Player Matchup

Ares
Ares
Danielsmait
Ares
Level 6
God Stats
4W - 6L
1,202 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
JohnBe99
Heimdallr
Level 6
God Stats
4W - 5L
1,259 SR
Queue Stats
13W - 21L
1,159 Elo+
Party 1
Guan Yu
Guan Yu
Pxchvcx
Guan Yu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SamuelCasilla9
Ao Kuang
Level 61
God Stats
9W - 11L
1,431 SR
Queue Stats
61W - 80L
1,339 Elo+
Party 1
Tiamat
Tiamat
ochoabarboza_
Tiamat
Level 21
God Stats
36W - 27L
1,502 SR
Queue Stats
83W - 107L
1,321 Elo+
Party 1
Team Averages
Level 20
1,379 SR
1,306 Elo+

VS

Team Averages
Level 17
1,545 SR
1,448 Elo+
Osiris
Osiris
Daddy2016
Osiris
Level 26
God Stats
23W - 11L
1,737 SR
Queue Stats
191W - 198L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Faithshirohana
Danzaburou
Level 14
God Stats
8W - 6L
1,489 SR
Queue Stats
19W - 20L
1,420 Elo+
Solo
Ullr
Ullr
SkuIlyyy
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,457 Elo+
Solo
Olorun
Olorun
Swea7
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,283 Elo+
Solo
Nemesis
Nemesis
dhlwzh
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,935
496
4,294
10,212
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JohnBe99
Heimdallr
11
2 / 3 / 1
7,717
482
1,937
6,930
2,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Pxchvcx
Guan Yu
14
0 / 1 / 8
9,321
583
2,894
11,710
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
13
6 / 2 / 3
9,464
592
6,144
12,312
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 4
8,540
534
9,772
6,914
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daddy2016
Osiris
4
0 / 2 / 2
4,944
309
1,044
4,487
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Faithshirohana
Danzaburou
14
7 / 2 / 0
8,407
525
6,754
9,290
3,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
7
0 / 1 / 1
5,612
351
1,027
4,669
1,389
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Swea7
Olorun
4
0 / 3 / 2
4,814
301
320
3,585
1,102
Nemesis
dhlwzh
Nemesis
8
0 / 4 / 4
5,792
362
838
9,495
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
7
8
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Daddy2016
Osiris
0
2
2
0.5
W
0
2
5
1.25
L
Danzaburou
Faithshirohana
Danzaburou
7
2
0
3.5
W
Heimdallr
JohnBe99
Heimdallr
2
3
1
0.83
W
Guan Yu
Pxchvcx
Guan Yu
0
1
8
4
W
Ao Kuang
6
2
3
3.75
L
Ullr
0
1
1
0.5
L
Olorun
Swea7
Olorun
0
3
2
0.33
L
Nemesis
dhlwzh
Nemesis
0
4
4
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
9,983
48,078
Taken
31,526
26,675
Mitigated
10,019
15,243
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Daddy2016
Osiris
1,044
374
0
690
4,487
1,435
0
2,738
1,529
0
3,614
W
4,294
39
0
1,204
10,212
7,615
1,151
0
8,658
11,572
0
L
Danzaburou
Faithshirohana
Danzaburou
6,754
2,997
0
937
9,290
3,496
323
6,125
2,641
0
35,676
W
Heimdallr
JohnBe99
Heimdallr
1,937
551
0
1,819
6,930
2,544
3,380
0
6,930
0
33,851
W
Guan Yu
Pxchvcx
Guan Yu
2,894
740
513
5,162
11,710
8,061
2,399
29
11,681
0
51,085
W
Ao Kuang
6,144
1,671
0
4,181
12,312
4,217
4,259
208
11,280
47,397
0
L
Ullr
1,027
396
0
1,027
4,669
1,389
0
1,893
2,710
0
13,528
L
Olorun
Swea7
Olorun
320
153
0
0
3,585
1,102
0
3,172
222
1,540
0
L
Nemesis
dhlwzh
Nemesis
838
415
0
1,115
9,495
2,597
0
5,198
3,939
0
12,588
W
9,772
449
0
2,364
6,914
4,238
1,943
83
6,831
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
29,569
339
Minions Killed
123
0
Camps Cleared
0
1,410,238
Distance Traveled
641,449
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,944
309
6
0
0
75,640
0
W
Ares
7,935
496
7
0
0
257,641
1
L
Danzaburou
8,407
525
58
4
0
248,617
2
W
Heimdallr
7,717
482
65
4
0
238,272
2
W
Guan Yu
9,321
583
121
8
0
305,388
3
W
Ao Kuang
9,464
592
84
5
0
310,069
0
L
Ullr
5,612
351
31
2
0
119,253
0
L
Olorun
4,814
301
0
0
0
44,972
0
L
Nemesis
5,792
362
28
2
0
152,967
0
W
Tiamat
8,540
534
62
4
0
298,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role