Player Matchup

Chang'e
Chang'e
A1fredoDaSauce
Chang'e
Level 8
God Stats
15W - 8L
1,517 SR
Queue Stats
57W - 37L
1,631 Elo+
Party 1
Ares
Ares
ANGRYLEGOMAN884
Ares
Level 66
God Stats
2W - 2L
1,216 SR
Queue Stats
357W - 284L
1,595 Elo+
Party 1
Cupid
Cupid
JustCastii
Cupid
Level 27
God Stats
13W - 2L
1,833 SR
Queue Stats
32W - 18L
1,600 Elo+
Party 1
Team Averages
Level 34
1,522 SR
1,609 Elo+

VS

Team Averages
Level 23
1,459 SR
1,456 Elo+
Fenrir
Fenrir
Barwin22
Fenrir
Level 29
God Stats
5W - 7L
1,255 SR
Queue Stats
32W - 37L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
KarenGoldsmith
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,469 Elo+
Party 2
Cerberus
Cerberus
The Amish Goat
Cerberus
Level 31
God Stats
23W - 18L
1,623 SR
Queue Stats
56W - 49L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 9
10,425
745
19,563
11,016
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 3 / 12
10,971
784
8,311
14,728
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
14
7 / 2 / 8
11,126
795
9,200
8,125
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barwin22
Fenrir
12
2 / 4 / 5
9,561
683
5,370
16,397
6,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
3 / 6 / 4
9,393
671
5,999
9,831
3,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
4 / 7 / 3
9,755
697
8,130
21,569
16,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
9
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
4
3
12
3.33
L
Fenrir
Barwin22
Fenrir
2
4
5
1.13
W
Cupid
7
2
8
5.5
L
Kukulkan
3
6
4
0.83
L
Cerberus
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
19,499
33,869
Taken
47,797
21,421
Mitigated
26,162
7,574
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,563
1,297
1,655
2,945
11,016
4,804
789
5,211
5,709
49,505
0
W
8,311
272
0
997
14,728
13,467
579
4,433
9,121
16,531
0
L
Fenrir
Barwin22
Fenrir
5,370
1,158
205
2,144
16,397
6,063
0
8,571
7,498
0
28,525
W
Cupid
9,200
4,257
1,055
922
8,125
3,150
1,657
4,525
3,600
0
54,448
L
Kukulkan
5,999
1,060
0
173
9,831
3,445
0
6,303
3,366
27,186
0
L
Cerberus
8,130
938
329
4,540
21,569
16,654
0
12,511
8,630
36,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
28,709
150
Minions Killed
146
0
Camps Cleared
0
751,805
Distance Traveled
597,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,425
745
57
4
0
235,274
3
W
Ares
10,971
784
18
1
0
265,930
0
L
Fenrir
9,561
683
27
2
0
231,895
4
W
Cupid
11,126
795
75
5
0
250,601
1
L
Kukulkan
9,393
671
44
3
0
170,286
0
L
Cerberus
9,755
697
75
5
0
195,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role