Player Matchup

Hel
Hel
DarkMtx
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GokukuKun
Chaac
Level 55
God Stats
2W - 1L
1,731 SR
Queue Stats
39W - 46L
1,678 Elo+
Party 2
Rama
Rama
KakashiSensei1
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,577 SR
1,559 Elo+

VS

Team Averages
Level 77
1,487 SR
1,507 Elo+
Mulan
Mulan
JCarp
Mulan
Level 74
God Stats
25W - 24L
1,412 SR
Queue Stats
498W - 564L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
JCarp6563
Danzaburou
Level 28
God Stats
157W - 162L
1,548 SR
Queue Stats
182W - 197L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
xXxAnarkistxXx
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 212L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 3 / 4
7,013
701
5,148
7,280
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
GokukuKun
Chaac
9
0 / 4 / 2
6,440
644
3,797
10,152
4,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 5 / 0
8,014
801
7,858
10,329
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JCarp
Mulan
12
7 / 2 / 5
8,826
883
11,753
9,278
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
JCarp6563
Danzaburou
11
4 / 2 / 8
8,466
847
6,124
5,784
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 9
7,306
731
5,641
9,015
11,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
0
3
4
0.67
L
Chaac
GokukuKun
Chaac
0
4
2
0.25
W
Mulan
JCarp
Mulan
7
2
5
4.75
W
Danzaburou
JCarp6563
Danzaburou
4
2
8
4
L
4
5
0
0.8
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
23,518
27,761
Taken
24,077
10,241
Mitigated
21,380
9,494
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,148
523
2,403
2,705
7,280
2,707
204
1,652
5,553
29,413
0
L
Chaac
GokukuKun
Chaac
3,797
516
0
2,257
10,152
4,143
0
1,034
8,893
0
16,900
W
Mulan
JCarp
Mulan
11,753
2,112
0
2,182
9,278
7,577
45
1,880
7,398
0
35,079
W
Danzaburou
JCarp6563
Danzaburou
6,124
2,277
0
1,951
5,784
1,984
916
1,054
4,730
0
35,113
L
7,858
6,937
0
2,129
10,329
3,391
516
3,041
7,063
0
31,771
W
5,641
1,882
0
1,222
9,015
11,819
24
2,244
6,771
15,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,467
Gold Earned
24,598
139
Minions Killed
118
0
Camps Cleared
0
560,444
Distance Traveled
602,537
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,013
701
59
6
0
194,157
2
L
Chaac
6,440
644
23
2
0
201,938
3
W
Mulan
8,826
883
46
5
0
212,774
3
W
Danzaburou
8,466
847
55
6
0
171,794
0
L
Rama
8,014
801
57
6
0
164,349
4
W
Kuzenbo
7,306
731
17
2
0
217,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role