
7
W
Chernobog
14,846
550
151
6
0
494,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role