Player Matchup

Ra
Ra
Ancient Suns
Ra
Level 19
God Stats
9W - 3L
1,597 SR
Queue Stats
14W - 6L
1,689 Elo+
Solo
Kumbhakarna
Kumbhakarna
NalgassPeludas
Kumbhakarna
Level 10
God Stats
3W - 5L
1,720 SR
Queue Stats
114W - 118L
1,648 Elo+
Solo
Arachne
Arachne
ProfesieMediocre
Arachne
Level 29
God Stats
4W - 5L
1,708 SR
Queue Stats
174W - 151L
1,689 Elo+
Solo
Agni
Agni
Termornator
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Solo
Bellona
Bellona
parasyte7
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,587 Elo+

VS

Team Averages
Level 23
1,619 SR
1,658 Elo+
Ratatoskr
Ratatoskr
HunterM5624
Ratatoskr
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
LetMeSoloHim
Cu Chulainn
Level 28
God Stats
9W - 10L
1,632 SR
Queue Stats
134W - 82L
1,775 Elo+
Party 1
Izanami
Izanami
SlimySlimeBall06
Izanami
Level 29
God Stats
4W - 3L
1,775 SR
Queue Stats
69W - 63L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
eddy_23999
Baron Samedi
Level 28
God Stats
18W - 14L
1,687 SR
Queue Stats
235W - 257L
1,508 Elo+
Solo
Olorun
Olorun
iBuhhhh
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 111L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 5
12,875
644
14,438
14,044
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
NalgassPeludas
Kumbhakarna
14
1 / 3 / 15
9,284
464
4,095
14,278
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 4 / 7
11,741
587
10,711
13,134
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 15 / 0
6,877
344
1,654
9,031
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
parasyte7
Bellona
18
2 / 0 / 8
10,679
534
10,237
12,243
13,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HunterM5624
Ratatoskr
11
2 / 11 / 3
7,889
394
2,996
11,919
3,491
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
LetMeSoloHim
Cu Chulainn
18
9 / 1 / 2
11,245
562
16,672
10,761
8,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
6 / 7 / 3
11,234
562
9,962
16,772
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
eddy_23999
Baron Samedi
8
1 / 4 / 0
6,958
348
1,694
5,924
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
iBuhhhh
Olorun
13
5 / 2 / 4
10,989
549
5,353
14,291
8,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
24
Kills
23
24
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
L
Ratatoskr
HunterM5624
Ratatoskr
2
11
3
0.32
L
Cu Chulainn
LetMeSoloHim
Cu Chulainn
9
1
2
10
W
Kumbhakarna
NalgassPeludas
Kumbhakarna
1
3
15
2.83
W
8
4
7
2.88
L
6
7
3
1.07
W
0
15
0
0
L
Baron Samedi
eddy_23999
Baron Samedi
1
4
0
0.25
L
Olorun
iBuhhhh
Olorun
5
2
4
3.5
W
Bellona
parasyte7
Bellona
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
36,677
62,730
Taken
59,667
41,430
Mitigated
30,521
18,848
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,438
983
1,576
5,117
14,044
6,762
0
2,028
11,831
98,107
0
L
Ratatoskr
HunterM5624
Ratatoskr
2,996
906
0
0
11,919
3,491
192
4,957
6,798
0
20,713
L
Cu Chulainn
LetMeSoloHim
Cu Chulainn
16,672
4,207
243
3,848
10,761
8,842
534
3,053
7,510
0
82,446
W
Kumbhakarna
NalgassPeludas
Kumbhakarna
4,095
727
0
3,414
14,278
11,399
296
2,470
11,760
24,795
0
W
10,711
6,739
0
5,126
13,134
7,287
2,481
825
12,309
0
80,911
L
9,962
8,092
0
4,489
16,772
6,942
1,860
4,777
11,813
0
88,813
W
1,654
527
0
116
9,031
1,993
0
837
8,194
12,649
0
L
Baron Samedi
eddy_23999
Baron Samedi
1,694
41
41
1,500
5,924
2,569
0
2,892
2,947
18,302
0
L
Olorun
iBuhhhh
Olorun
5,353
2,801
242
3,031
14,291
8,677
966
4,116
9,873
37,220
0
W
Bellona
parasyte7
Bellona
10,237
3,462
0
3,499
12,243
13,989
1,885
654
11,589
553
70,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
48,315
498
Minions Killed
480
0
Camps Cleared
0
2,009,357
Distance Traveled
1,374,238
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,875
644
177
9
0
390,749
11
L
Ratatoskr
7,889
394
40
2
0
372,116
0
L
Cu Chulainn
11,245
562
163
8
0
323,532
4
W
Kumbhakarna
9,284
464
25
1
0
419,085
5
W
Arachne
11,741
587
128
6
0
429,500
4
L
Izanami
11,234
562
172
9
0
289,174
1
W
Agni
6,877
344
27
1
0
352,044
2
L
Baron Samedi
6,958
348
28
1
0
135,189
0
L
Olorun
10,989
549
77
4
0
254,227
1
W
Bellona
10,679
534
141
7
0
417,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role